Crate device_query
source ·Expand description
A simple library for querying mouse and keyboard state without requiring an active window. Currently works in Windows, Linux, and macOS.
use device_query::{DeviceQuery, DeviceState, MouseState, Keycode};
let device_state = DeviceState::new();
let mouse: MouseState = device_state.get_mouse();
println!("Current Mouse Coordinates: {:?}", mouse.coords);
let keys: Vec<Keycode> = device_state.get_keys();
println!("Is A pressed? {}", keys.contains(&Keycode::A));
It’s also possible to listen for events.
use device_query::{DeviceEvents, DeviceState};
let device_state = DeviceState::new();
let _guard = device_state.on_mouse_move(|position| {
println!("Mouse position: {:#?}", position);
});
let _guard = device_state.on_mouse_down(|button| {
println!("Mouse button down: {:#?}", button);
});
let _guard = device_state.on_mouse_up(|button| {
println!("Mouse button up: {:#?}", button);
});
let _guard = device_state.on_key_down(|key| {
println!("Keyboard key down: {:#?}", key);
});
let _guard = device_state.on_key_up(|key| {
println!("Keyboard key up: {:#?}", key);
});
loop {}
Re-exports§
pub use device_events::*;
pub use device_query::*;
pub use device_state::*;
pub use keymap::*;
pub use mouse_state::*;
Modules§
- Devices events listeners.
- Query functions.
- DeviceState implementation.
- List of keycodes.
- Description of mouse coordinates and state of buttons.