use geo::CoordFloat;
use geo_types::Coord;
use num_traits::FloatConst;
use crate::clip::rectangle::Rectangle;
use crate::identity::Identity;
use crate::projection::ClipExtentSet;
use crate::stream::Unconnected;
use super::Builder;
impl<T> ClipExtentSet for Builder<Identity<Unconnected>, T>
where
T: 'static + CoordFloat + Default + FloatConst,
{
type T = T;
type Output = Builder<Rectangle<Unconnected, T>, T>;
#[inline]
fn clip_extent_set(&self, extent: &[Coord<Self::T>; 2]) -> Self::Output {
let mut out = Self::Output {
alpha: self.alpha,
k: self.k,
sx: self.sx,
sy: self.sy,
ca: self.ca,
sa: self.sa,
kx: self.kx,
ky: self.ky,
tx: self.tx,
ty: self.ty,
t360: self.t360,
postclip: Rectangle::new(extent),
};
out.reset();
out
}
}