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use crate::*;
#[derive(Clone, Debug)]
pub struct Render {
pub camera_node: Url,
pub layers: Vec<String>,
pub instance_effect: Option<Instance<Effect>>,
}
impl XNode for Render {
const NAME: &'static str = "render";
fn parse(element: &Element) -> Result<Self> {
debug_assert_eq!(element.name(), Self::NAME);
let mut it = element.children().peekable();
let res = Render {
camera_node: parse_attr(element.attr("camera_node"))?
.ok_or("missing camera_node attr")?,
layers: parse_list("layer", &mut it, parse_text)?,
instance_effect: Instance::parse_opt(&mut it)?,
};
finish(res, it)
}
}
#[derive(Clone, Debug)]
pub enum Shader {
Blinn(Blinn),
Constant(ConstantFx),
Lambert(Lambert),
Phong(Phong),
}
impl Shader {
pub fn parse(e: &Element) -> Result<Option<Self>> {
Ok(Some(match e.name() {
Blinn::NAME => Self::Blinn(Blinn::parse(e)?),
ConstantFx::NAME => Self::Constant(ConstantFx::parse(e)?),
Lambert::NAME => Self::Lambert(Lambert::parse(e)?),
Phong::NAME => Self::Phong(Phong::parse(e)?),
_ => return Ok(None),
}))
}
}
#[derive(Clone, Default, Debug)]
pub struct Blinn {
pub emission: Option<ColorParam>,
pub ambient: Option<ColorParam>,
pub diffuse: Option<ColorParam>,
pub specular: Option<ColorParam>,
pub shininess: Option<FloatParam>,
pub reflective: Option<ColorParam>,
pub reflectivity: Option<FloatParam>,
pub transparent: Option<ColorParam>,
pub transparency: Option<FloatParam>,
pub index_of_refraction: Option<FloatParam>,
}
impl XNode for Blinn {
const NAME: &'static str = "blinn";
fn parse(element: &Element) -> Result<Self> {
debug_assert_eq!(element.name(), Self::NAME);
let mut it = element.children().peekable();
Ok(Blinn {
emission: parse_opt("emission", &mut it, ColorParam::parse)?,
ambient: parse_opt("ambient", &mut it, ColorParam::parse)?,
diffuse: parse_opt("diffuse", &mut it, ColorParam::parse)?,
specular: parse_opt("specular", &mut it, ColorParam::parse)?,
shininess: parse_opt("shininess", &mut it, FloatParam::parse)?,
reflective: parse_opt("reflective", &mut it, ColorParam::parse)?,
reflectivity: parse_opt("reflectivity", &mut it, FloatParam::parse)?,
transparent: parse_opt("transparent", &mut it, ColorParam::parse)?,
transparency: parse_opt("transparency", &mut it, FloatParam::parse)?,
index_of_refraction: parse_opt("index_of_refraction", &mut it, FloatParam::parse)?,
})
}
}
#[derive(Clone, Default, Debug)]
pub struct ConstantFx {
pub emission: Option<ColorParam>,
pub reflective: Option<ColorParam>,
pub reflectivity: Option<FloatParam>,
pub transparent: Option<ColorParam>,
pub transparency: Option<FloatParam>,
pub index_of_refraction: Option<FloatParam>,
}
impl XNode for ConstantFx {
const NAME: &'static str = "constant";
fn parse(element: &Element) -> Result<Self> {
debug_assert_eq!(element.name(), Self::NAME);
let mut it = element.children().peekable();
Ok(ConstantFx {
emission: parse_opt("emission", &mut it, ColorParam::parse)?,
reflective: parse_opt("reflective", &mut it, ColorParam::parse)?,
reflectivity: parse_opt("reflectivity", &mut it, FloatParam::parse)?,
transparent: parse_opt("transparent", &mut it, ColorParam::parse)?,
transparency: parse_opt("transparency", &mut it, FloatParam::parse)?,
index_of_refraction: parse_opt("index_of_refraction", &mut it, FloatParam::parse)?,
})
}
}
#[derive(Clone, Default, Debug)]
pub struct Lambert {
pub emission: Option<ColorParam>,
pub ambient: Option<ColorParam>,
pub diffuse: Option<ColorParam>,
pub reflective: Option<ColorParam>,
pub reflectivity: Option<FloatParam>,
