Expand description
Raw protobuf messages
Modules§
- basic_
material_ info - Nested message and enums of message
BasicMaterialInfo - basic_
material_ info_ mask - Nested message and enums of message
BasicMaterialInfoMask - core_
error_ notification - Nested message and enums of message
CoreErrorNotification - core_
text_ fragment - Nested message and enums of message
CoreTextFragment - get_
world_ info_ out - Nested message and enums of message
GetWorldInfoOut - stockpile_
settings - Nested message and enums of message
StockpileSettings
Structs§
- Army
- Army
List - ArtImage
- ArtImage
Element - ArtImage
Property - Basic
Material Id - Basic
Material Info - Basic
Material Info Mask - Basic
Squad Info - Basic
Unit Info - Basic
Unit Info Mask - Block
List - Block
Request - Body
Part Layer Raw - Body
Part Raw - Body
Size Info - BpAppearance
Modifier - Buiild
ReqChoice - Build
Item Req - Build
Selector - Building
Definition - Building
Extents - Building
Instance - Building
Item - Building
List - Building
Type - Caste
Raw - Cloud
- Color
Definition - Color
Modifier Raw - Coord
- Core
Bind Reply - Core
Bind Request - Core
Error Notification - Core
RunCommand Request - Core
RunLua Request - Core
Text Fragment - Core
Text Notification - Creature
Raw - Creature
RawList - DigCommand
- Embark
Tile - Embark
Tile Layer - Empty
Message - Engraving
- Enum
Item Name - Flow
Info - GetWorld
Info Out - Growth
Print - Hair
- Instrument
Def - Instrument
Flags - Instrument
Piece - Instrument
Register - IntList
Message - IntMessage
- Inventory
Item - Item
- Item
Improvement - JobSkill
Attr - Keyboard
Event - Language
- List
Enums Out - List
JobSkills Out - List
Materials In - List
Materials Out - List
Request - List
Squads In - List
Squads Out - List
Units In - List
Units Out - MapBlock
- MapInfo
- MapReply
- MapRequest
- MatPair
- Material
Definition - Material
List - Menu
Contents - Menu
Item - Misc
Move Params - Move
Command Params - Movement
Option - Name
Info - Name
Triple - Pattern
Descriptor - Plant
Def - Plant
Instance - Plant
List - Plant
Raw - Plant
RawList - Plant
Tile - Profession
Attr - RawNames
- Region
Map - Region
Maps - Region
Tile - Rename
Building In - Rename
Squad In - Rename
Unit In - Report
- River
Edge - River
Tile - Screen
Capture - Screen
Tile - SetUnit
Labors In - Shape
Descriptior - Sidebar
Command - Sidebar
State - Single
Bool - Site
Realization Building - Site
Realization Building Tower - Site
Realization Building Trenches - Site
Realization Building Wall - Skill
Info - Spatter
- Spatter
Pile - Status
- Stockpile
Settings - String
List Message - String
Message - Tile
Request - Tiletype
- Tiletype
List - Tissue
Raw - Tree
Growth - Tree
Info - Trench
Spoke - Unit
Appearance - Unit
Curse Info - Unit
Definition - Unit
Labor Attr - Unit
Labor State - Unit
List - Unit
Misc Trait - Unit
Wound - Version
Info - View
Info - Wave
- World
Map - Wound
Part
Enums§
- Advmode
Menu - Armor
Layer - ArtImage
Element Type - ArtImage
Property Type - ArtImage
Verb - Basic
Material - Basic
Shape - Build
Category - Build
Selector Stage - Building
Direction - Careful
Movement Type - Cumulus
Type - Flow
Type - FogType
- Front
Type - Hair
Style - Inventory
Mode - Liquid
Type - Matter
State - Menu
Action - Misc
Move Type - Pattern
Type - Pitch
Choice Type - Sound
Production Type - Stratus
Type - Tile
DigDesignation - Tiletype
Material - Tiletype
Shape - Tiletype
Special - Tiletype
Variant - Tuning
Type - Ui_
sidebar_ mode - World
Poles
Functions§
- file_
descriptor FileDescriptorobject which allows dynamic access to files