Struct deuces_rs::model::PlayerHand
source · pub struct PlayerHand {
pub hand: Vec<String>,
pub score: Vec<u32>,
}
Fields§
§hand: Vec<String>
§score: Vec<u32>
Trait Implementations§
source§impl Debug for PlayerHand
impl Debug for PlayerHand
source§impl PartialEq for PlayerHand
impl PartialEq for PlayerHand
source§fn eq(&self, other: &PlayerHand) -> bool
fn eq(&self, other: &PlayerHand) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for PlayerHand
Auto Trait Implementations§
impl RefUnwindSafe for PlayerHand
impl Send for PlayerHand
impl Sync for PlayerHand
impl Unpin for PlayerHand
impl UnwindSafe for PlayerHand
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more