Module dioxus_core::prelude
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Structs
A wrapper around some generic data that handles the event’s state
A component’s unique identifier.
A component’s state separate from its props.
A wrapper around a component’s
ScopeState
and properties. The ScopeState
provides the majority of methods
for the VirtualDom and component state.A task’s unique identifier.
A static layout of a UI tree that describes a set of dynamic and static nodes.
A reference to a template along with any context needed to hydrate it
A virtual node system that progresses user events and diffs UI trees.
Enums
An attribute of the TemplateNode, created at compile time
A statically known node in a layout.
Traits
A value that can be converted into an attribute value
Every “Props” used for a component must implement the
Properties
trait. This trait gives some hints to Dioxus
on how to memoize the props and some additional optimizations that can be made. We strongly encourage using the
derive macro to implement the Properties
trait automatically as guarantee that your memoization strategy is safe.A trait to allow results to be thrown upwards to the nearest Error Boundary
Functions
Create inline fragments using Component syntax.
This utility function launches the builder method so rsx! and html! macros can use the typed-builder pattern
to initialize a component’s props.