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decimal_scaled/
rounding.rs

1//! Rounding-mode selector for scale-narrowing operations.
2//!
3//! Passed to every `*_with(mode)` sibling on every decimal width —
4//! [`crate::D38::rescale_with`], `mul_with`, `div_with`, `to_int_with`,
5//! `from_f64_with`, every `*_strict_with` on the wide tier, etc. — to
6//! control how fractional digits are discarded when the result has
7//! lower precision than the working intermediate. The six modes cover
8//! IEEE-754's five rounding rules (`HalfToEven`, `HalfTowardZero`,
9//! `Trunc`, `Floor`, `Ceiling`) plus the commercial `HalfAwayFromZero`
10//! rule expected by users coming from `bigdecimal` / `rust_decimal`.
11//!
12//! The default mode is `HalfToEven` (IEEE-754 default; no systematic
13//! bias). The `rounding-*` Cargo features let a downstream crate flip
14//! the crate-wide default at compile time.
15
16/// Selector for the rounding rule applied when a scale-narrowing
17/// operation discards fractional digits.
18///
19/// See the module-level documentation for when each rule applies.
20///
21/// # Precision
22///
23/// N/A: this is a tag; no arithmetic is performed by constructing
24/// or comparing variants.
25#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
26pub enum RoundingMode {
27    /// Round to nearest; on ties, round to the even neighbour.
28    /// IEEE-754 `roundTiesToEven`; also called banker's rounding.
29    /// Unbiased — repeated rounding does not drift sums. Crate default.
30    ///
31    /// Examples (truncate to integer): `0.5 -> 0`, `1.5 -> 2`,
32    /// `2.5 -> 2`, `-0.5 -> 0`, `-1.5 -> -2`.
33    HalfToEven,
34    /// Round to nearest; on ties, round away from zero. Commercial
35    /// rounding. Mildly biased in magnitude.
36    ///
37    /// Examples: `0.5 -> 1`, `1.5 -> 2`, `-0.5 -> -1`, `-1.5 -> -2`.
38    HalfAwayFromZero,
39    /// Round to nearest; on ties, round toward zero. Mildly biased
40    /// toward zero. Rare in practice; included for completeness.
41    ///
42    /// Examples: `0.5 -> 0`, `1.5 -> 1`, `-0.5 -> 0`, `-1.5 -> -1`.
43    HalfTowardZero,
44    /// Truncate toward zero. Discards the fractional part. Cheapest
45    /// in integer arithmetic; matches Rust's `as` cast for integer
46    /// narrowing.
47    ///
48    /// Examples: `0.7 -> 0`, `-0.7 -> 0`, `1.9 -> 1`, `-1.9 -> -1`.
49    Trunc,
50    /// Round toward negative infinity (floor).
51    ///
52    /// Examples: `0.7 -> 0`, `-0.7 -> -1`, `1.9 -> 1`, `-1.9 -> -2`.
53    Floor,
54    /// Round toward positive infinity (ceiling).
55    ///
56    /// Examples: `0.7 -> 1`, `-0.7 -> 0`, `1.9 -> 2`, `-1.9 -> -1`.
57    Ceiling,
58}
59
60/// Compile-time default `RoundingMode` for the no-arg `rescale` and
61/// future default-rounding methods.
62///
63/// Selected by Cargo feature flags (priority order: first match wins):
64/// 1. `rounding-half-away-from-zero` → `HalfAwayFromZero`
65/// 2. `rounding-half-toward-zero` → `HalfTowardZero`
66/// 3. `rounding-trunc` → `Trunc`
67/// 4. `rounding-floor` → `Floor`
68/// 5. `rounding-ceiling` → `Ceiling`
69/// 6. (none) → `HalfToEven` (IEEE-754 default; banker's rounding)
70#[cfg(feature = "rounding-half-away-from-zero")]
71pub const DEFAULT_ROUNDING_MODE: RoundingMode = RoundingMode::HalfAwayFromZero;
72
73#[cfg(all(
74    not(feature = "rounding-half-away-from-zero"),
75    feature = "rounding-half-toward-zero"
76))]
77pub const DEFAULT_ROUNDING_MODE: RoundingMode = RoundingMode::HalfTowardZero;
78
79#[cfg(all(
80    not(feature = "rounding-half-away-from-zero"),
81    not(feature = "rounding-half-toward-zero"),
82    feature = "rounding-trunc"
83))]
84pub const DEFAULT_ROUNDING_MODE: RoundingMode = RoundingMode::Trunc;
85
86#[cfg(all(
87    not(feature = "rounding-half-away-from-zero"),
88    not(feature = "rounding-half-toward-zero"),
89    not(feature = "rounding-trunc"),
90    feature = "rounding-floor"
91))]
92pub const DEFAULT_ROUNDING_MODE: RoundingMode = RoundingMode::Floor;
93
94#[cfg(all(
95    not(feature = "rounding-half-away-from-zero"),
96    not(feature = "rounding-half-toward-zero"),
97    not(feature = "rounding-trunc"),
98    not(feature = "rounding-floor"),
99    feature = "rounding-ceiling"
100))]
101pub const DEFAULT_ROUNDING_MODE: RoundingMode = RoundingMode::Ceiling;
102
103#[cfg(not(any(
104    feature = "rounding-half-away-from-zero",
105    feature = "rounding-half-toward-zero",
106    feature = "rounding-trunc",
107    feature = "rounding-floor",
108    feature = "rounding-ceiling",
109)))]
110pub const DEFAULT_ROUNDING_MODE: RoundingMode = RoundingMode::HalfToEven;
111
112/// Strategy hook for the rounding-mode family.
