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use cosmwasm_schema::cw_serde;
use cosmwasm_std::{Addr, BlockInfo, StdError, StdResult, Uint128};
use cw_utils::Expiration;
use dao_voting::{
multiple_choice::{
CheckedMultipleChoiceOption, MultipleChoiceOptionType, MultipleChoiceVotes, VotingStrategy,
},
status::Status,
voting::does_vote_count_pass,
};
use crate::query::ProposalResponse;
#[cw_serde]
pub struct MultipleChoiceProposal {
pub title: String,
pub description: String,
/// The address that created this proposal.
pub proposer: Addr,
/// The block height at which this proposal was created. Voting
/// power queries should query for voting power at this block
/// height.
pub start_height: u64,
/// The minimum amount of time this proposal must remain open for
/// voting. The proposal may not pass unless this is expired or
/// None.
pub min_voting_period: Option<Expiration>,
/// The the time at which this proposal will expire and close for
/// additional votes.
pub expiration: Expiration,
/// The options to be chosen from in the vote.
pub choices: Vec<CheckedMultipleChoiceOption>,
/// Prosal status (Open, rejected, executed, execution failed, closed, passed)
pub status: Status,
/// Voting settings (threshold, quorum, etc.)
pub voting_strategy: VotingStrategy,
/// The total power when the proposal started (used to calculate percentages)
pub total_power: Uint128,
/// The vote tally.
pub votes: MultipleChoiceVotes,
/// Whether DAO members are allowed to change their votes.
/// When disabled, proposals can be executed as soon as they pass.
/// When enabled, proposals can only be executed after the voting
/// perid has ended and the proposal passed.
pub allow_revoting: bool,
}
pub enum VoteResult {
SingleWinner(CheckedMultipleChoiceOption),
Tie,
}
impl MultipleChoiceProposal {
/// Consumes the proposal and returns a version which may be used
/// in a query response. The difference being that proposal
/// statuses are only updated on vote, execute, and close
/// events. It is possible though that since a vote has occured
/// the proposal expiring has changed its status. This method
/// recomputes the status so that queries get accurate
/// information.
pub fn into_response(mut self, block: &BlockInfo, id: u64) -> StdResult<ProposalResponse> {
self.update_status(block)?;
Ok(ProposalResponse { id, proposal: self })
}
/// Gets the current status of the proposal.
pub fn current_status(&self, block: &BlockInfo) -> StdResult<Status> {
if self.status == Status::Open && self.is_passed(block)? {
Ok(Status::Passed)
} else if self.status == Status::Open
&& (self.expiration.is_expired(block) || self.is_rejected(block)?)
{
Ok(Status::Rejected)
} else {
Ok(self.status)
}
}
/// Sets a proposals status to its current status.
pub fn update_status(&mut self, block: &BlockInfo) -> StdResult<()> {
let new_status = self.current_status(block)?;
self.status = new_status;
Ok(())
}
/// Returns true iff this proposal is sure to pass (even before
/// expiration if no future sequence of possible votes can cause
/// it to fail). Passing in the case of multiple choice proposals
/// means that quorum has been met,
/// one of the options that is not "None of the above"
/// has won the most votes, and there is no tie.
pub fn is_passed(&self, block: &BlockInfo) -> StdResult<bool> {
// If re-voting is allowed nothing is known until the proposal
// has expired.
if self.allow_revoting && !self.expiration.is_expired(block) {
return Ok(false);
}
// If the min voting period is set and not expired the
// proposal can not yet be passed. This gives DAO members some
// time to remove liquidity / scheme on a recovery plan if a
// single actor accumulates enough tokens to unilaterally pass
// proposals.
if let Some(min) = self.min_voting_period {
if !min.is_expired(block) {
return Ok(false);
}
}
// Proposal can only pass if quorum has been met.
if does_vote_count_pass(
self.votes.total(),
self.total_power,
self.voting_strategy.get_quorum(),
) {
let vote_result = self.calculate_vote_result()?;
match vote_result {
// Proposal is not passed if there is a tie.
VoteResult::Tie => return Ok(false),
VoteResult::SingleWinner(winning_choice) => {
// Proposal is not passed if winning choice is None.
if winning_choice.option_type != MultipleChoiceOptionType::None {
// If proposal is expired, quorum has been reached, and winning choice is neither tied nor None, then proposal is passed.
if self.expiration.is_expired(block) {
return Ok(true);
} else {
// If the proposal is not expired but the leading choice cannot
// possibly be outwon by any other choices, the proposal has passed.
return self.is_choice_unbeatable(&winning_choice);
}
}
}
}
}
Ok(false)
}
pub fn is_rejected(&self, block: &BlockInfo) -> StdResult<bool> {
// If re-voting is allowed and the proposal is not expired no
// information is known.
if self.allow_revoting && !self.expiration.is_expired(block) {
return Ok(false);
}
let vote_result = self.calculate_vote_result()?;
match vote_result {
// Proposal is rejected if there is a tie, and either the proposal is expired or
// there is no voting power left.
