devalang_wasm/engine/audio/effects/processors/
mod.rs1pub mod bandpass;
2pub mod bitcrush;
3pub mod chorus;
4pub mod compressor;
5pub mod delay;
6pub mod distortion;
7pub mod drive;
8pub mod flanger;
9pub mod freeze;
10pub mod gate;
11pub mod highpass;
12pub mod lfo;
13pub mod lowpass;
14pub mod monoizer;
15pub mod phaser;
16pub mod reverb;
17pub mod reverse;
18pub mod roll;
19pub mod slice;
20pub mod speed;
21pub mod stereo;
22pub mod stretch;
23pub mod super_trait;
24pub mod tremolo;
25pub mod vibrato;
26
27pub use chorus::ChorusProcessor;
28pub use compressor::CompressorProcessor;
29pub use delay::DelayProcessor;
30pub use distortion::DistortionProcessor;
31pub use drive::DriveProcessor;
32pub use flanger::FlangerProcessor;
33pub use gate::GateProcessor;
34pub use phaser::PhaserProcessor;
35pub use reverb::ReverbProcessor;
36pub use reverse::ReverseProcessor;
37pub use speed::SpeedProcessor;
38
39pub use bandpass::BandpassProcessor;
40pub use bitcrush::BitcrushProcessor;
41pub use freeze::FreezeProcessor;
42pub use highpass::HighpassProcessor;
43pub use lfo::LfoProcessor;
44pub use lowpass::LowpassProcessor;
45pub use monoizer::MonoizerProcessor;
46pub use roll::RollProcessor;
47pub use slice::SliceProcessor;
48pub use stereo::StereoProcessor;
49pub use stretch::StretchProcessor;
50pub use tremolo::TremoloProcessor;
51pub use vibrato::VibratoProcessor;
52
53pub use super_trait::EffectProcessor;