dig_nat/relay.rs
1//! Relay client — the LAST-RESORT transport + the node's persistent reachability channel.
2//!
3//! Relocated + generalized from `dig-node`'s `relay.rs`. Two responsibilities:
4//!
5//! 1. **Persistent reservation** ([`run_relay_connection`]) — a DIG Node behind NAT can't accept
6//! inbound dials, so it holds a CONSTANT registered connection with a publicly-reachable relay
7//! (default [`dig_constants::DIG_RELAY_URL`], override `DIG_RELAY_URL`, opt out with
8//! `DIG_RELAY_URL=off`). This is the reachability channel other peers reach it through and the
9//! rendezvous for relay-coordinated hole-punch.
10//! 2. **Relayed transport** — when every NAT-traversal method fails, peer traffic is tunnelled
11//! THROUGH the relay (RLY-002 `relay_message`). This is the last resort in the traversal order.
12//!
13//! **Graceful-fallback guarantees (baked in):** the reservation loop NEVER blocks startup, NEVER
14//! panics/exits, and NEVER hot-loops error-spam — failures log ONCE per state change (a transition
15//! into `Disconnected`), and every retry sleeps a bounded, capped-exponential backoff. If the relay
16//! is unreachable the node keeps serving indefinitely; the task just keeps retrying in the
17//! background. State is published through [`RelayStatus`] (a cheap atomic snapshot) as one of four
18//! [`RelayState`]s and surfaced verbatim to a `control.relayStatus`-style RPC / `/health`.
19
20use std::collections::HashSet;
21use std::sync::atomic::{AtomicU32, AtomicU64, AtomicU8, Ordering};
22use std::sync::{Arc, Mutex};
23use std::time::Duration;
24
25use futures_util::{SinkExt, StreamExt};
26use tokio_tungstenite::tungstenite::Message;
27
28use crate::wire::{RelayMessage, RelayPeerInfo};
29
30/// Default network id a node registers under (matches dig-gossip `DEFAULT_INTRODUCER_NETWORK_ID`
31/// and dig-node's `DEFAULT_NETWORK_ID`).
32pub const DEFAULT_NETWORK_ID: &str = "DIG_MAINNET";
33
34/// Relay protocol version the node advertises in `Register` (RLY-001).
35pub const RELAY_PROTOCOL_VERSION: u32 = 1;
36
37/// Base reconnect delay (dig-gossip `RelayConfig::reconnect_delay_secs` = 5).
38const BASE_BACKOFF_SECS: u64 = 5;
39/// Cap on the exponential backoff so a long outage doesn't push the retry interval to hours.
40const MAX_BACKOFF_SECS: u64 = 300;
41/// Keepalive ping period (RLY-006; dig-gossip `PING_INTERVAL_SECS` = 30).
42const PING_INTERVAL_SECS: u64 = 30;
43/// How often the held reservation re-pulls the relay peer list (RLY-005 `GetPeers`) over the SAME
44/// persistent socket, so a peer that registers AFTER this node — or one missed on the first pull —
45/// is still discovered without ever reopening the connection (the connect-leg fix).
46const DISCOVERY_INTERVAL_SECS: u64 = 60;
47
48/// Hard cap on the peers retained in the discovered set ([`RelayStatus::known_peers`]).
49///
50/// SECURITY: the relay is an UNTRUSTED intermediary. A hostile/compromised relay can stream an
51/// unbounded flood of `PeerConnected` frames — or a single oversized `Peers` frame — with distinct
52/// fabricated `peer_id`s, so an uncapped set is a memory-exhaustion DoS. 1024 is far more than any
53/// honest relay reports for one network's live reservations (the set is folded into a peer pool that
54/// itself selects a small working subset), yet small enough that the worst case is bounded, cheap
55/// memory. Beyond the cap, further distinct peers are DROPPED rather than grown.
56pub const MAX_KNOWN_PEERS: usize = 1024;
57
58/// Compute the next reconnect backoff: capped exponential in the number of consecutive failures.
59/// `failures == 0` → base; doubles each failure up to [`MAX_BACKOFF_SECS`]. Pure → unit-tested.
