pub struct DepVec<Owner: DepType, ItemType: Convenient> { /* private fields */ }
Implementations
sourceimpl<Owner: DepType, ItemType: Convenient> DepVec<Owner, ItemType>
impl<Owner: DepType, ItemType: Convenient> DepVec<Owner, ItemType>
pub fn offset(self) -> usize
pub fn clear<X: Convenient>(self, state: &mut dyn State, id: Owner::Id) -> Re<X> where
Owner::Id: DepObj<Owner::DepObjKey, Owner>,
pub fn push<X: Convenient>(
self,
state: &mut dyn State,
id: Owner::Id,
item: ItemType
) -> Re<X> where
Owner::Id: DepObj<Owner::DepObjKey, Owner>,
pub fn insert<X: Convenient>(
self,
state: &mut dyn State,
id: Owner::Id,
pos: DepVecInsertPos<ItemType>,
item: ItemType
) -> Re<X> where
Owner::Id: DepObj<Owner::DepObjKey, Owner>,
pub fn move_<X: Convenient>(
self,
state: &mut dyn State,
id: Owner::Id,
old_pos: DepVecItemPos<ItemType>,
new_pos: DepVecInsertPos<ItemType>
) -> Re<X> where
Owner::Id: DepObj<Owner::DepObjKey, Owner>,
pub fn remove<X: Convenient>(
self,
state: &mut dyn State,
id: Owner::Id,
pos: DepVecItemPos<ItemType>
) -> Re<X> where
Owner::Id: DepObj<Owner::DepObjKey, Owner>,
pub fn extend_from<X: Convenient>(
self,
state: &mut dyn State,
id: Owner::Id,
other: Vec<ItemType>
) -> Re<X> where
Owner::Id: DepObj<Owner::DepObjKey, Owner>,
pub fn changed_source(
self,
id: Owner::Id
) -> DepVecChangedSource<Owner, ItemType> where
Owner::Id: DepObj<Owner::DepObjKey, Owner>,
pub fn item_source(self, id: Owner::Id) -> DepVecItemSource<Owner, ItemType> where
Owner::Id: DepObj<Owner::DepObjKey, Owner>,
pub fn item_source_with_update(
self,
update: impl Into<BindingBase<()>>,
id: Owner::Id
) -> DepVecItemSource<Owner, ItemType> where
Owner::Id: DepObj<Owner::DepObjKey, Owner>,
pub fn item_initial_final_source(
self,
id: Owner::Id
) -> DepVecItemInitialFinalSource<Owner, ItemType> where
Owner::Id: DepObj<Owner::DepObjKey, Owner>,
pub fn item_initial_final_source_with_update(
self,
update: impl Into<BindingBase<()>>,
id: Owner::Id
) -> DepVecItemInitialFinalSource<Owner, ItemType> where
Owner::Id: DepObj<Owner::DepObjKey, Owner>,
Trait Implementations
sourceimpl<Owner: DepType, ItemType: Convenient> Clone for DepVec<Owner, ItemType>
impl<Owner: DepType, ItemType: Convenient> Clone for DepVec<Owner, ItemType>
sourceimpl<Owner: DepType, ItemType: Convenient> Debug for DepVec<Owner, ItemType>
impl<Owner: DepType, ItemType: Convenient> Debug for DepVec<Owner, ItemType>
impl<Owner: DepType, ItemType: Convenient> Copy for DepVec<Owner, ItemType>
Auto Trait Implementations
impl<Owner, ItemType> RefUnwindSafe for DepVec<Owner, ItemType> where
ItemType: RefUnwindSafe,
Owner: RefUnwindSafe,
impl<Owner, ItemType> Send for DepVec<Owner, ItemType>
impl<Owner, ItemType> Sync for DepVec<Owner, ItemType>
impl<Owner, ItemType> Unpin for DepVec<Owner, ItemType>
impl<Owner, ItemType> UnwindSafe for DepVec<Owner, ItemType> where
ItemType: UnwindSafe,
Owner: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more