darkbio_clock/paused.rs
1// clock-rs: virtual clock for testing blocking code
2// Copyright 2026 Dark Bio AG. All rights reserved.
3//
4// Use of this source code is governed by a BSD-style
5// license that can be found in the LICENSE file.
6
7//! Test clocks, which move only when their owner advances them.
8
9use crate::primitives::{Condvar, Mutex, MutexGuard};
10use crate::{Clock, Signal};
11#[cfg(feature = "crossbeam")]
12use crossbeam_channel::{Receiver, RecvTimeoutError, Sender, TryRecvError};
13use std::collections::{BTreeMap, HashSet};
14use std::fmt;
15use std::sync::{Arc, PoisonError};
16use std::time::{Duration, Instant, SystemTime};
17
18/// Owns a clock that moves only when advanced, for tests.
19///
20/// [`Self::clock`] hands out handles that read and sleep on its time. Only the
21/// owner moves it, through methods that take `&mut self`, so each test clock
22/// has one driver.
23#[cfg_attr(docsrs, doc(cfg(feature = "test-clock")))]
24pub struct TestClock {
25 /// State shared with every clock handle.
26 paused: Arc<Paused>,
27}
28
29impl TestClock {
30 /// Creates a stopped clock at the current real monotonic and wall times.
31 pub fn new() -> Self {
32 let now = Instant::now();
33 Self {
34 paused: Arc::new(Paused {
35 start: now,
36 state: Mutex::new(PausedState {
37 now,
38 wall: WallAnchor {
39 time: SystemTime::now(),
40 instant: now,
41 },
42 sequence: 0,
43 registered: 0,
44 notified: 0,
45 deadlines: BTreeMap::new(),
46 #[cfg(feature = "crossbeam")]
47 timers: BTreeMap::new(),
48 #[cfg(feature = "crossbeam")]
49 fired: Vec::new(),
50 }),
51 changed: Condvar::new(),
52 #[cfg(test)]
53 before_wait: std::sync::Mutex::new(None),
54 #[cfg(test)]
55 before_rewait: std::sync::Mutex::new(None),
56 #[cfg(test)]
57 before_parked_wait: std::sync::Mutex::new(None),
58 #[cfg(all(test, feature = "crossbeam"))]
59 after_timer_receive: std::sync::Mutex::new(None),
60 }),
61 }
62 }
63
64 /// Returns a handle that reads and sleeps on this clock.
65 pub fn clock(&self) -> Clock {
66 Clock {
67 paused: Some(self.paused.clone()),
68 }
69 }
70
71 /// Moves both times forward by `by`, waking the sleeps and deadline waits
72 /// it reaches and firing its due timers.
73 ///
74 /// Returns once the reached waits are woken and the due timers hold their
75 /// messages, without waiting for any thread to act. Other waits keep
76 /// waiting, since an advance never counts as a notification. A zero
77 /// advance does nothing.
78 ///
79 /// # Panics
80 ///
81 /// Panics if either time would overflow, before changing either one.
82 pub fn advance(&mut self, by: Duration) {
83 self.advance_with(|now| {
84 now.checked_add(by)
85 .expect("clock advance overflows Instant")
86 });
87 }
88
89 /// Moves monotonic time to `target` and wall time by the same amount,
90 /// waking the sleeps and deadline waits it reaches and firing its due timers.
91 ///
92 /// Returns once the reached waits are woken and the due timers hold their
93 /// messages, without waiting for any thread to act. Other waits keep
94 /// waiting, since an advance never counts as a notification. Advancing to
95 /// the current time does nothing.
96 ///
97 /// # Panics
98 ///
99 /// Panics if `target` is before now or wall time would overflow.
100 /// Neither time changes after a panic.
101 pub fn advance_to(&mut self, target: Instant) {
102 self.advance_with(|now| {
103 assert!(target >= now, "clock cannot go backwards");
104 target
105 });
106 }
107
108 /// Sets wall time forwards or backwards without moving monotonic time.
109 ///
110 /// This wakes no waits and fires no timers, since deadlines use monotonic time.