VoteResult::Tie => {
let rejected =
self.expiration.is_expired(block) || self.total_power == self.votes.total();
Ok(rejected)
}
VoteResult::SingleWinner(winning_choice) => {
match (
does_vote_count_pass(
self.votes.total(),
self.total_power,
self.voting_strategy.get_quorum(),
),
self.expiration.is_expired(block),
) {
// Quorum is met and proposal is expired.
(true, true) => {
// Proposal is rejected if "None" is the winning option.
if winning_choice.option_type == MultipleChoiceOptionType::None {
return Ok(true);
}
Ok(false)
}
// Proposal is not expired, quorum is either is met or unmet.
(true, false) | (false, false) => {
// If the proposal is not expired and the leading choice is None and it cannot
// possibly be outwon by any other choices, the proposal is rejected.
if winning_choice.option_type == MultipleChoiceOptionType::None {
return self.is_choice_unbeatable(&winning_choice);
}
Ok(false)
}
// Quorum is not met and proposal is expired.
(false, true) => Ok(true),
}
}
}
}
/// Find the option with the highest vote weight, and note if there is a tie.
pub fn calculate_vote_result(&self) -> StdResult<VoteResult> {
match self.voting_strategy {
VotingStrategy::SingleChoice { quorum: _ } => {
// We expect to have at least 3 vote weights
if let Some(max_weight) = self.votes.vote_weights.iter().max_by(|&a, &b| a.cmp(b)) {
let top_choices: Vec<(usize, &Uint128)> = self
.votes
.vote_weights
.iter()
.enumerate()
.filter(|x| x.1 == max_weight)
.collect();
// If more than one choice has the highest number of votes, we have a tie.
if top_choices.len() > 1 {
return Ok(VoteResult::Tie);
}
match top_choices.first() {
Some(winning_choice) => {
return Ok(VoteResult::SingleWinner(
self.choices[winning_choice.0].clone(),
));
}
None => {
return Err(StdError::generic_err("no votes found"));
}
}
}
Err(StdError::not_found("max vote weight"))
}
}
}
/// Ensure that with the remaining vote power, the choice with the second highest votes
/// cannot overtake the first choice.
fn is_choice_unbeatable(
&self,
winning_choice: &CheckedMultipleChoiceOption,
) -> StdResult<bool> {
let winning_choice_power = self.votes.vote_weights[winning_choice.index as usize];
if let Some(second_choice_power) = self
.votes
.vote_weights
.iter()
.filter(|&x| x < &winning_choice_power)
.max_by(|&a, &b| a.cmp(b))
{
// Check if the remaining vote power can be used to overtake the current winning choice.
let remaining_vote_power = self.total_power - self.votes.total();
match winning_choice.option_type {
MultipleChoiceOptionType::Standard => {
if winning_choice_power > *second_choice_power + remaining_vote_power {
return Ok(true);
}
}
MultipleChoiceOptionType::None => {
// If the winning choice is None, and we can at most achieve a tie,
// this choice is unbeatable because a tie will also fail the proposal. This is why we check for '>=' in this case
// rather than '>'.
if winning_choice_power >= *second_choice_power + remaining_vote_power {
return Ok(true);
}
}
}
} else {
return Err(StdError::not_found("second highest vote weight"));
}
Ok(false)
}
}
#[cfg(test)]
mod tests {
use super::*;
use cosmwasm_std::testing::mock_env;
use dao_voting::multiple_choice::{MultipleChoiceOption, MultipleChoiceOptions};
fn create_proposal(
block: &BlockInfo,
voting_strategy: VotingStrategy,
votes: MultipleChoiceVotes,
total_power: Uint128,
is_expired: bool,
allow_revoting: bool,
) -> MultipleChoiceProposal {
// The last option that gets added in into_checked is always the none of the above option
let options = vec![
MultipleChoiceOption {
description: "multiple choice option 1".to_string(),
msgs: vec![],
title: "title".to_string(),
},
MultipleChoiceOption {
description: "multiple choice option 2".to_string(),
msgs: vec![],
title: "title".to_string(),
},
];
let expiration: Expiration = if is_expired {
Expiration::AtHeight(block.height - 5)
} else {
Expiration::AtHeight(block.height + 5)
};
let mc_options = MultipleChoiceOptions { options };
MultipleChoiceProposal {
title: "A simple text proposal".to_string(),
description: "A simple text proposal".to_string(),
proposer: Addr::unchecked("CREATOR"),
start_height: mock_env().block.height,
expiration,
// The last option that gets added in into_checked is always the none of the above option
choices: mc_options.into_checked().unwrap().options,
status: Status::Open,
voting_strategy,
total_power,
votes,
allow_revoting,
min_voting_period: None,
}
}
#[test]
fn test_majority_quorum() {
let env = mock_env();
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Majority {},
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(1), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes,
Uint128::new(1),
false,
false,
);
// Quorum was met and all votes were cast, should be passed.
