[][src]Struct cyclone2d::contact_generators::RodConstraint

pub struct RodConstraint { /* fields omitted */ }

A rod simulates a hard constraint where the distance of two particles can not be above or below the length specified. This version may be anchored to any point specified by a Vec2d

Implementations

impl RodConstraint[src]

pub fn new(
    particle: NonNull<Particle>,
    anchor: Vec2d<FP>,
    length: FP,
    restitution: FP
) -> RodConstraint
[src]

Trait Implementations

impl ContactGenerator for RodConstraint[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.