111 pub fn set_system_time(&mut self, time: SystemTime) {
112 let mut state = self.paused.lock();
113 state.wall = WallAnchor {
114 time,
115 instant: state.now,
116 };
117 }
118
119 /// Blocks until at least `count` clock sleeps or condvar waits are
120 /// registered, timed or not.
121 ///
122 /// A wait stays registered from the moment it starts waiting until it
123 /// returns. So the count includes a thread that a notification or an
124 /// advance has woken but that has not run yet. Threads blocked in crossbeam
125 /// receives, selects or mutexes, or busy outside clock waits, do not count.
126 /// An earlier registration counts too, so the count proves no progress on
127 /// its own. Nothing bounds the wait, so run tests under a runner with a
128 /// per-test timeout, since `cargo test` alone never stops a hung test.
129 pub fn wait_registered(&self, count: usize) {
130 let mut state = self.paused.lock();
131 while state.registered < count {
132 state = self
133 .paused
134 .changed
135 .wait(state)
136 .unwrap_or_else(PoisonError::into_inner);
137 }
138 }
139
140 /// Blocks until at least `count` registered waits are parked, with their
141 /// deadlines unreached or absent, and no notification on this clock is
142 /// outstanding.
143 ///
144 /// A notification stays outstanding until every wait it ended has
145 /// returned. So a woken thread that has not run yet holds the barrier, on
146 /// whichever condvar of this clock it waits.
147 ///
148 /// The count must cover every worker the test expects to park, and the
149 /// test must control the work they receive. Threads blocked in crossbeam
150 /// receives, selects or mutexes, or busy outside clock waits, are invisible
151 /// to it, and a worker that exits never counts again. Nothing bounds the
152 /// wait, so run tests under a runner with a per-test timeout.
153 pub fn wait_parked(&self, count: usize) {
154 let mut state = self.paused.lock();
155 while !state.parked(count) {
156 // Let a test release a held worker once this barrier must wait
157 #[cfg(test)]
158 {
159 let hook = self.paused.before_parked_wait.lock().unwrap().take();
160 if let Some(hook) = hook {
161 drop(state);
162 hook();
163 state = self.paused.lock();
164 continue;
165 }
166 }
167 state = self
168 .paused
169 .changed
170 .wait(state)
171 .unwrap_or_else(PoisonError::into_inner);
172 }
173 }
174
175 /// Blocks until at least `count` timers are armed on this clock and unfired.
176 ///
177 /// A waiting receive's timer counts, and so does a timer whose receiver was
178 /// dropped. A timer armed earlier counts too, so the count proves no
179 /// progress on its own. Nothing bounds the wait, so run tests under a runner
180 /// with a per-test timeout, since `cargo test` alone never stops a hung test.
181 #[cfg(feature = "crossbeam")]
182 #[cfg_attr(docsrs, doc(cfg(all(feature = "test-clock", feature = "crossbeam"))))]
183 pub fn wait_timers(&self, count: usize) {
184 let mut state = self.paused.lock();
185 while state.timers.len() < count {
186 state = self
187 .paused
188 .changed
189 .wait(state)
190 .unwrap_or_else(PoisonError::into_inner);
191 }
192 }
193
194 /// Returns the earliest deadline among this clock's registered sleeps,
195 /// deadline waits and unfired timers, or `None` when there is none.
196 ///
197 /// A timed wait stays listed until it stops waiting, so one an advance
198 /// reaches stays listed until its thread runs, and the result is then the
199 /// current time. Await an advance's effect before reading the next
200 /// deadline. A timer leaves the list when it fires.
201 pub fn next_deadline(&self) -> Option<Instant> {
202 // Compare the earliest registered wait with the earliest unfired timer, and report
203 // one already reached at the current time, so that advancing to it stays valid
204 let state = self.paused.lock();
205 let deadline = state.deadlines.keys().next().map(|&(deadline, _)| deadline);
206 #[cfg(feature = "crossbeam")]
207 let deadline = deadline
208 .into_iter()
209 .chain(state.timers.keys().next().map(|&(deadline, _)| deadline))
210 .min();
211 deadline.map(|deadline| deadline.max(state.now))
212 }
213
214 /// Validates both new times, publishes them together with the due timers'
215 /// messages, then wakes the reached waits.