assert!(prop.is_passed(&env.block).unwrap());
assert!(!prop.is_rejected(&env.block).unwrap());
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(0), Uint128::new(0), Uint128::new(1)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes,
Uint128::new(1),
false,
false,
);
// Quorum was met but none of the above won, should be rejected.
assert!(!prop.is_passed(&env.block).unwrap());
assert!(prop.is_rejected(&env.block).unwrap());
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(1), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes,
Uint128::new(100),
false,
false,
);
// Quorum was not met and is not expired, should be open.
assert!(!prop.is_passed(&env.block).unwrap());
assert!(!prop.is_rejected(&env.block).unwrap());
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(1), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes,
Uint128::new(100),
true,
false,
);
// Quorum was not met and it is expired, should be rejected.
assert!(!prop.is_passed(&env.block).unwrap());
assert!(prop.is_rejected(&env.block).unwrap());
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(50), Uint128::new(50), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes,
Uint128::new(100),
true,
false,
);
// Quorum was met but it is a tie and expired, should be rejected.
assert!(!prop.is_passed(&env.block).unwrap());
assert!(prop.is_rejected(&env.block).unwrap());
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(50), Uint128::new(50), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(150),
false,
false,
);
// Quorum was met but it is a tie but not expired and still voting power remains, should be open.
assert!(!prop.is_passed(&env.block).unwrap());
assert!(!prop.is_rejected(&env.block).unwrap());
}
#[test]
fn test_percentage_quorum() {
let env = mock_env();
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Percent(
cosmwasm_std::Decimal::percent(10),
),
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(1), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes,
Uint128::new(1),
false,
false,
);
// Quorum was met and all votes were cast, should be passed.
assert!(prop.is_passed(&env.block).unwrap());
assert!(!prop.is_rejected(&env.block).unwrap());
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(0), Uint128::new(0), Uint128::new(1)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes,
Uint128::new(1),
false,
false,
);
// Quorum was met but none of the above won, should be rejected.
assert!(!prop.is_passed(&env.block).unwrap());
assert!(prop.is_rejected(&env.block).unwrap());
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(1), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes,
Uint128::new(100),
false,
false,
);
// Quorum was not met and is not expired, should be open.
assert!(!prop.is_passed(&env.block).unwrap());
assert!(!prop.is_rejected(&env.block).unwrap());
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(1), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes,
Uint128::new(101),
true,
false,
);
// Quorum was not met and it is expired, should be rejected.
assert!(!prop.is_passed(&env.block).unwrap());
assert!(prop.is_rejected(&env.block).unwrap());
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(50), Uint128::new(50), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes,
Uint128::new(10000),
true,
false,
);
// Quorum was met but it is a tie and expired, should be rejected.
assert!(!prop.is_passed(&env.block).unwrap());
assert!(prop.is_rejected(&env.block).unwrap());
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(50), Uint128::new(50), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(150),
false,
false,
);
// Quorum was met but it is a tie but not expired and still voting power remains, should be open.
