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denise/
paint.rs

1//! A colour prepared for drawing.
2//!
3//! Premultiplication is arithmetic on a word, not rasterisation, and every
4//! backend needs the same answer from it — so it lives here rather than in any
5//! one renderer. Integer throughout, like everything else this crate owns: no
6//! `libm` on a `no_std` target, and the same bytes on x86 and ARM.
7
8use crate::color::Color;
9
10/// Mask selecting the two 8-bit lanes at bits 0..8 and 16..24.
11pub const LANES: u32 = 0x00FF_00FF;
12
13/// Multiplies two packed 8-bit lanes by `a` (`0..=255`) and divides by 255 with
14/// correct rounding.
15///
16/// The `+ 0x80` bias and the fold-back of the high bits make this exact, not the
17/// usual `>> 8` approximation: `mul_lanes(x, 255) == x` and `mul_lanes(x, 0) == 0`.
18/// Cheap approximations get those endpoints wrong, and an opaque fill that lands on
19/// 254 instead of 255 is visible as banding the moment anything is drawn twice.
20#[inline(always)]
21pub const fn mul_lanes(x: u32, a: u32) -> u32 {
22    let t = x * a + 0x0080_0080;
23    ((t + ((t >> 8) & LANES)) >> 8) & LANES
24}
25
26/// A colour prepared for drawing.
27///
28/// Premultiplication happens once here rather than once per pixel. Constructing a
29/// `Paint` is the only division-by-255 in a fill.
30#[derive(Clone, Copy, Debug, PartialEq, Eq)]
31pub struct Paint {
32    /// `0xAARRGGBB`, colour channels premultiplied by alpha.
33    premul: u32,
34    /// Straight alpha, `0..=255`.
35    alpha: u32,
36}
37
38impl Paint {
39    /// Prepares a colour for drawing.
40    #[inline]
41    pub const fn new(color: Color) -> Self {
42        let a = color.a as u32;
43        let rb = mul_lanes(((color.r as u32) << 16) | color.b as u32, a);
44        let g = mul_lanes(color.g as u32, a);
45        Self {
46            premul: (a << 24) | rb | (g << 8),
47            alpha: a,
48        }
49    }
50
51    /// The premultiplied `0xAARRGGBB` word.
52    #[inline]
53    pub const fn premultiplied(self) -> u32 {
54        self.premul
55    }
56
57    /// Straight alpha, `0..=255`.
58    #[inline]
59    pub const fn alpha(self) -> u32 {
60        self.alpha
61    }
62
63    /// Returns `true` if drawing can skip the read-modify-write and just store.
64    #[inline]
65    pub const fn is_opaque(self) -> bool {
66        self.alpha == 255
67    }
68
69    /// Returns `true` if drawing would change nothing.
70    #[inline]
71    pub const fn is_invisible(self) -> bool {
72        self.alpha == 0
73    }
74
75    /// This paint scaled by an anti-aliasing coverage of `0..=255`.
76    #[inline]
77    pub const fn scaled(self, coverage: u32) -> Self {
78        let premul = scale_premul(self.premul, coverage);
79        Self {
80            premul,
81            alpha: premul >> 24,
82        }
83    }
84}
85
86impl From<Color> for Paint {
87    #[inline]
88    fn from(color: Color) -> Self {
89        Paint::new(color)
90    }
91}
92
93/// Scales a premultiplied `0xAARRGGBB` word — alpha lane included — by a
94/// coverage of `0..=255`.
95#[inline(always)]
96pub const fn scale_premul(px: u32, coverage: u32) -> u32 {
97    let rb = mul_lanes(px & LANES, coverage);
98    let ag = mul_lanes((px >> 8) & LANES, coverage);
99    rb | (ag << 8)
100}