216 fn advance_with(&mut self, next: impl FnOnce(Instant) -> Instant) {
217 // Check the new times before taking the lock, so a failed check panics with
218 // no lock held. Only the owner advances, so nothing changes them in between.
219 let (now, wall) = {
220 let state = self.paused.lock();
221 (state.now, state.wall)
222 };
223 let next = next(now);
224 if next == now {
225 return;
226 }
227 wall.at(next).expect("clock advance overflows SystemTime");
228
229 // Publish the time and collect each reached wait's signal once, in the same
230 // lock hold that registrations take. The wakes follow deadline and
231 // registration order, since the address set only filters out repeats.
232 let mut state = self.paused.lock();
233 state.now = next;
234 let mut seen = HashSet::new();
235 let signals: Vec<_> = state
236 .deadlines
237 .range(..=(next, u64::MAX))
238 .filter(|(_, signal)| seen.insert(Arc::as_ptr(signal)))
239 .map(|(_, signal)| signal.clone())
240 .collect();
241
242 // Deliver every due timer before another thread can read the new time
243 #[cfg(feature = "crossbeam")]
244 {
245 while let Some(entry) = state
246 .timers
247 .first_entry()
248 .filter(|entry| entry.key().0 <= next)
249 {
250 let timer = entry.remove();
251 state.fire(timer);
252 }
253 }
254 drop(state);
255
256 // Wake outside the clock lock, since registration takes the signal lock first
257 for signal in signals {
258 signal.wake();
259 }
260 }
261}
262
263impl Default for TestClock {
264 /// Creates a stopped clock at the current real monotonic and wall times.
265 fn default() -> Self {
266 Self::new()
267 }
268}
269
270impl fmt::Debug for TestClock {
271 /// Shows the advance, wall time, registered waits and armed timers.
272 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
273 // Snapshot the counts before calling the formatter's writer
274 let state = self.paused.lock();
275 let advanced = state.now - self.paused.start;
276 let system_time = state.system_time();
277 let registered = state.registered;
278 #[cfg(feature = "crossbeam")]
279 let timers = state.timers.len();
280 drop(state);
281
282 // Format without the clock lock, since the writer may read this clock
283 let mut debug = f.debug_struct("TestClock");
284 debug
285 .field("advanced", &advanced)
286 .field("system_time", &system_time)
287 .field("registered", ®istered);
288 #[cfg(feature = "crossbeam")]
289 debug.field("timers", &timers);
290 debug.finish()
291 }
292}
293
294/// A test clock's state, shared by its owner, handles and waiters.
295pub(crate) struct Paused {
296 /// Time the clock started at, to show how far it has advanced.
297 start: Instant,
298 /// Current times, registered wait count, deadlines and timers.
299 pub(crate) state: Mutex<PausedState>,
300 /// Wakes drivers when registrations, notifications or armed timers change.
301 pub(crate) changed: Condvar,
302 /// One-shot test hook, run before a wait's registration with no clock or
303 /// signal lock held.
304 #[cfg(test)]
305 pub(crate) before_wait: std::sync::Mutex<Option<BeforeWait>>,
306 /// One-shot test hook, run like `before_wait` before a registered wait waits again
307 /// after a spurious wakeup.
308 #[cfg(test)]
309 pub(crate) before_rewait: std::sync::Mutex<Option<BeforeWait>>,
310 /// Test hook before `wait_parked` blocks, run once with no clock lock held.
311 #[cfg(test)]
312 pub(crate) before_parked_wait: std::sync::Mutex<Option<BeforeParkedWait>>,
313 /// One-shot test hook, run when a receive's timer wins, before the receiver
314 /// is checked again, with no crate lock held.
315 #[cfg(all(test, feature = "crossbeam"))]
316 after_timer_receive: std::sync::Mutex<Option<TimerHook>>,
317}
318
319/// Mutable part of a test clock.
320pub(crate) struct PausedState {
321 /// Current monotonic time.
322 now: Instant,
323 /// Wall time as last set, with the monotonic instant it was set at.
