Struct dacite::core::PhysicalDeviceLimits [] [src]

pub struct PhysicalDeviceLimits {
    pub max_image_dimension_1d: u32,
    pub max_image_dimension_2d: u32,
    pub max_image_dimension_3d: u32,
    pub max_image_dimension_cube: u32,
    pub max_image_array_layers: u32,
    pub max_texel_buffer_elements: u32,
    pub max_uniform_buffer_range: u32,
    pub max_storage_buffer_range: u32,
    pub max_push_constants_size: u32,
    pub max_memory_allocation_count: u32,
    pub max_sampler_allocation_count: u32,
    pub buffer_image_granularity: u64,
    pub sparse_address_space_size: u64,
    pub max_bound_descriptor_sets: u32,
    pub max_per_stage_descriptor_samplers: u32,
    pub max_per_stage_descriptor_uniform_buffers: u32,
    pub max_per_stage_descriptor_storage_buffers: u32,
    pub max_per_stage_descriptor_sampled_images: u32,
    pub max_per_stage_descriptor_storage_images: u32,
    pub max_per_stage_descriptor_input_attachments: u32,
    pub max_per_stage_resources: u32,
    pub max_descriptor_set_samplers: u32,
    pub max_descriptor_set_uniform_buffers: u32,
    pub max_descriptor_set_uniform_buffers_dynamic: u32,
    pub max_descriptor_set_storage_buffers: u32,
    pub max_descriptor_set_storage_buffers_dynamic: u32,
    pub max_descriptor_set_sampled_images: u32,
    pub max_descriptor_set_storage_images: u32,
    pub max_descriptor_set_input_attachments: u32,
    pub max_vertex_input_attributes: u32,
    pub max_vertex_input_bindings: u32,
    pub max_vertex_input_attribute_offset: u32,
    pub max_vertex_input_binding_stride: u32,
    pub max_vertex_output_components: u32,
    pub max_tessellation_generation_level: u32,
    pub max_tessellation_patch_size: u32,
    pub max_tessellation_control_per_vertex_input_components: u32,
    pub max_tessellation_control_per_vertex_output_components: u32,
    pub max_tessellation_control_per_patch_output_components: u32,
    pub max_tessellation_control_total_output_components: u32,
    pub max_tessellation_evaluation_input_components: u32,
    pub max_tessellation_evaluation_output_components: u32,
    pub max_geometry_shader_invocations: u32,
    pub max_geometry_input_components: u32,
    pub max_geometry_output_components: u32,
    pub max_geometry_output_vertices: u32,
    pub max_geometry_total_output_components: u32,
    pub max_fragment_input_components: u32,
    pub max_fragment_output_attachments: u32,
    pub max_fragment_dual_src_attachments: u32,
    pub max_fragment_combined_output_resources: u32,
    pub max_compute_shared_memory_size: u32,
    pub max_compute_work_group_count: [u32; 3],
    pub max_compute_work_group_invocations: u32,
    pub max_compute_work_group_size: [u32; 3],
    pub sub_pixel_precision_bits: u32,
    pub sub_texel_precision_bits: u32,
    pub mipmap_precision_bits: u32,
    pub max_draw_indexed_index_value: u32,
    pub max_draw_indirect_count: u32,
    pub max_sampler_lod_bias: f32,
    pub max_sampler_anisotropy: f32,
    pub max_viewports: u32,
    pub max_viewport_dimensions: [u32; 2],
    pub viewport_bounds_range: [f32; 2],
    pub viewport_sub_pixel_bits: u32,
    pub min_memory_map_alignment: usize,
    pub min_texel_buffer_offset_alignment: u64,
    pub min_uniform_buffer_offset_alignment: u64,
    pub min_storage_buffer_offset_alignment: u64,
    pub min_texel_offset: i32,
    pub max_texel_offset: u32,
    pub min_texel_gather_offset: i32,
    pub max_texel_gather_offset: u32,
    pub min_interpolation_offset: f32,
    pub max_interpolation_offset: f32,
    pub sub_pixel_interpolation_offset_bits: u32,
    pub max_framebuffer_width: u32,
    pub max_framebuffer_height: u32,
    pub max_framebuffer_layers: u32,
    pub framebuffer_color_sample_counts: SampleCountFlags,
    pub framebuffer_depth_sample_counts: SampleCountFlags,
    pub framebuffer_stencil_sample_counts: SampleCountFlags,
    pub framebuffer_no_attachments_sample_counts: SampleCountFlags,
    pub max_color_attachments: u32,
    pub sampled_image_color_sample_counts: SampleCountFlags,
    pub sampled_image_integer_sample_counts: SampleCountFlags,
    pub sampled_image_depth_sample_counts: SampleCountFlags,
    pub sampled_image_stencil_sample_counts: SampleCountFlags,
    pub storage_image_sample_counts: SampleCountFlags,
    pub max_sample_mask_words: u32,
    pub timestamp_compute_and_graphics: bool,
    pub timestamp_period: f32,
    pub max_clip_distances: u32,
    pub max_cull_distances: u32,
    pub max_combined_clip_and_cull_distances: u32,
    pub discrete_queue_priorities: u32,
    pub point_size_range: [f32; 2],
    pub line_width_range: [f32; 2],
    pub point_size_granularity: f32,
    pub line_width_granularity: f32,
    pub strict_lines: bool,
    pub standard_sample_locations: bool,
    pub optimal_buffer_copy_offset_alignment: u64,
    pub optimal_buffer_copy_row_pitch_alignment: u64,
    pub non_coherent_atom_size: u64,
}

Fields

Trait Implementations

impl Debug for PhysicalDeviceLimits
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Formats the value using the given formatter.

impl Copy for PhysicalDeviceLimits
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impl Clone for PhysicalDeviceLimits
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl PartialEq for PhysicalDeviceLimits
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<'a> From<&'a VkPhysicalDeviceLimits> for PhysicalDeviceLimits
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Performs the conversion.