dbus_tree/
factory.rs

1use super::{MethodType, DataType, MTFn, MTFnMut, MTSync, MethodResult, MethodInfo};
2use super::{Tree, ObjectPath, Interface, Property, Signal, Method};
3use super::objectpath::IfaceCache;
4use std::sync::Arc;
5use dbus::strings::{Interface as IfaceName, Member};
6use dbus::{Path, arg};
7use std::cell::RefCell;
8
9/// The factory is used to create object paths, interfaces, methods etc.
10///
11/// There are three factories:
12///
13///  **MTFn** - all methods are `Fn()`.
14///
15///  **MTFnMut** - all methods are `FnMut()`. This means they can mutate their environment,
16///  which has the side effect that if you call it recursively, it will RefCell panic.
17///
18///  **MTSync** - all methods are `Fn() + Send + Sync + 'static`. This means that the methods
19///  can be called from different threads in parallel.
20///
21#[derive(Debug, Clone)]
22pub struct Factory<M: MethodType<D>, D: DataType=()>(Arc<IfaceCache<M, D>>);
23
24impl<M: MethodType<D>, D: DataType> From<Arc<IfaceCache<M, D>>> for Factory<M, D> {
25    fn from(f: Arc<IfaceCache<M, D>>) -> Self { Factory(f) }
26}
27
28impl Factory<MTFn<()>, ()> {
29    /// Creates a new factory for single-thread use.
30    pub fn new_fn<D: DataType>() -> Factory<MTFn<D>, D> { Factory(IfaceCache::new()) }
31
32    /// Creates a new factory for single-thread use, where callbacks can mutate their environment.
33    pub fn new_fnmut<D: DataType>() -> Factory<MTFnMut<D>, D> { Factory(IfaceCache::new()) }
34
35    /// Creates a new factory for multi-thread use.
36    pub fn new_sync<D: DataType>() -> Factory<MTSync<D>, D> { Factory(IfaceCache::new()) }
37
38}
39
40impl<D: DataType> Factory<MTFn<D>, D> {
41    /// Creates a new method for single-thread use.
42    pub fn method<H, T>(&self, t: T, data: D::Method, handler: H) -> Method<MTFn<D>, D>
43        where H: 'static + Fn(&MethodInfo<MTFn<D>, D>) -> MethodResult, T: Into<Member<'static>> {
44        super::leaves::new_method(t.into(), data, Box::new(handler) as Box<_>)
45    }
46}
47
48impl<D: DataType> Factory<MTFnMut<D>, D> {
49    /// Creates a new method for single-thread use.
50    pub fn method<H, T>(&self, t: T, data: D::Method, handler: H) -> Method<MTFnMut<D>, D>
51        where H: 'static + FnMut(&MethodInfo<MTFnMut<D>, D>) -> MethodResult, T: Into<Member<'static>> {
52        super::leaves::new_method(t.into(), data, Box::new(RefCell::new(handler)) as Box<_>)
53    }
54}
55
56impl<D: DataType> Factory<MTSync<D>, D> {
57    /// Creates a new method for multi-thread use.
58    pub fn method<H, T>(&self, t: T, data: D::Method, handler: H) -> Method<MTSync<D>, D>
59        where H: Fn(&MethodInfo<MTSync<D>, D>) -> MethodResult + Send + Sync + 'static, T: Into<Member<'static>> {
60        super::leaves::new_method(t.into(), data, Box::new(handler) as Box<_>)
61    }
62}
63
64
65impl<M: MethodType<D>, D: DataType> Factory<M, D> {
66
67    /// Creates a new property.
68    ///
69    /// `A` is used to calculate the type signature of the property.
70    pub fn property<A: arg::Arg, T: Into<String>>(&self, name: T, data: D::Property) -> Property<M, D> {
71        let sig = A::signature();
72        super::leaves::new_property(name.into(), sig, data)
73    }
74
75    /// Creates a new signal.
76    pub fn signal<T: Into<Member<'static>>>(&self, name: T, data: D::Signal) -> Signal<D> {
77        super::leaves::new_signal(name.into(), data)
78    }
79
80    /// Creates a new interface.
81    pub fn interface<T: Into<IfaceName<'static>>>(&self, name: T, data: D::Interface) -> Interface<M, D> {
82        super::objectpath::new_interface(name.into(), data)
83    }
84
85    /// Creates a new object path.
86    pub fn object_path<T: Into<Path<'static>>>(&self, name: T, data: D::ObjectPath) -> ObjectPath<M, D> {
87        super::objectpath::new_objectpath(name.into(), data, self.0.clone())
88    }
89
90    /// Creates a new tree.
91    pub fn tree(&self, data: D::Tree) -> Tree<M, D> {
92        super::objectpath::new_tree(data)
93    }
94
95    /// Creates a new method - usually you'll use "method" instead.
96    ///
97    /// This is useful for being able to create methods in code which is generic over methodtype.
98    pub fn method_sync<H, T>(&self, t: T, data: D::Method, handler: H) -> Method<M, D>
99    where H: Fn(&MethodInfo<M, D>) -> MethodResult + Send + Sync + 'static, T: Into<Member<'static>> {
100        super::leaves::new_method(t.into(), data, M::make_method(handler))
101    }
102}
103
104
105#[test]
106fn create_fnmut() {
107    let f = Factory::new_fnmut::<()>();
108    let mut move_me = 5u32;
109    let m = f.method("test", (), move |m| {
110        move_me += 1;
111        Ok(vec!(m.msg.method_return().append1(&move_me)))
112    });
113    assert_eq!(&**m.get_name(), "test");
114}
115
116
117#[test]
118fn fn_customdata() {
119    #[derive(Default)]
120    struct Custom;
121    impl DataType for Custom {
122        type Tree = ();
123        type ObjectPath = Arc<u8>;
124        type Interface = ();
125        type Property = ();
126        type Method = i32;
127        type Signal = ();
128    }
129
130    let f = Factory::new_fn::<Custom>();
131
132    let m = f.method("test", 789, |_| unimplemented!());
133    assert_eq!(*m.get_data(), 789);
134
135    let o = f.object_path("/test/test", Arc::new(7));
136    assert_eq!(**o.get_data(), 7);
137}