pub fn render_single_tiling<S: BuildHasher>(
board: &RectangularBoard,
tile_hashmap: &HashMap<RectangularBoard, Vec<RectangularBoard>, S>,
) -> Stringpub fn render_single_tiling<S: BuildHasher>(
board: &RectangularBoard,
tile_hashmap: &HashMap<RectangularBoard, Vec<RectangularBoard>, S>,
) -> String