[]Struct deoxy::actix::Arbiter

pub struct Arbiter { /* fields omitted */ }

Event loop controller

Arbiter controls event loop in its thread. Each arbiter runs in separate thread. Arbiter provides several api for event loop access. Each arbiter can belongs to specific System actor.

By default, a panic in an Arbiter does not stop the rest of the System, unless the panic is in the System actor. Users of Arbiter can opt into shutting down the system on panic by using Arbiter::builder() and enabling stop_system_on_panic.

Methods

impl Arbiter

pub fn builder() -> Builder

Spawn new thread and run event loop in spawned thread. Returns address of newly created arbiter. Does not stop the system on panic.

pub fn new<T>(name: T) -> Addr<Arbiter> where
    T: Into<String>, 

Spawn new thread and run event loop in spawned thread. Returns address of newly created arbiter. Does not stop the system on panic.

pub fn name() -> String

Returns current arbiter's name

pub fn current() -> Addr<Arbiter>

Returns current arbiter's address

pub fn registry() -> Registry

This function returns arbiter's registry,

pub fn spawn<F>(future: F) where
    F: Future<Item = (), Error = ()> + 'static, 

Executes a future on the current thread.

pub fn spawn_fn<F, R>(f: F) where
    F: FnOnce() -> R + 'static,
    R: IntoFuture<Item = (), Error = ()> + 'static, 

Executes a future on the current thread.

pub fn start<A, F>(f: F) -> Addr<A> where
    A: Actor<Context = Context<A>>,
    F: FnOnce(&mut <A as Actor>::Context) -> A + Send + 'static, 

Start new arbiter and then start actor in created arbiter. Returns Addr<Syn, A> of created actor.

Trait Implementations

impl<A> Handler<StartActor<A>> for Arbiter where
    A: Actor<Context = Context<A>>, 

type Result = Addr<A>

The type of value that this handle will return

impl<I, E> Handler<Execute<I, E>> for Arbiter where
    E: Send,
    I: Send

type Result = Result<I, E>

The type of value that this handle will return

impl Handler<StopArbiter> for Arbiter

type Result = ()

The type of value that this handle will return

impl Drop for Arbiter

impl Debug for Arbiter

impl Actor for Arbiter

type Context = Context<Arbiter>

Actor execution context type

fn started(&mut self, ctx: &mut Self::Context)

Method is called when actor get polled first time.

fn stopping(&mut self, ctx: &mut Self::Context) -> Running

Method is called after an actor is in Actor::Stopping state. There could be several reasons for stopping. Context::stop get called by the actor itself. All addresses to current actor get dropped and no more evented objects left in the context. Read more

fn stopped(&mut self, ctx: &mut Self::Context)

Method is called after an actor is stopped, it can be used to perform any needed cleanup work or spawning more actors. This is final state, after this call actor get dropped. Read more

fn start(self) -> Addr<Self> where
    Self: Actor<Context = Context<Self>>, 

Start new asynchronous actor, returns address of newly created actor. Read more

fn start_default() -> Addr<Self> where
    Self: Actor<Context = Context<Self>> + Default

Start new asynchronous actor, returns address of newly created actor.

fn create<F>(f: F) -> Addr<Self> where
    F: FnOnce(&mut Context<Self>) -> Self + 'static,
    Self: Actor<Context = Context<Self>>, 

Use create method, if you need Context object during actor initialization. Read more

Auto Trait Implementations

impl Send for Arbiter

impl Sync for Arbiter

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Erased for T

impl<T> Same for T

type Output = T

Should always be Self