60pub fn backoff_secs(consecutive_failures: u32) -> u64 {
61 backoff_secs_with(consecutive_failures, BASE_BACKOFF_SECS, MAX_BACKOFF_SECS)
62}
63
64/// Capped-exponential backoff with an explicit base + cap. Always returns a value in `[base, cap]`
65/// — never zero — so a failing connect can never busy-loop.
66fn backoff_secs_with(consecutive_failures: u32, base: u64, cap: u64) -> u64 {
67 let shifted = base.checked_shl(consecutive_failures).unwrap_or(cap);
68 shifted.clamp(base, cap)
69}
70
71/// Backoff schedule for the reconnect loop — production defaults, or fast values for tests.
72#[derive(Debug, Clone, Copy)]
73pub struct Backoff {
74 /// First-retry delay (seconds).
75 pub base_secs: u64,
76 /// Upper bound on the delay (seconds).
77 pub cap_secs: u64,
78}
79
80impl Default for Backoff {
81 fn default() -> Self {
82 Backoff {
83 base_secs: BASE_BACKOFF_SECS,
84 cap_secs: MAX_BACKOFF_SECS,
85 }
86 }
87}
88
89/// The four observable states of the relay reservation, surfaced verbatim (lowercase) as the
90/// `state` field of a `control.relayStatus`-style RPC.
91///
92/// - `Disabled` — reservation OFF (`DIG_RELAY_URL=off`); no task runs, no attempts made.
93/// - `Connecting` — actively dialing/registering.
94/// - `Connected` — a reservation is held (`RegisterAck{success:true}` arrived); reachable to peers.
95/// - `Disconnected` — not connected; backing off + will retry. The graceful-fallback resting state.
96#[derive(Debug, Clone, Copy, PartialEq, Eq)]
97pub enum RelayState {
98 /// Reservation OFF (`DIG_RELAY_URL=off`); no task runs, no attempts made.
99 Disabled,
100 /// Actively dialing/registering (initial attempt or a reconnect in flight).
101 Connecting,
102 /// A reservation is held (`RegisterAck{success:true}` arrived); reachable to NAT'd peers.
103 Connected,
104 /// Not connected; backing off + will retry. The graceful-fallback resting state.
105 Disconnected,
106}
107
108impl RelayState {
109 /// The stable lowercase wire string for the RPC `state` field.
110 pub fn as_str(self) -> &'static str {
111 match self {
112 RelayState::Disabled => "disabled",
113 RelayState::Connecting => "connecting",
114 RelayState::Connected => "connected",
115 RelayState::Disconnected => "disconnected",
116 }
117 }
118
119 fn to_u8(self) -> u8 {
120 match self {
121 RelayState::Disabled => 0,
122 RelayState::Connecting => 1,
123 RelayState::Connected => 2,
124 RelayState::Disconnected => 3,
125 }
126 }
127
128 fn from_u8(v: u8) -> Self {
129 match v {
130 0 => RelayState::Disabled,
131 1 => RelayState::Connecting,
132 2 => RelayState::Connected,
133 _ => RelayState::Disconnected,
134 }
135 }
136}
137
138/// The peers discovered over the live reservation socket, in insertion order with O(1) dedup +
139/// membership by `peer_id`, bounded to [`MAX_KNOWN_PEERS`].
140///
141/// `order` preserves discovery order so [`RelayStatus::known_peers`] returns a stable sequence;
142/// `ids` mirrors `order`'s `peer_id`s so dedup and removal are O(1) instead of a linear scan (the
143/// old `iter().any(...)` was O(n²) over a flood). The two are kept in lockstep — every mutation
144/// touches both.
145#[derive(Debug, Default)]
146struct DiscoveredPeers {
147 order: Vec<RelayPeerInfo>,
148 ids: HashSet<String>,
149}
150
151impl DiscoveredPeers {
152 /// Insert `peer` unless already present or the set is full. Returns nothing — a full set simply
153 /// drops the newcomer (the untrusted-relay flood defense).
