[−][src]Module cyclone2d::contact_generators
Structs
AreaContact | Simulates a containment |
Cable | Simulates a cable which is slack until it reaches its maximum length. The cable joins two particles together. |
CableConstraint | Simulates a cable which is slack until it reaches its maximum length.
This version can anchor to any point specified by a |
Contact | |
GroundContact | Simulates a basic ground surface constraint |
Rod | A rod simulates a hard constraint where the distance of two particles can not be above or below the length specified. |
RodConstraint | A rod simulates a hard constraint where the distance of two particles
can not be above or below the length specified. This version may be
anchored to any point specified by a |
Traits
ContactGenerator | The generator itself can have any kind of structure, but must implement this trait to be able to add any found contacts to the contact list. This method is called on each generator in turn per physics 'tick' |