113///
114/// Given a *truncated-toward-zero* quotient and the per-operation
115/// numerator / divisor context, returns `true` if the quotient should
116/// be bumped one step "away from zero" in the result's direction to
117/// satisfy this mode. Caller is responsible for the actual bump (it
118/// is `q + 1` when the result is positive, `q − 1` when negative).
119///
120/// The three inputs collapse the per-step numerics that every mode
121/// cares about into mode-independent booleans / orderings:
122///
123/// - `cmp_r` — three-way comparison of `|r|` against `|m| − |r|`. This
124///   is exactly the round-up condition (`|r| > |m| − |r|` ⇔ `2·|r| > |m|`)
125///   without the doubling-overflow risk. `Equal` flags the half-way tie,
126///   which only occurs when the divisor is even.
127/// - `q_is_odd` — parity of the truncated quotient. Drives the
128///   half-to-even tie break.
129/// - `result_positive` — sign of the true result (`sign(n) == sign(m)`).
130///   Drives `Floor` / `Ceiling`.
131///
132/// Caller pre-handles the `r == 0` case (no rounding needed).
133///
134/// `#[inline(always)]` because the entire body is one match on a
135/// 6-variant enum. The hot operator path instantiates this with a
136/// const `mode` (`DEFAULT_ROUNDING_MODE`), so const-propagation can
137/// collapse the match away once inlined.
138#[inline(always)]
139pub(crate) fn should_bump(
140    mode: RoundingMode,
141    cmp_r: ::core::cmp::Ordering,
142    q_is_odd: bool,
143    result_positive: bool,
144) -> bool {
145    use ::core::cmp::Ordering;
146    match mode {
147        RoundingMode::HalfToEven => match cmp_r {
148            Ordering::Less => false,
149            Ordering::Greater => true,
150            Ordering::Equal => q_is_odd,
151        },
152        RoundingMode::HalfAwayFromZero => !matches!(cmp_r, Ordering::Less),
153        RoundingMode::HalfTowardZero => matches!(cmp_r, Ordering::Greater),
154        RoundingMode::Trunc => false,
155        RoundingMode::Floor => !result_positive,
156        RoundingMode::Ceiling => result_positive,
157    }
158}
159
160/// Applies `mode` to integer division `raw / divisor`, returning the
161/// rounded quotient.
162///
163/// Used by `D38::rescale_with` and by the multiplier-and-divide
164/// fast paths in `mg_divide`. The whole mode-specific logic is
165/// delegated to [`should_bump`]; this function is just the i128
166/// arithmetic wrapper that builds its inputs and applies the bump.
167#[inline(always)]
168pub(crate) fn apply_rounding(raw: i128, divisor: i128, mode: RoundingMode) -> i128 {
169    let quotient = raw / divisor;
170    let remainder = raw % divisor;
171
172    if remainder == 0 {
173        return quotient;
174    }
175
176    let abs_rem = remainder.unsigned_abs();
177    let abs_div = divisor.unsigned_abs();
178    let comp = abs_div - abs_rem;
179    let cmp_r = abs_rem.cmp(&comp);
180    let q_is_odd = (quotient & 1) != 0;
181    let result_positive = (raw < 0) == (divisor < 0);
182
183    if should_bump(mode, cmp_r, q_is_odd, result_positive) {
184        if result_positive { quotient + 1 } else { quotient - 1 }
185    } else {
186        quotient
187    }
188}
189
190/// `true` when the crate is built with [`DEFAULT_ROUNDING_MODE`] set to
191/// [`RoundingMode::HalfToEven`] — i.e. none of the `rounding-*` feature
192/// flags is selected. Used by tests whose expected values assume the
193/// default IEEE-754 rounding to short-circuit themselves under a
194/// non-default rounding feature build.
195#[cfg(test)]
196pub(crate) const DEFAULT_IS_HALF_TO_EVEN: bool = matches!(
197    DEFAULT_ROUNDING_MODE,
198    RoundingMode::HalfToEven
199);
200
201#[cfg(test)]
202mod tests {
203    use super::*;
204
205    fn modes() -> [RoundingMode; 6] {
206        [
207            RoundingMode::HalfToEven,
208            RoundingMode::HalfAwayFromZero,
209            RoundingMode::HalfTowardZero,
210            RoundingMode::Trunc,
211            RoundingMode::Floor,
212            RoundingMode::Ceiling,
213        ]
214    }
215
216    /// Zero remainder is exact for every mode.