324 wall: WallAnchor,
325 /// Last sequence number given to a timed wait or timer, which a `u64`
326 /// cannot outgrow within any run.
327 sequence: u64,
328 /// Clock waits registered until their calls return, including woken waits.
329 pub(crate) registered: usize,
330 /// Notifications whose affected waits have not finished retiring.
331 notified: usize,
332 /// Registered timed waits by deadline and registration order, each with
333 /// its signal and unlisted when its wait returns.
334 deadlines: BTreeMap<(Instant, u64), Arc<Signal>>,
335 /// Unfired timers by deadline and arming order.
336 #[cfg(feature = "crossbeam")]
337 timers: BTreeMap<(Instant, u64), Timer>,
338 /// Senders of delivered public timers, kept so their channels stay connected
339 /// while the clock lives.
340 #[cfg(feature = "crossbeam")]
341 fired: Vec<Sender<Instant>>,
342}
343
344impl PausedState {
345 /// Reports whether at least `count` waits are parked with no outstanding notification.
346 pub(crate) fn parked(&self, count: usize) -> bool {
347 self.notified == 0 && self.unreached() >= count
348 }
349
350 /// Counts registered waits whose deadlines have not been reached.
351 fn unreached(&self) -> usize {
352 self.registered - self.deadlines.range(..=(self.now, u64::MAX)).count()
353 }
354
355 /// Keys a timed wait or timer by its deadline, ordering equal deadlines by
356 /// when they were listed.
357 fn next_key(&mut self, deadline: Instant) -> (Instant, u64) {
358 self.sequence += 1;
359 (deadline, self.sequence)
360 }
361
362 /// Returns the wall time at the current monotonic time.
363 fn system_time(&self) -> SystemTime {
364 self.wall
365 .at(self.now)
366 .expect("wall time fits, since every change checks it first")
367 }
368
369 /// Lists a timer until an advance reaches it, or delivers it at once if it
370 /// is already due.
371 #[cfg(feature = "crossbeam")]
372 fn arm_timer(
373 &mut self,
374 deadline: Instant,
375 retain: bool,
376 ) -> ((Instant, u64), Receiver<Instant>) {
377 // Give the timer a sequence number and room for its only message
378 let key = self.next_key(deadline);
379 let (sender, receiver) = crossbeam_channel::bounded(1);
380 let timer = Timer {
381 deadline,
382 sender,
383 retain,
384 };
385
386 // List or deliver it in the lock hold that read the time, so no advance slips between
387 if deadline > self.now {
388 self.timers.insert(key, timer);
389 } else {
390 self.fire(timer);
391 }
392 (key, receiver)
393 }
394
395 /// Sends a timer's deadline, and keeps the sender of a delivered public timer.
396 #[cfg(feature = "crossbeam")]
397 fn fire(&mut self, timer: Timer) {
398 // The capacity-1 channel has never been sent to, so this cannot block
399 let delivered = timer.sender.send(timer.deadline).is_ok();
400
401 // Keep a delivered public timer's sender, so its channel stays connected like
402 // crossbeam's. Nothing reports a dropped receiver without sending, and a second
403 // send would refill a consumed timer.
404 if delivered && timer.retain {
405 self.fired.push(timer.sender);
406 }
407 }
408}
409
410/// A wall time and the monotonic instant it was set at.
411#[derive(Clone, Copy)]
412struct WallAnchor {
413 /// Wall time when the clock was created or last set.
414 time: SystemTime,
415 /// Monotonic time at that moment.
416 instant: Instant,
417}
418
419impl WallAnchor {
420 /// Returns the wall time at `instant`, or `None` if it does not fit.
421 ///
422 /// The whole span since the anchor is added at once, so a platform that
423 /// rounds wall time, like Windows to 100 ns, rounds once and never per advance.
424 fn at(&self, instant: Instant) -> Option<SystemTime> {
425 self.time.checked_add(instant - self.instant)
426 }
427}
428
429impl Paused {
430 /// Replaces one signal's contribution to the outstanding notifications.
