Crate dialogical
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literally rewriting it in rust because i got tired of trying to make modules work properly instead of being able to write actual code
- &Cherry, 11/20/2023
Modules
Structs
- P/E/T/S Dialogue Compiler
- One choice in a list of dialogue choices
Enums
- Represents a metadata directive
Functions
Type Aliases
- Represents a list of interactions, but with a HashMap so you don’t have to constantly filter through the list