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XSurfaceFrame

Struct XSurfaceFrame 

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pub struct XSurfaceFrame<'a> { /* private fields */ }
Available on Unix and crate feature x11 only.
Expand description

๐Ÿš โฌก Borrowed mutable X11 surface for direct frame rendering.


๐Ÿ“ sys/device/display/x11::XSurfaceFrame

๐Ÿ“ฆ size_of::<XSurfaceFrame<'_>>() == 32 bytes / 256 bits #๏ธโƒฃ #[cfg(target_pointer_width = โ€œ64โ€)] โš—๏ธOption<T> ๐ŸŸฐ T


This exposes the retained X11 presentation surface for one frame.

Drawing into this surface avoids the intermediate scene-to-surface copy used by XRasterRenderer.

XSurfaceFrame is the X11 direct-surface path.

It exposes the retained X11 surface for one frame, allowing callers to render directly into the CPU/SHM presentation buffer.

Use it when X11-specific performance or surface control matters.

Implementationsยง

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impl<'a> XSurfaceFrame<'a>

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pub const fn width(&self) -> u16

Returns the surface width in pixels.

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pub const fn height(&self) -> u16

Returns the surface height in pixels.

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pub const fn depth(&self) -> u8

Returns the surface pixel depth in bits.

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pub const fn bits_per_pixel(&self) -> u8

Returns the number of stored bits per pixel.

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pub const fn bytes_per_pixel(&self) -> Option<u8> โ“˜

Returns the number of stored bytes per pixel, when byte-aligned.

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pub const fn bytes_per_line(&self) -> u32

Returns the byte stride between consecutive rows.

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pub const fn mode(&self) -> XImageMode

Returns the active surface backing mode.

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pub const fn is_tight_rows(&self) -> bool

Returns whether each row has no backend padding.

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pub const fn raster_layout(&self) -> Option<RasterLayout> โ“˜

Returns this surfaceโ€™s byte-addressable raster layout.

The layout describes its pixel extent, stored bytes per pixel, row stride, and upper-first row orientation. It does not describe the pixel color or channel encoding.

Returns None when the stored pixel width is not byte-aligned.

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pub const fn supports_rgb8(&self) -> bool

Returns whether RGB8 colors can be encoded and written directly to this surface.

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pub const fn encode_rgb8(&self, rgb: [u8; 3]) -> Option<u32> โ“˜

Encodes an RGB8 color as this X11 surfaceโ€™s native pixel value.

Returns None when this surface does not support direct RGB8 encoding.

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pub fn write_rgb8(&mut self, coord: Position2<u32>, rgb: [u8; 3]) -> bool

Encodes and writes an RGB8 color at coord.

Returns whether the pixel was written.

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pub const fn supports_native_pixel(&self) -> bool

Returns whether native pixel values can be written directly to this surface.

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pub fn write_native_pixel(&mut self, coord: Position2<u32>, pixel: u32) -> bool

Writes an already encoded native X11 pixel at coord.

Returns whether the pixel was written.

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pub fn bytes_mut(&mut self) -> &mut [u8] โ“˜

Returns the mutable surface bytes for direct rendering.

Auto Trait Implementationsยง

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impl<'a> !Send for XSurfaceFrame<'a>

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impl<'a> !Sync for XSurfaceFrame<'a>

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impl<'a> !UnwindSafe for XSurfaceFrame<'a>

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impl<'a> Freeze for XSurfaceFrame<'a>

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impl<'a> RefUnwindSafe for XSurfaceFrame<'a>

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impl<'a> Unpin for XSurfaceFrame<'a>

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impl<'a> UnsafeUnpin for XSurfaceFrame<'a>

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impl<T> Any for T
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const BYTE_ALIGN: usize = _

The alignment of this type in bytes.
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const BYTE_SIZE: usize = _

The size of this type in bytes.
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fn byte_align(&self) -> usize

Returns the alignment of this type in bytes.
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fn byte_size(&self) -> usize

Returns the size of this type in bytes. Read more
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fn mem_align_of<T>() -> usize

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fn mem_as_bytes(&self) -> &[u8] โ“˜
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type Error = !

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