Crate del_msh

source ·

Modules

  • method for 3D Bounding Volume Hierarchy
  • method for finding self-intersection using BVH
  • methods to compute graph distance on mesh
  • methods related to line mesh topology
  • compute the centers of elements in the mesh used mainly for constructing spatial hash
  • methods that generate the elements adjacent to an element
  • group elements using the connectivity information
  • extract subset of elements as mesh
  • methods for Wavefront Obj files
  • methods for OFF files
  • method for VTK files
  • methods for 2D Kd-tree
  • methods for all kinds of mesh
  • methods for polyline mesh
  • methods for 2D and 3D poly loop
  • methods for 2D poly loop
  • methods for 3D poly loop
  • method for quad mesh
  • stochastic sampling on mesh
  • methods for coordinate transformations
  • methods related to triangle mesh topology
  • methods for 2D triangle mesh
  • methods for 3D triangle mesh
  • methods that generate meshes of primitive shapes (e.g., cylinder, torus)
  • methods for query computation on 3D triangle mesh
  • unify the index of uv and xyz vertices for Wavefront Obj format
  • methods related to unindexed mesh (e.g., array of vertex coordinates)
  • methods that generate list of elements surrounding a vertex
  • methods that generate vertices connected to a vertex

Functions