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use std::ops::{Add, Div, Mul, Sub};
#[derive(Debug, PartialEq, Eq, Hash, Default, Clone, Copy)]
pub struct Vec2d {
pub x: u32,
pub y: u32,
}
impl Vec2d {
pub fn square(size: u32) -> Vec2d {
Vec2d { x: size, y: size }
}
pub fn max<T: Into<Vec2d>>(self, other: T) -> Vec2d {
let other = other.into();
Vec2d {
x: self.x.max(other.x),
y: self.y.max(other.y),
}
}
pub fn min<T: Into<Vec2d>>(self, other: T) -> Vec2d {
let other = other.into();
Vec2d {
x: self.x.min(other.x),
y: self.y.min(other.y),
}
}
pub fn ceil_div<T: Into<Vec2d>>(self, other: T) -> Vec2d {
let other = other.into();
let x = self.x / other.x + if self.x % other.x == 0 { 0 } else { 1 };
let y = self.y / other.y + if self.y % other.y == 0 { 0 } else { 1 };
Vec2d { x, y }
}
pub fn area(self) -> u64 {
u64::from(self.x) * u64::from(self.y)
}
pub fn fits_inside(self, other: Vec2d) -> bool {
self.x <= other.x && self.y <= other.y
}
}
impl From<u32> for Vec2d {
fn from(size: u32) -> Self { Vec2d::square(size) }
}
impl From<(u32, u32)> for Vec2d {
fn from((x, y): (u32, u32)) -> Self { Vec2d { x, y } }
}
impl std::fmt::Display for Vec2d {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "x={} y={}", self.x, self.y)
}
}
impl Add<Vec2d> for Vec2d {
type Output = Vec2d;
fn add(self, rhs: Vec2d) -> Self::Output {
Vec2d {
x: self.x + rhs.x,
y: self.y + rhs.y,
}
}
}
impl Sub<Vec2d> for Vec2d {
type Output = Vec2d;
fn sub(self, rhs: Vec2d) -> Self::Output {
Vec2d {
x: self.x.saturating_sub(rhs.x),
y: self.y.saturating_sub(rhs.y),
}
}
}
impl Mul<Vec2d> for Vec2d {
type Output = Vec2d;
fn mul(self, rhs: Vec2d) -> Self::Output {
Vec2d {
x: self.x * rhs.x,
y: self.y * rhs.y,
}
}
}
impl Mul<u32> for Vec2d {
type Output = Vec2d;
fn mul(self, rhs: u32) -> Self::Output {
Vec2d {
x: self.x * rhs,
y: self.y * rhs,
}
}
}
impl Div<Vec2d> for Vec2d {
type Output = Vec2d;
fn div(self, rhs: Vec2d) -> Self::Output {
Vec2d {
x: self.x / rhs.x,
y: self.y / rhs.y,
}
}
}
impl Div<u32> for Vec2d {
type Output = Vec2d;
fn div(self, rhs: u32) -> Self::Output {
Vec2d {
x: self.x / rhs,
y: self.y / rhs,
}
}
}