[−][src]Struct dces::system::EntitySystem
Internal wrapper for a system. Contains also filter, priority, sort and entities.
Fields
system: Box<dyn System<E, C, Ctx>>
The wrapped system.
Implementations
impl<E, C, Ctx> EntitySystem<E, C, Ctx>
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Auto Trait Implementations
impl<E, C, Ctx> !RefUnwindSafe for EntitySystem<E, C, Ctx>
impl<E, C, Ctx> !Send for EntitySystem<E, C, Ctx>
impl<E, C, Ctx> !Sync for EntitySystem<E, C, Ctx>
impl<E, C, Ctx> Unpin for EntitySystem<E, C, Ctx>
impl<E, C, Ctx> !UnwindSafe for EntitySystem<E, C, Ctx>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<E> Component for E where
E: Any,
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E: Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,