154 fn insert(&mut self, peer: RelayPeerInfo) {
155 if self.order.len() >= MAX_KNOWN_PEERS {
156 return;
157 }
158 if self.ids.insert(peer.peer_id.clone()) {
159 self.order.push(peer);
160 }
161 }
162
163 /// Remove the peer with this `peer_id`, if present.
164 fn remove(&mut self, peer_id: &str) {
165 if self.ids.remove(peer_id) {
166 self.order.retain(|p| p.peer_id != peer_id);
167 }
168 }
169
170 /// Replace the whole set from a `Peers` frame, deduped + truncated to the cap.
171 fn replace(&mut self, peers: Vec<RelayPeerInfo>) {
172 self.order.clear();
173 self.ids.clear();
174 for peer in peers {
175 self.insert(peer);
176 }
177 }
178
179 fn clear(&mut self) {
180 self.order.clear();
181 self.ids.clear();
182 }
183}
184
185/// Live relay-connection status, shared (via `Arc`) between the connection task and an RPC handler.
186/// Cheap atomic reads. State setters do STATE-CHANGE-ONLY logging so a long outage never hot-loops
187/// identical error lines.
188#[derive(Debug)]
189pub struct RelayStatus {
190 state: AtomicU8,
191 reconnect_attempts: AtomicU32,
192 connected_peers: AtomicU64,
193 last_error: Mutex<Option<String>>,
194 /// Peers learned over the LIVE reservation socket — the relay's `GetPeers` response (RLY-005)
195 /// plus `PeerConnected`/`PeerDisconnected` pushes. This is the discovery output of the persistent
196 /// reservation: a consumer (dig-gossip's pool/address book) reads it instead of reopening an
197 /// ephemeral socket per pass. Keyed by `peer_id` (deduped); bounded to [`MAX_KNOWN_PEERS`] so an
198 /// untrusted relay can't exhaust memory; cleared on every reconnect so a stale list is never
199 /// served across a drop.
200 known_peers: Mutex<DiscoveredPeers>,
201}
202
203impl Default for RelayStatus {
204 fn default() -> Self {
205 RelayStatus {
206 state: AtomicU8::new(RelayState::Disconnected.to_u8()),
207 reconnect_attempts: AtomicU32::new(0),
208 connected_peers: AtomicU64::new(0),
209 last_error: Mutex::new(None),
210 known_peers: Mutex::new(DiscoveredPeers::default()),
211 }
212 }
213}
214
215impl RelayStatus {
216 /// A fresh status (resting `Disconnected` until the task runs / the relay is reached).
217 pub fn new() -> Arc<Self> {
218 Arc::new(RelayStatus::default())
219 }
220
221 /// Read the current state.
222 pub fn state(&self) -> RelayState {
223 RelayState::from_u8(self.state.load(Ordering::Relaxed))
224 }
225
226 /// Transition to `next`, returning `true` IFF the state actually changed. Callers use the return
227 /// to log ONCE per transition (no hot-loop spam).
228 fn transition_to(&self, next: RelayState) -> bool {
229 let prev = self.state.swap(next.to_u8(), Ordering::Relaxed);
230 prev != next.to_u8()
231 }
232
233 /// Enter `Disabled` (reservation off). Idempotent; logs only on the first entry.
234 pub fn set_disabled(&self) {
235 if self.transition_to(RelayState::Disabled) {
236 tracing::info!("relay reservation disabled (DIG_RELAY_URL=off)");
237 }
238 }
239
240 /// Enter `Connecting`. Logs only on the transition (so reconnect attempts don't spam).
241 pub fn set_connecting(&self) {
242 if self.transition_to(RelayState::Connecting) {
243 tracing::debug!("relay connecting");
244 }
245 }
246
247 /// Mark `Connected` (clears the last error, resets the attempt counter). Logs recovery once.
