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replay_aggregate

Function replay_aggregate 

Source
pub fn replay_aggregate<A>(
    id: &<A as Entity>::Id,
    history: &StreamHistory<<A as AggregateRoot>::Event>,
) -> Result<RehydratedAggregate<A>, ReplayError<<A as AggregateReplay>::InitializationError, <A as AggregateReplay>::ApplicationError>>
where A: AggregateReplay,
Expand description

English: Exposes core 0.4’s domain, persistence, and event-workflow API.

日本語: コア 0.4 のドメイン、永続化、イベント処理 API を公開します。 English: Re-exports aggregate reconstruction hooks, replay helpers, results, and failure types.

日本語: 集約復元フック、再生ヘルパー、結果、失敗の型を再エクスポートします。 English: Initializes A for id and applies every event in history in stored order. Returns the reconstructed aggregate and history revision. The first hook error is wrapped in ReplayError; the local aggregate is dropped on error. No storage or publishing is performed, and hook panics propagate. The caller must supply history belonging to id.

日本語: id の A を初期化し、history の全イベントを保存順に適用します。 復元した集約と履歴リビジョンを返します。最初のフックエラーを ReplayError で包み、 エラー時はローカルな集約を破棄します。保存や発行は行わず、フックのパニックは伝播します。 呼び出し側は id に属する履歴を指定する必要があります。

English: This counter restores two historical increments without queuing new events.

日本語: このカウンターは新規イベントを保留せず、履歴の加算 2 件を復元します。

use std::convert::Infallible;
use ddd_toolkit_core::{
    AggregateReplay, AggregateRoot, AggregateSnapshot, DomainEvent, Entity,
    SnapshotUse, StreamHistory, StreamRevision, replay_aggregate,
};
struct Increment(u64);
impl DomainEvent for Increment {}
struct Counter { id: u64, total: u64, pending: Vec<Increment> }
impl Entity for Counter {
    type Id = u64;
    fn id(&self) -> &u64 { &self.id }
}
impl AggregateRoot for Counter {
    type Event = Increment;
    fn record_event(&mut self, event: Increment) { self.pending.push(event); }
    fn pull_events(&mut self) -> Vec<Increment> { std::mem::take(&mut self.pending) }
}
impl AggregateReplay for Counter {
    type InitializationError = Infallible;
    type ApplicationError = &'static str;
    type Snapshot = u64;
    type SnapshotValidationError = Infallible;
    type SnapshotStateError = Infallible;
    fn initial_state(id: &u64) -> Result<Self, Infallible> {
        Ok(Self { id: *id, total: 0, pending: vec![] })
    }
    fn apply_event(&mut self, event: &Increment) -> Result<(), &'static str> {
        self.total = self.total.checked_add(event.0).ok_or("counter overflow")?;
        Ok(())
    }
    fn classify_snapshot(_: &AggregateSnapshot<u64>, _: StreamRevision)
        -> Result<SnapshotUse, Infallible> { Ok(SnapshotUse::Applicable) }
    fn from_snapshot(id: &u64, snapshot: AggregateSnapshot<u64>) -> Result<Self, Infallible> {
        Ok(Self { id: *id, total: snapshot.into_parts().0, pending: vec![] })
    }
}
let history = StreamHistory::try_new(vec![Increment(2), Increment(3)], StreamRevision::new(1))
    .unwrap();
let mut restored = replay_aggregate::<Counter>(&7, &history).unwrap();
assert_eq!(restored.aggregate.total, 5);
assert_eq!(restored.revision, StreamRevision::new(1));
assert!(restored.aggregate.pull_events().is_empty());