assert!(!prop.is_passed(&env.block).unwrap());
assert!(!prop.is_rejected(&env.block).unwrap());
}
#[test]
fn test_unbeatable_none_option() {
let env = mock_env();
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Percent(
cosmwasm_std::Decimal::percent(10),
),
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(0), Uint128::new(50), Uint128::new(500)],
};
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(1000),
false,
false,
);
// Quorum was met but none of the above is winning, but it also can't be beat (only a tie at best), should be rejected
assert!(!prop.is_passed(&env.block).unwrap());
assert!(prop.is_rejected(&env.block).unwrap());
}
#[test]
fn test_quorum_rounding() {
let env = mock_env();
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Percent(
cosmwasm_std::Decimal::percent(10),
),
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(10), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(100),
true,
false,
);
// Quorum was met and proposal expired, should pass
assert!(prop.is_passed(&env.block).unwrap());
assert!(!prop.is_rejected(&env.block).unwrap());
// High Precision rounding
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Percent(
cosmwasm_std::Decimal::percent(100),
),
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(999999), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(1000000),
true,
false,
);
// Quorum was not met and expired, should reject
assert!(!prop.is_passed(&env.block).unwrap());
assert!(prop.is_rejected(&env.block).unwrap());
// High Precision rounding
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Percent(
cosmwasm_std::Decimal::percent(99),
),
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(9888889), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(10000000),
true,
false,
);
// Quorum was not met and expired, should reject
assert!(!prop.is_passed(&env.block).unwrap());
assert!(prop.is_rejected(&env.block).unwrap());
}
#[test]
fn test_tricky_pass() {
let env = mock_env();
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Percent(
cosmwasm_std::Decimal::from_ratio(7u32, 13u32),
),
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(7), Uint128::new(0), Uint128::new(6)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes.clone(),
Uint128::new(13),
true,
false,
);
// Should pass if expired
assert!(prop.is_passed(&env.block).unwrap());
assert!(!prop.is_rejected(&env.block).unwrap());
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(13),
false,
false,
);
// Should pass if not expired
assert!(prop.is_passed(&env.block).unwrap());
assert!(!prop.is_rejected(&env.block).unwrap());
}
#[test]
fn test_tricky_pass_majority() {
let env = mock_env();
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Majority {},
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(7), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes.clone(),
Uint128::new(13),
true,
false,
);
// Should pass if majority voted
assert!(prop.is_passed(&env.block).unwrap());
assert!(!prop.is_rejected(&env.block).unwrap());
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(14),
true,
false,
);
// Shouldn't pass if only half voted
assert!(!prop.is_passed(&env.block).unwrap());
assert!(prop.is_rejected(&env.block).unwrap());
}
#[test]
fn test_majority_revote_pass() {
// Revoting being allowed means that proposals may not be
// passed or rejected before they expire.
let env = mock_env();
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Majority {},
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(6), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes.clone(),
Uint128::new(10),
false,
true,
);
// Quorum reached, but proposal is still active => no pass
assert!(!prop.is_passed(&env.block).unwrap());
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(10),
true,
true,
);
// Quorum reached & proposal has expired => pass
assert!(prop.is_passed(&env.block).unwrap());
}
#[test]
fn test_majority_revote_rejection() {
// Revoting being allowed means that proposals may not be
// passed or rejected before they expire.
let env = mock_env();
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Majority {},
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(5), Uint128::new(5), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes.clone(),
Uint128::new(10),
false,
true,
);
// Everyone voted and proposal is in a tie...
assert_eq!(prop.total_power, prop.votes.total());
assert_eq!(prop.votes.vote_weights[0], prop.votes.vote_weights[1]);
// ... but proposal is still active => no rejection
assert!(!prop.is_rejected(&env.block).unwrap());
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(10),
true,
true,
);
// Proposal has expired and ended in a tie => rejection
assert_eq!(prop.votes.vote_weights[0], prop.votes.vote_weights[1]);
assert!(prop.is_rejected(&env.block).unwrap());
}
#[test]
fn test_percentage_revote_pass() {
// Revoting being allowed means that proposals may not be
// passed or rejected before they expire.
let env = mock_env();
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Percent(
cosmwasm_std::Decimal::percent(80),
),
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(81), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes.clone(),
Uint128::new(100),
false,
true,
);
// Quorum reached, but proposal is still active => no pass
assert!(!prop.is_passed(&env.block).unwrap());
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(100),
true,
true,
);
// Quorum reached & proposal has expired => pass
assert!(prop.is_passed(&env.block).unwrap());
}
#[test]
fn test_percentage_revote_rejection() {
// Revoting being allowed means that proposals may not be
// passed or rejected before they expire.
let env = mock_env();
let voting_strategy = VotingStrategy::SingleChoice {
quorum: dao_voting::threshold::PercentageThreshold::Percent(
cosmwasm_std::Decimal::percent(80),
),
};
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(90), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy.clone(),
votes,
Uint128::new(100),
false,
true,
);
// Quorum reached, but proposal is still active => no rejection
assert!(!prop.is_rejected(&env.block).unwrap());
let votes = MultipleChoiceVotes {
vote_weights: vec![Uint128::new(50), Uint128::new(0), Uint128::new(0)],
};
let prop = create_proposal(
&env.block,
voting_strategy,
votes,
Uint128::new(100),
true,
true,
);
// No quorum reached & proposal has expired => rejection
assert!(prop.is_rejected(&env.block).unwrap());
}
}