Expand description
GPU integration for dicomview-rs.
Re-exports§
pub use engine::FrameTargets;pub use engine::RenderEngine;pub use engine::RenderEngineError;pub use engine::RenderTarget;pub use engine::SingleSliceEngine;pub use incremental_texture::update_texture_slice_i16;pub use surface::CanvasSurface;pub use surface::CanvasSurfaceError;
Modules§
- engine
- Multi-viewport orchestration on top of
volren-gpu. - incremental_
texture - Incremental 3D texture upload helpers.
- surface
- WASM canvas surface management.
Structs§
- Viewport
- Rectangular sub-region of the render target, in pixels.