Struct dfdx::shapes::Axes3

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pub struct Axes3<const I: isize, const J: isize, const K: isize>;
Expand description

A set of 3 axes, e.g. Axes3<1, 3, 4>

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impl<const I: isize, const J: isize, const K: isize> Axes for Axes3<I, J, K>

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type Array = [isize; 3]

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fn as_array() -> Self::Array

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impl<const I: isize, const J: isize, const K: isize> Clone for Axes3<I, J, K>

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fn clone(&self) -> Axes3<I, J, K>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const I: isize, const J: isize, const K: isize> Debug for Axes3<I, J, K>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<const I: isize, const J: isize, const K: isize> Default for Axes3<I, J, K>

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fn default() -> Axes3<I, J, K>

Returns the “default value” for a type. Read more
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impl<const I: isize, const J: isize, const K: isize, S> HasAxes<Axes3<I, J, K>> for Swhere Self: HasAxes<Axis<I>> + HasAxes<Axis<J>> + HasAxes<Axis<K>>,

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fn size(&self) -> usize

Returns the number of elements in dimensions along Ax
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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 3]

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type Reduced = ()

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 4]

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type Reduced = [usize; 1]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 4]

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type Reduced = [usize; 1]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 4]

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type Reduced = [usize; 1]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 4]

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type Reduced = [usize; 1]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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type Reduced = [usize; 2]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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type Reduced = [usize; 2]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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type Reduced = [usize; 2]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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type Reduced = [usize; 2]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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type Reduced = [usize; 2]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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type Reduced = [usize; 2]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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type Reduced = [usize; 2]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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type Reduced = [usize; 2]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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type Reduced = [usize; 2]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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type Reduced = [usize; 2]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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type Reduced = [usize; 3]

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impl<A: Dim, B: Dim, C: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C)

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type Reduced = ()

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impl<A: Dim, B: Dim, C: Dim, D: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D)

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impl<A: Dim, B: Dim, C: Dim, D: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D)

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impl<A: Dim, B: Dim, C: Dim, D: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D)

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impl<A: Dim, B: Dim, C: Dim, D: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShape<Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<const I: isize, const J: isize, const K: isize> Copy for Axes3<I, J, K>

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impl<D1: Dim, D2: Dim, D3: Dim> PermuteShapeTo<(D1, D3, D2), Axes3<0, 2, 1>> for (D1, D2, D3)

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impl<D1: Dim, D2: Dim, D3: Dim> PermuteShapeTo<(D2, D1, D3), Axes3<1, 0, 2>> for (D1, D2, D3)

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impl<D1: Dim, D2: Dim, D3: Dim> PermuteShapeTo<(D2, D3, D1), Axes3<1, 2, 0>> for (D1, D2, D3)

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impl<D1: Dim, D2: Dim, D3: Dim> PermuteShapeTo<(D3, D1, D2), Axes3<2, 0, 1>> for (D1, D2, D3)

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impl<D1: Dim, D2: Dim, D3: Dim> PermuteShapeTo<(D3, D2, D1), Axes3<2, 1, 0>> for (D1, D2, D3)

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impl ReduceShapeTo<[usize; 1], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 4]

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impl ReduceShapeTo<[usize; 1], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 4]

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impl ReduceShapeTo<[usize; 1], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 4]

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impl ReduceShapeTo<[usize; 1], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 4]

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impl ReduceShapeTo<[usize; 2], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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impl ReduceShapeTo<[usize; 2], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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impl ReduceShapeTo<[usize; 2], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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impl ReduceShapeTo<[usize; 2], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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impl ReduceShapeTo<[usize; 2], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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impl ReduceShapeTo<[usize; 2], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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impl ReduceShapeTo<[usize; 2], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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impl ReduceShapeTo<[usize; 2], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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impl ReduceShapeTo<[usize; 2], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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impl ReduceShapeTo<[usize; 2], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 5]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<[usize; 3], Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 6]

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impl ReduceShapeTo<(), Axes3<{$ax}, {$ax}, {$ax}>> for [usize; 3]

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impl<A: Dim, B: Dim, C: Dim> ReduceShapeTo<(), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C)

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impl<A: Dim, B: Dim, C: Dim, D: Dim> ReduceShapeTo<(A,), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShapeTo<(A, B), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(A, B, C), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(A, B, D), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(A, B, E), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(A, B, F), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShapeTo<(A, C), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(A, C, D), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(A, C, E), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(A, C, F), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShapeTo<(A, D), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(A, D, E), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(A, D, F), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShapeTo<(A, E), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(A, E, F), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim> ReduceShapeTo<(B,), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShapeTo<(B, C), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(B, C, D), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(B, C, E), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(B, C, F), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShapeTo<(B, D), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(B, D, E), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(B, D, F), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShapeTo<(B, E), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(B, E, F), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim> ReduceShapeTo<(C,), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShapeTo<(C, D), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(C, D, E), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(C, D, F), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShapeTo<(C, E), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(C, E, F), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

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impl<A: Dim, B: Dim, C: Dim, D: Dim> ReduceShapeTo<(D,), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim> ReduceShapeTo<(D, E), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E)

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impl<A: Dim, B: Dim, C: Dim, D: Dim, E: Dim, F: Dim> ReduceShapeTo<(D, E, F), Axes3<{$ax}, {$ax}, {$ax}>> for (A, B, C, D, E, F)

Auto Trait Implementations§

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impl<const I: isize, const J: isize, const K: isize> RefUnwindSafe for Axes3<I, J, K>

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impl<const I: isize, const J: isize, const K: isize> Send for Axes3<I, J, K>

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impl<const I: isize, const J: isize, const K: isize> Sync for Axes3<I, J, K>

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impl<const I: isize, const J: isize, const K: isize> Unpin for Axes3<I, J, K>

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impl<const I: isize, const J: isize, const K: isize> UnwindSafe for Axes3<I, J, K>

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impl<T> Any for Twhere T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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Returns the argument unchanged.

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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The type for initializers.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V