1mod config;
8mod context;
9mod frame;
10mod style;
11mod types;
12mod ui_ext;
13
14pub use config::*;
15pub use context::*;
16pub use frame::*;
17pub use style::*;
18pub use types::*;
19pub use ui_ext::*;
20
21pub(crate) use dear_node_editor_sys as sys;
22
23#[inline]
24pub(crate) fn vec2(value: [f32; 2]) -> sys::ImVec2_c {
25 sys::ImVec2_c {
26 x: value[0],
27 y: value[1],
28 }
29}
30
31#[inline]
32pub(crate) fn vec4(value: [f32; 4]) -> sys::ImVec4_c {
33 sys::ImVec4_c {
34 x: value[0],
35 y: value[1],
36 z: value[2],
37 w: value[3],
38 }
39}
40
41#[inline]
42pub(crate) fn from_vec2(value: sys::ImVec2_c) -> [f32; 2] {
43 [value.x, value.y]
44}