217    #[test]
218    fn zero_remainder_is_quotient_for_all_modes() {
219        for m in modes() {
220            assert_eq!(apply_rounding(20, 10, m), 2, "{m:?}");
221            assert_eq!(apply_rounding(-20, 10, m), -2, "{m:?}");
222            assert_eq!(apply_rounding(0, 10, m), 0, "{m:?}");
223        }
224    }
225
226    /// Half-to-even: ties go to even neighbour.
227    #[test]
228    fn half_to_even_ties() {
229        let m = RoundingMode::HalfToEven;
230        assert_eq!(apply_rounding(5, 10, m), 0);     // 0.5 -> 0 (even)
231        assert_eq!(apply_rounding(15, 10, m), 2);    // 1.5 -> 2
232        assert_eq!(apply_rounding(25, 10, m), 2);    // 2.5 -> 2 (even)
233        assert_eq!(apply_rounding(35, 10, m), 4);    // 3.5 -> 4
234        assert_eq!(apply_rounding(-5, 10, m), 0);    // -0.5 -> 0
235        assert_eq!(apply_rounding(-15, 10, m), -2);  // -1.5 -> -2
236        assert_eq!(apply_rounding(-25, 10, m), -2);  // -2.5 -> -2
237        assert_eq!(apply_rounding(-35, 10, m), -4);  // -3.5 -> -4
238    }
239
240    /// Half-away-from-zero: ties go away from zero.
241    #[test]
242    fn half_away_from_zero_ties() {
243        let m = RoundingMode::HalfAwayFromZero;
244        assert_eq!(apply_rounding(5, 10, m), 1);
245        assert_eq!(apply_rounding(15, 10, m), 2);
246        assert_eq!(apply_rounding(25, 10, m), 3);
247        assert_eq!(apply_rounding(-5, 10, m), -1);
248        assert_eq!(apply_rounding(-15, 10, m), -2);
249        assert_eq!(apply_rounding(-25, 10, m), -3);
250    }
251
252    /// Half-toward-zero: ties go toward zero.
253    #[test]
254    fn half_toward_zero_ties() {
255        let m = RoundingMode::HalfTowardZero;
256        assert_eq!(apply_rounding(5, 10, m), 0);
257        assert_eq!(apply_rounding(15, 10, m), 1);
258        assert_eq!(apply_rounding(25, 10, m), 2);
259        assert_eq!(apply_rounding(-5, 10, m), 0);
260        assert_eq!(apply_rounding(-15, 10, m), -1);
261        assert_eq!(apply_rounding(-25, 10, m), -2);
262    }
263
264    /// Trunc: always toward zero, regardless of magnitude.
265    #[test]
266    fn trunc_always_toward_zero() {
267        let m = RoundingMode::Trunc;
268        assert_eq!(apply_rounding(7, 10, m), 0);
269        assert_eq!(apply_rounding(9, 10, m), 0);
270        assert_eq!(apply_rounding(19, 10, m), 1);
271        assert_eq!(apply_rounding(-7, 10, m), 0);
272        assert_eq!(apply_rounding(-19, 10, m), -1);
273    }
274
275    /// Floor: always toward negative infinity.
276    #[test]
277    fn floor_toward_negative_infinity() {
278        let m = RoundingMode::Floor;
279        assert_eq!(apply_rounding(1, 10, m), 0);
280        assert_eq!(apply_rounding(7, 10, m), 0);
281        assert_eq!(apply_rounding(9, 10, m), 0);
282        assert_eq!(apply_rounding(-1, 10, m), -1);
283        assert_eq!(apply_rounding(-7, 10, m), -1);
284        assert_eq!(apply_rounding(-19, 10, m), -2);
285    }
286
287    /// Ceiling: always toward positive infinity.
288    #[test]
289    fn ceiling_toward_positive_infinity() {
290        let m = RoundingMode::Ceiling;
291        assert_eq!(apply_rounding(1, 10, m), 1);
292        assert_eq!(apply_rounding(7, 10, m), 1);
293        assert_eq!(apply_rounding(19, 10, m), 2);
294        assert_eq!(apply_rounding(-1, 10, m), 0);
295        assert_eq!(apply_rounding(-7, 10, m), 0);
296        assert_eq!(apply_rounding(-19, 10, m), -1);
297    }
298
299    /// Non-half values go to the nearest neighbour for every "half"
300    /// mode and ignore the half-tie rule.
301    #[test]
302    fn non_half_goes_to_nearest() {
303        for m in [
304            RoundingMode::HalfToEven,
305            RoundingMode::HalfAwayFromZero,
306            RoundingMode::HalfTowardZero,
307        ] {
308            assert_eq!(apply_rounding(4, 10, m), 0, "{m:?} 0.4");
309            assert_eq!(apply_rounding(6, 10, m), 1, "{m:?} 0.6");
310            assert_eq!(apply_rounding(-4, 10, m), 0, "{m:?} -0.4");
311            assert_eq!(apply_rounding(-6, 10, m), -1, "{m:?} -0.6");
312        }
313    }
314}
315