Struct dacite::core::PhysicalDeviceLimits
[−]
[src]
pub struct PhysicalDeviceLimits { pub max_image_dimension_1d: u32, pub max_image_dimension_2d: u32, pub max_image_dimension_3d: u32, pub max_image_dimension_cube: u32, pub max_image_array_layers: u32, pub max_texel_buffer_elements: u32, pub max_uniform_buffer_range: u32, pub max_storage_buffer_range: u32, pub max_push_constants_size: u32, pub max_memory_allocation_count: u32, pub max_sampler_allocation_count: u32, pub buffer_image_granularity: u64, pub sparse_address_space_size: u64, pub max_bound_descriptor_sets: u32, pub max_per_stage_descriptor_samplers: u32, pub max_per_stage_descriptor_uniform_buffers: u32, pub max_per_stage_descriptor_storage_buffers: u32, pub max_per_stage_descriptor_sampled_images: u32, pub max_per_stage_descriptor_storage_images: u32, pub max_per_stage_descriptor_input_attachments: u32, pub max_per_stage_resources: u32, pub max_descriptor_set_samplers: u32, pub max_descriptor_set_uniform_buffers: u32, pub max_descriptor_set_uniform_buffers_dynamic: u32, pub max_descriptor_set_storage_buffers: u32, pub max_descriptor_set_storage_buffers_dynamic: u32, pub max_descriptor_set_sampled_images: u32, pub max_descriptor_set_storage_images: u32, pub max_descriptor_set_input_attachments: u32, pub max_vertex_input_attributes: u32, pub max_vertex_input_bindings: u32, pub max_vertex_input_attribute_offset: u32, pub max_vertex_input_binding_stride: u32, pub max_vertex_output_components: u32, pub max_tessellation_generation_level: u32, pub max_tessellation_patch_size: u32, pub max_tessellation_control_per_vertex_input_components: u32, pub max_tessellation_control_per_vertex_output_components: u32, pub max_tessellation_control_per_patch_output_components: u32, pub max_tessellation_control_total_output_components: u32, pub max_tessellation_evaluation_input_components: u32, pub max_tessellation_evaluation_output_components: u32, pub max_geometry_shader_invocations: u32, pub max_geometry_input_components: u32, pub max_geometry_output_components: u32, pub max_geometry_output_vertices: u32, pub max_geometry_total_output_components: u32, pub max_fragment_input_components: u32, pub max_fragment_output_attachments: u32, pub max_fragment_dual_src_attachments: u32, pub max_fragment_combined_output_resources: u32, pub max_compute_shared_memory_size: u32, pub max_compute_work_group_count: [u32; 3], pub max_compute_work_group_invocations: u32, pub max_compute_work_group_size: [u32; 3], pub sub_pixel_precision_bits: u32, pub sub_texel_precision_bits: u32, pub mipmap_precision_bits: u32, pub max_draw_indexed_index_value: u32, pub max_draw_indirect_count: u32, pub max_sampler_lod_bias: f32, pub max_sampler_anisotropy: f32, pub max_viewports: u32, pub max_viewport_dimensions: [u32; 2], pub viewport_bounds_range: [f32; 2], pub viewport_sub_pixel_bits: u32, pub min_memory_map_alignment: usize, pub min_texel_buffer_offset_alignment: u64, pub min_uniform_buffer_offset_alignment: u64, pub min_storage_buffer_offset_alignment: u64, pub min_texel_offset: i32, pub max_texel_offset: u32, pub min_texel_gather_offset: i32, pub max_texel_gather_offset: u32, pub min_interpolation_offset: f32, pub max_interpolation_offset: f32, pub sub_pixel_interpolation_offset_bits: u32, pub max_framebuffer_width: u32, pub max_framebuffer_height: u32, pub max_framebuffer_layers: u32, pub framebuffer_color_sample_counts: SampleCountFlags, pub framebuffer_depth_sample_counts: SampleCountFlags, pub framebuffer_stencil_sample_counts: SampleCountFlags, pub framebuffer_no_attachments_sample_counts: SampleCountFlags, pub max_color_attachments: u32, pub sampled_image_color_sample_counts: SampleCountFlags, pub sampled_image_integer_sample_counts: SampleCountFlags, pub sampled_image_depth_sample_counts: SampleCountFlags, pub sampled_image_stencil_sample_counts: SampleCountFlags, pub storage_image_sample_counts: SampleCountFlags, pub max_sample_mask_words: u32, pub timestamp_compute_and_graphics: bool, pub timestamp_period: f32, pub max_clip_distances: u32, pub max_cull_distances: u32, pub max_combined_clip_and_cull_distances: u32, pub discrete_queue_priorities: u32, pub point_size_range: [f32; 2], pub line_width_range: [f32; 2], pub point_size_granularity: f32, pub line_width_granularity: f32, pub strict_lines: bool, pub standard_sample_locations: bool, pub optimal_buffer_copy_offset_alignment: u64, pub optimal_buffer_copy_row_pitch_alignment: u64, pub non_coherent_atom_size: u64, }
