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use crate::nodes::Block;
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct LocalFunctionStatement {
identifier: String,
block: Block,
parameters: Vec<String>,
is_variadic: bool,
}
impl LocalFunctionStatement {
pub fn new(
identifier: String,
block: Block,
parameters: Vec<String>,
is_variadic: bool,
) -> Self {
Self {
identifier,
block,
parameters,
is_variadic,
}
}
pub fn from_name<S: Into<String>, B: Into<Block>>(identifier: S, block: B) -> Self {
Self {
identifier: identifier.into(),
block: block.into(),
parameters: Vec::new(),
is_variadic: false,
}
}
pub fn with_parameter<S: Into<String>>(mut self, parameter: S) -> Self {
self.parameters.push(parameter.into());
self
}
pub fn variadic(mut self) -> Self {
self.is_variadic = true;
self
}
#[inline]
pub fn mutate_parameters(&mut self) -> &mut Vec<String> {
&mut self.parameters
}
#[inline]
pub fn mutate_block(&mut self) -> &mut Block {
&mut self.block
}
#[inline]
pub fn mutate_identifier(&mut self) -> &mut String {
&mut self.identifier
}
#[inline]
pub fn get_block(&self) -> &Block {
&self.block
}
#[inline]
pub fn get_parameters(&self) -> &Vec<String> {
&self.parameters
}
#[inline]
pub fn get_name(&self) -> &str {
&self.identifier
}
#[inline]
pub fn has_parameter(&self, name: &str) -> bool {
self.parameters.iter().any(|parameter| parameter == name)
}
#[inline]
pub fn is_variadic(&self) -> bool {
self.is_variadic
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn has_parameter_is_true_when_single_param_matches() {
let func = LocalFunctionStatement::from_name("foo", Block::default()).with_parameter("bar");
assert!(func.has_parameter("bar"));
}
#[test]
fn has_parameter_is_true_when_at_least_one_param_matches() {
let func = LocalFunctionStatement::from_name("foo", Block::default())
.with_parameter("bar")
.with_parameter("baz");
assert!(func.has_parameter("baz"));
}
#[test]
fn has_parameter_is_false_when_none_matches() {
let func = LocalFunctionStatement::from_name("foo", Block::default())
.with_parameter("bar")
.with_parameter("baz");
assert!(!func.has_parameter("foo"));
}
}