[][src]Enum d3d12::ShaderVisibility

#[repr(u32)]
pub enum ShaderVisibility {
    All,
    VS,
    HS,
    DS,
    GS,
    PS,
}

Variants

All
VS
HS
DS
GS
PS

Trait Implementations

impl Clone for ShaderVisibility[src]

impl Copy for ShaderVisibility[src]

impl Debug for ShaderVisibility[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]