431 pub(crate) fn notifications(&self, previous: usize, current: usize) {
432 let mut state = self.lock();
433 state.notified = state.notified - previous + current;
434 self.changed.notify_all();
435 }
436
437 /// Returns armed timers and retained senders for the bookkeeping model.
438 #[cfg(all(test, feature = "crossbeam", not(loom)))]
439 pub(crate) fn timer_counts(&self) -> (usize, usize) {
440 let state = self.lock();
441 (state.timers.len(), state.fired.len())
442 }
443
444 /// Arms a public timer, whose channel stays connected after delivery.
445 #[cfg(feature = "crossbeam")]
446 pub(crate) fn at(&self, deadline: Instant) -> Receiver<Instant> {
447 let mut state = self.lock();
448 let (_, receiver) = state.arm_timer(deadline, true);
449 self.changed.notify_all();
450 receiver
451 }
452
453 /// Receives until the clock reaches `deadline`, where a message or a
454 /// disconnection wins over expiry, as in crossbeam.
455 ///
456 /// The receiver is never checked under the clock lock, since a rendezvous
457 /// receive can wait on a sender that reads the clock. Expiry is decided only
458 /// at a time no advance changed since the check, and an advance delivers its
459 /// due timers before anyone reads its time, so a timer due by the deadline
460 /// holds its message by then.
461 #[cfg(feature = "crossbeam")]
462 pub(crate) fn recv_deadline<T>(
463 &self,
464 receiver: &Receiver<T>,
465 deadline: Instant,
466 ) -> Result<T, RecvTimeoutError> {
467 // Check the receiver at a known time, and look again if an advance ran meanwhile
468 let (key, timeout) = loop {
469 let seen = self.now();
470 match receiver.try_recv() {
471 Ok(value) => return Ok(value),
472 Err(TryRecvError::Disconnected) => return Err(RecvTimeoutError::Disconnected),
473 Err(TryRecvError::Empty) => {}
474 }
475 let mut state = self.lock();
476 if state.now != seen {
477 continue;
478 }
479
480 // Decide expiry at the checked time, or list the timeout before unlocking so
481 // that no advance slips between and wait_timers counts it
482 if seen >= deadline {
483 return Err(RecvTimeoutError::Timeout);
484 }
485 let timer = state.arm_timer(deadline, false);
486 self.changed.notify_all();
487 break timer;
488 };
489
490 // Unlist the timeout on every return from the adapter
491 let _registration = ReceiveTimer { paused: self, key };
492
493 // Wait on the receiver and the clock's timer, with no real timeout
494 crossbeam_channel::select! {
495 recv(receiver) -> result => result.map_err(RecvTimeoutError::from),
496 recv(timeout) -> _ => {
497 // Let tests make the receiver ready after the timer has won
498 #[cfg(test)]
499 {
500 let hook = self.after_timer_receive.lock().unwrap().take();
501 if let Some(hook) = hook {
502 hook();
503 }
504 }
505
506 // Wait out an advance still delivering, then recheck without the lock, since
507 // select may pick the timeout before a message due at the same time
508 drop(self.lock());
509 receiver.try_recv().map_err(|err| match err {
510 TryRecvError::Empty => RecvTimeoutError::Timeout,
511 TryRecvError::Disconnected => RecvTimeoutError::Disconnected,
512 })
513 }
514 }
515 }
516
517 /// Returns the clock's current monotonic time.
518 pub(crate) fn now(&self) -> Instant {
519 self.lock().now
520 }
521
522 /// Returns the clock's current wall time.
523 pub(crate) fn system_time(&self) -> SystemTime {
524 self.lock().system_time()
525 }
526
527 /// Reads the advance and wall time together for formatting.
528 pub(crate) fn snapshot(&self) -> (Duration, SystemTime) {
529 let state = self.lock();
530 (state.now - self.start, state.system_time())
531 }
532
533 /// Counts a wait and lists its deadline until the guard drops, or returns
534 /// `None` if the deadline has already been reached.
535 ///
536 /// Advances collect the waits to wake under the same lock, so a wait either
537 /// registers in time to be woken or sees the new time. The caller holds its
538 /// signal lock until it waits, so the wake cannot arrive before the wait.
