Expand description
Shared renderer abstraction used by engine orchestration and backends.
Structs§
- Display
Handle - The handle to the display controller of the windowing system.
- Render
Extent - Drawable size in physical pixels.
- Window
Handle - The handle to a window.
Enums§
- Handle
Error - An error that can occur while fetching a display or window handle.
Traits§
- HasDisplay
Handle - A display that acts as a wrapper around a display handle.
- HasWindow
Handle - A handle to a window.
- Render
Window - Native window data needed by renderer backends.
- Renderer
- Renderer backend operations driven by the application loop.
- Renderer
Factory - Creates renderer instances once a native window exists.
Type Aliases§
- Boxed
Renderer - Owned renderer trait object with a fixed error type.