[][src]Struct ddo::core::implementation::mdd::builder::MDDBuilder

pub struct MDDBuilder<T, PB, RLX, LV = FromLongestPath, VS = NaturalOrder, WIDTH = NbUnassigned, NS = MinLP> { /* fields omitted */ }

This is the structure used to build an MDD configuration. There is very little logic to it: it only uses the type system to adapt to its configurations and return a config which may be used efficiently (and stack allocated). Concretely, an MDD builder lets you specify all the parameters of a candidate configuration to build. Namely: + a problem (mandatory) + a relaxation (mandatory) + a load variable heuristic (Defaults to FromLongestPath) + a variable selection heuristic (select the next var to branch on. Defaults to NaturalOrder.) + a maximum width heuristic to limit the memory usage of each layer. (Defaults to NbUnassigned.) + a node selection heuritic (Ordering to chose the nodes to drop/merge. Defaults to MinLP).

Such a builder should not be manually created: it would be cumbersome and bring no usage benefit. Instead, it should be instantiated using the associated mdd_builder function which is much simpler and does the exact same job. Here is an example of how one is supposed to use the builder to create an MDD with a fixed width (all other parameters can be tuned).

Example:

let problem = MockProblem;
let relax   = MockRelax;
let mdd     = mdd_builder(problem, relax)
                 .with_max_width(FixedWidth(100))
                 .build();

Methods

impl<T, PB, RLX, LV, VS, WIDTH, NS> MDDBuilder<T, PB, RLX, LV, VS, WIDTH, NS> where
    T: Eq + Hash + Clone,
    PB: Problem<T>,
    RLX: Relaxation<T>,
    LV: LoadVars<T>,
    VS: VariableHeuristic<T>,
    WIDTH: WidthHeuristic,
    NS: Compare<Node<T>>, 
[src]

The following methods define the behavior of an mdd builder.

pub fn with_load_vars<H>(self, h: H) -> MDDBuilder<T, PB, RLX, H, VS, WIDTH, NS>[src]

This is how you specify the load variable heuristic to use.

pub fn with_branch_heuristic<H>(
    self,
    h: H
) -> MDDBuilder<T, PB, RLX, LV, H, WIDTH, NS>
[src]

This is how you specify the branch heuristic to use (the variable selection heuristic).

pub fn with_max_width<H>(self, h: H) -> MDDBuilder<T, PB, RLX, LV, VS, H, NS>[src]

This is how you specify the maximum width heuristic to use (to constrain the max width of MDD layers).

pub fn with_nodes_selection_heuristic<H>(
    self,
    h: H
) -> MDDBuilder<T, PB, RLX, LV, VS, WIDTH, H>
[src]

This is how you specify the nodes selection heuristic to use (to decide what nodes to merge/drop in case the layer width is too large).

pub fn config(self) -> MDDConfig<T, PB, RLX, LV, VS, WIDTH, NS>[src]

This is how you instantiate a configuration object. This is not really useful per-se, unless you decide to implement your own kind of MDD and want to be able to reuse a single configuration object.

pub fn build(self) -> FlatMDD<T, MDDConfig<T, PB, RLX, LV, VS, WIDTH, NS>>[src]

This is how you instantiate an MDD (using the default MDD implementation) configured with the parameters you specified.

pub fn into_flat(self) -> FlatMDD<T, MDDConfig<T, PB, RLX, LV, VS, WIDTH, NS>>[src]

This is how you instantiate a pooled MDD from using your desired configuration. Note: Unless you have a specific reason to use a pooled MDD, you are probably better off using the default implem (flat mdd). Chances are high that it will perform better.

pub fn into_pooled(
    self
) -> PooledMDD<T, MDDConfig<T, PB, RLX, LV, VS, WIDTH, NS>>
[src]

This is how you instantiate a pooled MDD from using your desired configuration.

Auto Trait Implementations

impl<T, PB, RLX, LV, VS, WIDTH, NS> RefUnwindSafe for MDDBuilder<T, PB, RLX, LV, VS, WIDTH, NS> where
    LV: RefUnwindSafe,
    NS: RefUnwindSafe,
    PB: RefUnwindSafe,
    RLX: RefUnwindSafe,
    T: RefUnwindSafe,
    VS: RefUnwindSafe,
    WIDTH: RefUnwindSafe

impl<T, PB, RLX, LV, VS, WIDTH, NS> Send for MDDBuilder<T, PB, RLX, LV, VS, WIDTH, NS> where
    LV: Send,
    NS: Send,
    PB: Send,
    RLX: Send,
    T: Send,
    VS: Send,
    WIDTH: Send

impl<T, PB, RLX, LV, VS, WIDTH, NS> Sync for MDDBuilder<T, PB, RLX, LV, VS, WIDTH, NS> where
    LV: Sync,
    NS: Sync,
    PB: Sync,
    RLX: Sync,
    T: Sync,
    VS: Sync,
    WIDTH: Sync

impl<T, PB, RLX, LV, VS, WIDTH, NS> Unpin for MDDBuilder<T, PB, RLX, LV, VS, WIDTH, NS> where
    LV: Unpin,
    NS: Unpin,
    PB: Unpin,
    RLX: Unpin,
    T: Unpin,
    VS: Unpin,
    WIDTH: Unpin

impl<T, PB, RLX, LV, VS, WIDTH, NS> UnwindSafe for MDDBuilder<T, PB, RLX, LV, VS, WIDTH, NS> where
    LV: UnwindSafe,
    NS: UnwindSafe,
    PB: UnwindSafe,
    RLX: UnwindSafe,
    T: UnwindSafe,
    VS: UnwindSafe,
    WIDTH: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.