pub fn compute_seed_weights(
hunks: &[DiffHunk],
core_ids: &FxHashSet<FragmentId>,
all_fragments: &[Fragment],
) -> FxHashMap<FragmentId, f64>pub fn compute_seed_weights(
hunks: &[DiffHunk],
core_ids: &FxHashSet<FragmentId>,
all_fragments: &[Fragment],
) -> FxHashMap<FragmentId, f64>