pub fn op_webgpu_command_encoder_copy_buffer_to_texture(
state: &mut OpState,
args: CommandEncoderCopyBufferToTextureArgs,
_: ()
) -> Result<WebGpuResult, AnyError>
pub fn op_webgpu_command_encoder_copy_buffer_to_texture(
state: &mut OpState,
args: CommandEncoderCopyBufferToTextureArgs,
_: ()
) -> Result<WebGpuResult, AnyError>