248 pub fn set_connected(&self, connected_peers: u64) {
249 self.connected_peers
250 .store(connected_peers, Ordering::Relaxed);
251 self.reconnect_attempts.store(0, Ordering::Relaxed);
252 *self.last_error.lock().unwrap() = None;
253 if self.transition_to(RelayState::Connected) {
254 tracing::info!(connected_peers, "relay reservation established");
255 }
256 }
257
258 /// Mark `Disconnected` with an optional error and bump the attempt counter. Logs the failure
259 /// ONLY on the transition into `Disconnected` (the first drop); subsequent failed retries while
260 /// already `Disconnected` update the error/counter SILENTLY.
261 pub fn set_disconnected(&self, error: Option<String>) {
262 self.reconnect_attempts.fetch_add(1, Ordering::Relaxed);
263 if let Some(e) = &error {
264 *self.last_error.lock().unwrap() = Some(e.clone());
265 }
266 let changed = self.transition_to(RelayState::Disconnected);
267 if changed {
268 match &error {
269 Some(e) => tracing::warn!(
270 error = %e,
271 "relay reservation lost — node still serving; retrying in background"
272 ),
273 None => tracing::info!("relay reservation closed — retrying in background"),
274 }
275 }
276 }
277
278 /// Whether a relay session is currently held.
279 pub fn is_connected(&self) -> bool {
280 self.state() == RelayState::Connected
281 }
282
283 /// The current reconnect-attempt count (for tests / RPC).
284 pub fn reconnect_attempts(&self) -> u32 {
285 self.reconnect_attempts.load(Ordering::Relaxed)
286 }
287
288 /// Snapshot of the peers discovered over the live reservation socket (RLY-005 `Peers` +
289 /// `PeerConnected` pushes, minus `PeerDisconnected`). The consumer folds these into its address
290 /// book / pool. Returns a clone so the caller holds no lock.
291 pub fn known_peers(&self) -> Vec<RelayPeerInfo> {
292 self.known_peers.lock().unwrap().order.clone()
293 }
294
295 /// Count of peers currently discovered over the live reservation socket.
296 pub fn known_peer_count(&self) -> usize {
297 self.known_peers.lock().unwrap().order.len()
298 }
299
300 /// Replace the discovered-peer set with a `GetPeers` response (RLY-005 `Peers`), deduped and
301 /// truncated to [`MAX_KNOWN_PEERS`] (an untrusted relay could send an oversized frame).
302 fn replace_known_peers(&self, peers: Vec<RelayPeerInfo>) {
303 self.known_peers.lock().unwrap().replace(peers);
304 }
305
306 /// Fold in a relay-pushed `PeerConnected` notice, deduped by `peer_id`; dropped once the set is
307 /// full ([`MAX_KNOWN_PEERS`]) so a flood can't exhaust memory.
308 fn add_known_peer(&self, peer: RelayPeerInfo) {
309 self.known_peers.lock().unwrap().insert(peer);
310 }
311
312 /// Drop a peer on a relay-pushed `PeerDisconnected` notice.
313 fn remove_known_peer(&self, peer_id: &str) {
314 self.known_peers.lock().unwrap().remove(peer_id);
315 }
316
317 /// Clear the discovered-peer set (on every reconnect — the list is per-session).
318 fn clear_known_peers(&self) {
319 self.known_peers.lock().unwrap().clear();
320 }
321
322 /// A JSON snapshot for a `control.relayStatus`-style RPC. `state` is the canonical truth;
323 /// `connected` is a convenience boolean (== `state == connected`).
324 pub fn snapshot_json(&self, endpoint: &str, peer_id: &str) -> serde_json::Value {
325 let state = self.state();
326 serde_json::json!({
327 "state": state.as_str(),
328 "connected": state == RelayState::Connected,
329 "endpoint": endpoint,
330 "peer_id": peer_id,
331 "reconnect_attempts": self.reconnect_attempts.load(Ordering::Relaxed),
332 "connected_peers": self.connected_peers.load(Ordering::Relaxed),
333 "last_error": *self.last_error.lock().unwrap(),
334 })
335 }
336}
337
338/// Resolve the relay endpoint: `DIG_RELAY_URL` if set + non-empty (and not the opt-out token), else
339/// the canonical [`dig_constants::DIG_RELAY_URL`].