pub transparent: Option<ColorParam>,
pub transparency: Option<FloatParam>,
pub index_of_refraction: Option<FloatParam>,
}
impl XNode for Lambert {
const NAME: &'static str = "lambert";
fn parse(element: &Element) -> Result<Self> {
debug_assert_eq!(element.name(), Self::NAME);
let mut it = element.children().peekable();
Ok(Lambert {
emission: parse_opt("emission", &mut it, ColorParam::parse)?,
ambient: parse_opt("ambient", &mut it, ColorParam::parse)?,
diffuse: parse_opt("diffuse", &mut it, ColorParam::parse)?,
reflective: parse_opt("reflective", &mut it, ColorParam::parse)?,
reflectivity: parse_opt("reflectivity", &mut it, FloatParam::parse)?,
transparent: parse_opt("transparent", &mut it, ColorParam::parse)?,
transparency: parse_opt("transparency", &mut it, FloatParam::parse)?,
index_of_refraction: parse_opt("index_of_refraction", &mut it, FloatParam::parse)?,
})
}
}
#[derive(Clone, Default, Debug)]
pub struct Phong {
pub emission: Option<ColorParam>,
pub ambient: Option<ColorParam>,
pub diffuse: Option<ColorParam>,
pub specular: Option<ColorParam>,
pub shininess: Option<FloatParam>,
pub reflective: Option<ColorParam>,
pub reflectivity: Option<FloatParam>,
pub transparent: Option<ColorParam>,
pub transparency: Option<FloatParam>,
pub index_of_refraction: Option<FloatParam>,
}
impl XNode for Phong {
const NAME: &'static str = "phong";
fn parse(element: &Element) -> Result<Self> {
debug_assert_eq!(element.name(), Self::NAME);
let mut it = element.children().peekable();
Ok(Phong {
emission: parse_opt("emission", &mut it, ColorParam::parse)?,
ambient: parse_opt("ambient", &mut it, ColorParam::parse)?,
diffuse: parse_opt("diffuse", &mut it, ColorParam::parse)?,
specular: parse_opt("specular", &mut it, ColorParam::parse)?,
shininess: parse_opt("shininess", &mut it, FloatParam::parse)?,
reflective: parse_opt("reflective", &mut it, ColorParam::parse)?,
reflectivity: parse_opt("reflectivity", &mut it, FloatParam::parse)?,
transparent: parse_opt("transparent", &mut it, ColorParam::parse)?,
transparency: parse_opt("transparency", &mut it, FloatParam::parse)?,
index_of_refraction: parse_opt("index_of_refraction", &mut it, FloatParam::parse)?,
})
}
}
#[derive(Clone, Debug)]
pub enum ColorParam {
Color(Box<[f32; 4]>),
Param(Box<str>),
Texture(Box<Texture>),
}
impl ColorParam {
pub fn parse(element: &Element) -> Result<Self> {
let mut it = element.children().peekable();
parse_one_many(&mut it, |e| {
Ok(Some(match e.name() {
"color" => Self::Color(parse_array_n(e)?),
Param::NAME => Self::Param(e.attr("ref").ok_or("expected ref attr")?.into()),
Texture::NAME => Self::Texture(Texture::parse_box(e)?),
_ => return Ok(None),
}))
})
}
}
#[derive(Clone, Debug)]
pub enum FloatParam {
Float(f32),
Param(Box<str>),
}
impl FloatParam {
pub fn parse(element: &Element) -> Result<Self> {
let mut it = element.children().peekable();
parse_one_many(&mut it, |e| {
Ok(Some(match e.name() {
"float" => Self::Float(parse_elem(e)?),
Param::NAME => Self::Param(e.attr("ref").ok_or("expected ref attr")?.into()),
_ => return Ok(None),
}))
})
}
}
#[derive(Clone, Debug)]
pub struct Texture {
pub texture: String,
pub texcoord: String,
pub extra: Option<Box<Extra>>,
}
impl XNode for Texture {
const NAME: &'static str = "texture";
fn parse(e: &Element) -> Result<Self> {
let mut it = e.children().peekable();
let res = Texture {
texture: e.attr("texture").ok_or("expected texture attr")?.into(),
texcoord: e.attr("texcoord").ok_or("expected texcoord attr")?.into(),
extra: Extra::parse_opt_box(&mut it)?,
};
finish(res, it)
}
}