Fields
max_image_dimension_1d: u32
max_image_dimension_2d: u32
max_image_dimension_3d: u32
max_image_dimension_cube: u32
max_image_array_layers: u32
max_texel_buffer_elements: u32
max_uniform_buffer_range: u32
max_storage_buffer_range: u32
max_push_constants_size: u32
max_memory_allocation_count: u32
max_sampler_allocation_count: u32
buffer_image_granularity: u64
sparse_address_space_size: u64
max_bound_descriptor_sets: u32
max_per_stage_descriptor_samplers: u32
max_per_stage_descriptor_uniform_buffers: u32
max_per_stage_descriptor_storage_buffers: u32
max_per_stage_descriptor_sampled_images: u32
max_per_stage_descriptor_storage_images: u32
max_per_stage_descriptor_input_attachments: u32
max_per_stage_resources: u32
max_descriptor_set_samplers: u32
max_descriptor_set_uniform_buffers: u32
max_descriptor_set_uniform_buffers_dynamic: u32
max_descriptor_set_storage_buffers: u32
max_descriptor_set_storage_buffers_dynamic: u32
max_descriptor_set_sampled_images: u32
max_descriptor_set_storage_images: u32
max_descriptor_set_input_attachments: u32
max_vertex_input_attributes: u32
max_vertex_input_bindings: u32
max_vertex_input_attribute_offset: u32
max_vertex_input_binding_stride: u32
max_vertex_output_components: u32
max_tessellation_generation_level: u32
max_tessellation_patch_size: u32
max_tessellation_control_per_vertex_input_components: u32
max_tessellation_control_per_vertex_output_components: u32
max_tessellation_control_per_patch_output_components: u32
max_tessellation_control_total_output_components: u32
max_tessellation_evaluation_input_components: u32
max_tessellation_evaluation_output_components: u32
max_geometry_shader_invocations: u32
max_geometry_input_components: u32
max_geometry_output_components: u32
max_geometry_output_vertices: u32
max_geometry_total_output_components: u32
max_fragment_input_components: u32
max_fragment_output_attachments: u32
max_fragment_dual_src_attachments: u32
max_fragment_combined_output_resources: u32
max_compute_work_group_count: [u32; 3]
max_compute_work_group_invocations: u32
max_compute_work_group_size: [u32; 3]
sub_pixel_precision_bits: u32
sub_texel_precision_bits: u32
mipmap_precision_bits: u32
max_draw_indexed_index_value: u32
max_draw_indirect_count: u32
max_sampler_lod_bias: f32
max_sampler_anisotropy: f32
max_viewports: u32
max_viewport_dimensions: [u32; 2]
viewport_bounds_range: [f32; 2]
viewport_sub_pixel_bits: u32
min_memory_map_alignment: usize
min_texel_buffer_offset_alignment: u64
min_uniform_buffer_offset_alignment: u64
min_storage_buffer_offset_alignment: u64
min_texel_offset: i32
max_texel_offset: u32
min_texel_gather_offset: i32
max_texel_gather_offset: u32
min_interpolation_offset: f32
max_interpolation_offset: f32
sub_pixel_interpolation_offset_bits: u32
max_framebuffer_width: u32
max_framebuffer_height: u32
max_framebuffer_layers: u32
framebuffer_color_sample_counts: SampleCountFlags
framebuffer_depth_sample_counts: SampleCountFlags
framebuffer_stencil_sample_counts: SampleCountFlags
framebuffer_no_attachments_sample_counts: SampleCountFlags
max_color_attachments: u32
sampled_image_color_sample_counts: SampleCountFlags
sampled_image_integer_sample_counts: SampleCountFlags
sampled_image_depth_sample_counts: SampleCountFlags
sampled_image_stencil_sample_counts: SampleCountFlags
storage_image_sample_counts: SampleCountFlags
max_sample_mask_words: u32
timestamp_compute_and_graphics: bool
timestamp_period: f32
max_clip_distances: u32
max_cull_distances: u32
max_combined_clip_and_cull_distances: u32
discrete_queue_priorities: u32
point_size_range: [f32; 2]
line_width_range: [f32; 2]
point_size_granularity: f32
line_width_granularity: f32
strict_lines: bool
standard_sample_locations: bool
optimal_buffer_copy_offset_alignment: u64
optimal_buffer_copy_row_pitch_alignment: u64
non_coherent_atom_size: u64
Trait Implementations
impl Debug for PhysicalDeviceLimits
[src]
impl Copy for PhysicalDeviceLimits
[src]
impl Clone for PhysicalDeviceLimits
[src]
fn clone(&self) -> PhysicalDeviceLimits
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl PartialEq for PhysicalDeviceLimits
[src]
fn eq(&self, __arg_0: &PhysicalDeviceLimits) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &PhysicalDeviceLimits) -> bool
This method tests for !=
.
impl<'a> From<&'a VkPhysicalDeviceLimits> for PhysicalDeviceLimits
[src]
fn from(limits: &'a VkPhysicalDeviceLimits) -> Self
Performs the conversion.