340pub fn relay_url_from_env() -> String {
341 std::env::var("DIG_RELAY_URL")
342 .ok()
343 .filter(|s| !s.trim().is_empty())
344 .filter(|s| !is_off_token(s))
345 .unwrap_or_else(|| dig_constants::DIG_RELAY_URL.to_string())
346}
347
348/// Whether the relay connection is enabled. Disabled when `DIG_RELAY_URL` is `off`/`disabled`/
349/// empty-after-trim — an explicit opt-out for air-gapped/standalone nodes.
350pub fn relay_enabled() -> bool {
351 match std::env::var("DIG_RELAY_URL") {
352 Ok(v) => !is_off_token(&v),
353 Err(_) => true,
354 }
355}
356
357/// `true` if `v` is the reservation opt-out token (`off`/`disabled`, case-insensitive, trimmed).
358fn is_off_token(v: &str) -> bool {
359 let v = v.trim();
360 v.eq_ignore_ascii_case("off") || v.eq_ignore_ascii_case("disabled")
361}
362
363/// Current unix time (seconds), saturating.
364fn now_secs() -> u64 {
365 std::time::SystemTime::now()
366 .duration_since(std::time::UNIX_EPOCH)
367 .map(|d| d.as_secs())
368 .unwrap_or(0)
369}
370
371/// Maintain a CONSTANT relay reservation forever: connect, register, keepalive, and on any drop
372/// reconnect with capped exponential backoff. Spawned as a background task; tolerates the relay
373/// being down (retries forever, never crashes). `peer_id` is the node's stable identity hex.
374pub async fn run_relay_connection(
375 endpoint: String,
376 peer_id: String,
377 network_id: String,
378 status: Arc<RelayStatus>,
379) {
380 run_relay_connection_with(endpoint, peer_id, network_id, status, Backoff::default()).await
381}
382
383/// [`run_relay_connection`] with an explicit backoff schedule (tests pass tiny values for fast,
384/// deterministic reconnect timing; the LOGIC is identical — only the sleep durations differ).
385pub async fn run_relay_connection_with(
386 endpoint: String,
387 peer_id: String,
388 network_id: String,
389 status: Arc<RelayStatus>,
390 backoff: Backoff,
391) {
392 let mut consecutive_failures: u32 = 0;
393 loop {
394 status.set_connecting();
395 match connect_once(&endpoint, &peer_id, &network_id, &status).await {
396 Ok(()) => {
397 consecutive_failures = 0;
398 status.set_disconnected(None);
399 }
400 Err(e) => {
401 consecutive_failures = consecutive_failures.saturating_add(1);
402 status.set_disconnected(Some(e));
403 }
404 }
405 // ALWAYS sleep a bounded backoff before retrying — prevents a busy error loop.
406 let delay = backoff_secs_with(consecutive_failures, backoff.base_secs, backoff.cap_secs);
407 tokio::time::sleep(Duration::from_secs(delay)).await;
408 }
409}
410
411/// One connect → register → serve cycle. Returns `Ok` on a clean close, `Err(reason)` on failure.
412async fn connect_once(
413 endpoint: &str,
414 peer_id: &str,
415 network_id: &str,
416 status: &Arc<RelayStatus>,
417) -> Result<(), String> {
418 // Each session's discovered-peer set is independent — never serve a stale list across a drop.
419 status.clear_known_peers();
420
421 let (ws, _resp) = tokio_tungstenite::connect_async(endpoint)
422 .await
423 .map_err(|e| format!("connect: {e}"))?;
424 let (mut write, mut read) = ws.split();
425
426 // RLY-001: register immediately so the relay holds our reservation.
427 let register = RelayMessage::Register {
428 peer_id: peer_id.to_string(),
429 network_id: network_id.to_string(),
430 protocol_version: RELAY_PROTOCOL_VERSION,
431 };
432 send(&mut write, ®ister).await?;
433
434 // RLY-005: pull the current peer list right away, then again periodically — all over THIS
435 // persistent socket, so discovery never requires reopening a connection.