539 pub(crate) fn register(
540 &self,
541 deadline: Option<Instant>,
542 signal: &Arc<Signal>,
543 ) -> Option<Registration<'_>> {
544 // Refuse a deadline that an advance has already reached
545 let mut state = self.lock();
546 if deadline.is_some_and(|deadline| deadline <= state.now) {
547 return None;
548 }
549
550 // Count the wait, and list a timed one under its own key
551 let key = deadline.map(|deadline| state.next_key(deadline));
552 state.registered += 1;
553 if let Some(key) = key {
554 state.deadlines.insert(key, signal.clone());
555 }
556
557 // Wake drivers waiting for the count to grow
558 self.changed.notify_all();
559 Some(Registration { paused: self, key })
560 }
561
562 /// Takes the one-shot test hook before registration, or for a wait
563 /// `again` after a spurious wakeup, for the caller to run with no lock held.
564 #[cfg(test)]
565 pub(crate) fn take_hook(&self, again: bool) -> Option<BeforeWait> {
566 let hook = if again {
567 &self.before_rewait
568 } else {
569 &self.before_wait
570 };
571 hook.lock().unwrap().take()
572 }
573
574 /// Locks the state, recovering it from poisoning, since no update under the
575 /// lock can stop halfway.
576 fn lock(&self) -> MutexGuard<'_, PausedState> {
577 self.state.lock().unwrap_or_else(PoisonError::into_inner)
578 }
579}
580
581/// A timer's one message, and whether its channel outlives delivery.
582#[cfg(feature = "crossbeam")]
583struct Timer {
584 /// Deadline sent as the message, even when an advance overshoots it.
585 deadline: Instant,
586 /// Sender of the capacity-1 channel, sent to only once under the clock lock.
587 sender: Sender<Instant>,
588 /// Whether the clock keeps the sender after delivery, as for public timers.
589 retain: bool,
590}
591
592/// Removes a receive adapter's timer when it returns, even before expiry.
593#[cfg(feature = "crossbeam")]
594struct ReceiveTimer<'a> {
595 /// Clock holding the armed timer, if it has not fired yet.
596 paused: &'a Paused,
597 /// Key of this receive's timer in the clock's list.
598 key: (Instant, u64),
599}
600
601#[cfg(feature = "crossbeam")]
602impl Drop for ReceiveTimer<'_> {
603 /// Unlists an unfired timer without retaining its sender.
604 fn drop(&mut self) {
605 self.paused.lock().timers.remove(&self.key);
606 }
607}
608
609/// Counts one registered wait and lists its deadline until the wait returns.
610pub(crate) struct Registration<'a> {
611 /// Clock whose registration count includes this thread.
612 paused: &'a Paused,
613 /// Key of this wait's listed deadline, if it is timed.
614 key: Option<(Instant, u64)>,
615}
616
617impl Drop for Registration<'_> {
618 /// Removes this wait and its deadline from the clock's registrations.
619 fn drop(&mut self) {
620 // Uncount the wait and unlist its deadline
621 let mut state = self.paused.lock();
622 state.registered -= 1;
623 if let Some(key) = self.key {
624 state.deadlines.remove(&key);
625 }
626
627 // The test helper wait_unregistered waits for this count to drop
628 #[cfg(test)]
629 self.paused.changed.notify_all();
630 }
631}
632
633/// Pauses a test wait before registration and exposes its real timer, if any.
634#[cfg(test)]
635pub(crate) type BeforeWait = Box<dyn FnOnce(Option<Instant>) + Send>;
636
637/// Observes a parked wait barrier that cannot yet return.
638#[cfg(test)]
639pub(crate) type BeforeParkedWait = Box<dyn FnOnce() + Send>;
640
641/// Observes a timer race with no crate lock held.
642#[cfg(all(test, feature = "crossbeam"))]
643type TimerHook = Box<dyn FnOnce() + Send>;
644
645// The timer tests live in src/tests, loaded from here so that they keep this
646// module's private items in reach
647#[cfg(all(test, feature = "crossbeam", not(loom)))]
648#[cfg_attr(coverage_nightly, coverage(off))]
649#[path = "tests/paused.rs"]
650mod tests;