Struct dep_obj::DepObj [−][src]
pub struct DepObj<'a, Owner: DepType, Arena> { /* fields omitted */ }
Implementations
pub fn new(
id: Owner::Id,
state: &'a mut dyn State,
get_obj_mut: for<'b> fn(arena: &'b mut Arena, id: Owner::Id) -> &'b mut Owner
) -> Self
pub fn prop<'b, PropType: Convenient>(
&'b mut self,
prop: DepProp<Owner, PropType>
) -> DepObjProp<'a, 'b, Owner, Arena, PropType>
pub fn vec<'b, ItemType: Convenient>(
&'b mut self,
vec: DepVec<Owner, ItemType>
) -> DepObjVec<'a, 'b, Owner, Arena, ItemType>
Auto Trait Implementations
impl<'a, Owner, Arena> !RefUnwindSafe for DepObj<'a, Owner, Arena>
impl<'a, Owner, Arena> !UnwindSafe for DepObj<'a, Owner, Arena>
Blanket Implementations
Mutably borrows from an owned value. Read more
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Convert Rc<Trait>
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Convert &Trait
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Convert &mut Trait
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