436 let get_peers = RelayMessage::GetPeers {
437 network_id: Some(network_id.to_string()),
438 };
439 send(&mut write, &get_peers).await?;
440
441 let mut ping = tokio::time::interval(Duration::from_secs(PING_INTERVAL_SECS));
442 ping.set_missed_tick_behavior(tokio::time::MissedTickBehavior::Delay);
443 ping.tick().await; // skip the immediate first tick
444
445 let mut discovery = tokio::time::interval(Duration::from_secs(DISCOVERY_INTERVAL_SECS));
446 discovery.set_missed_tick_behavior(tokio::time::MissedTickBehavior::Delay);
447 discovery.tick().await; // skip the immediate first tick (we already pulled once above)
448
449 loop {
450 tokio::select! {
451 _ = ping.tick() => {
452 send(&mut write, &RelayMessage::Ping { timestamp: now_secs() }).await?;
453 }
454 _ = discovery.tick() => {
455 send(&mut write, &RelayMessage::GetPeers {
456 network_id: Some(network_id.to_string()),
457 }).await?;
458 }
459 frame = read.next() => {
460 match frame {
461 None => return Ok(()),
462 Some(Err(e)) => return Err(format!("read: {e}")),
463 Some(Ok(Message::Close(_))) => return Ok(()),
464 Some(Ok(Message::Ping(p))) => {
465 write.send(Message::Pong(p)).await.map_err(|e| format!("pong: {e}"))?;
466 }
467 Some(Ok(Message::Pong(_))) | Some(Ok(Message::Frame(_))) => {}
468 Some(Ok(Message::Text(t))) => {
469 handle_incoming(t.into_bytes(), &mut write, status).await?;
470 }
471 Some(Ok(Message::Binary(b))) => {
472 handle_incoming(b, &mut write, status).await?;
473 }
474 }
475 }
476 }
477 }
478}
479
480/// Handle one decoded inbound relay frame: track RegisterAck (→ connected), answer relay Pings.
481async fn handle_incoming<W>(
482 bytes: Vec<u8>,
483 write: &mut W,
484 status: &Arc<RelayStatus>,
485) -> Result<(), String>
486where
487 W: SinkExt<Message> + Unpin,
488 <W as futures_util::Sink<Message>>::Error: std::fmt::Display,
489{
490 let Ok(msg) = serde_json::from_slice::<RelayMessage>(&bytes) else {
491 return Ok(()); // ignore anything we can't parse; the relay is untrusted
492 };
493 match msg {
494 RelayMessage::RegisterAck {
495 success,
496 message,
497 connected_peers,
498 } => {
499 if success {
500 status.set_connected(connected_peers as u64);
501 } else {
502 return Err(format!("register rejected: {message}"));
503 }
504 }
505 RelayMessage::Ping { timestamp } => {
506 send(write, &RelayMessage::Pong { timestamp }).await?;
507 }
508 // RLY-005 + push notices: fold peers discovered over the live socket into the status so the
509 // consumer's pool/address book sees them without opening an ephemeral discovery connection.
510 RelayMessage::Peers { peers } => status.replace_known_peers(peers),
511 RelayMessage::PeerConnected { peer } => status.add_known_peer(peer),
512 RelayMessage::PeerDisconnected { peer_id } => status.remove_known_peer(&peer_id),
513 RelayMessage::Error { code, message } => {
514 return Err(format!("relay error {code}: {message}"));
515 }
516 other => tracing::debug!(?other, "relay message ignored by reservation loop"),
517 }
518 Ok(())
519}
520
521/// Serialize + send one `RelayMessage` as a WebSocket text frame.
522async fn send<W>(write: &mut W, msg: &RelayMessage) -> Result<(), String>
523where
524 W: SinkExt<Message> + Unpin,
525 <W as futures_util::Sink<Message>>::Error: std::fmt::Display,
526{
527 let txt = serde_json::to_string(msg).map_err(|e| format!("encode: {e}"))?;
528 write
529 .send(Message::Text(txt))
530 .await
531 .map_err(|e| format!("send: {e}"))
532}