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Crate cvkg_spatial

Crate cvkg_spatial 

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§CVKG Agentic Development Guidelines (v1.2)

All AI agents contributing to this crate MUST follow ALL seven rules:

── Karpathy Guidelines (1–4) ────────────────────────────────────────────

  1. THINK FIRST – State assumptions. Surface ambiguity. Push back on complexity.
  2. STAY SIMPLE – Minimum code. No speculative features. No unasked-for abstractions.
  3. BE SURGICAL – Touch only what’s required. Own your orphans. Don’t improve neighbors.
  4. VERIFY GOALS – Turn tasks into checkable criteria. Loop until they pass. Never commit broken.

── CVKG Extended Protocols (5–7) ──────────────────────────────────────── 5. TRIPLE-PASS – Read the target, its surrounding context, and its full call graph at least THREE TIMES before making any edit or revision. 6. COMMENT ALL – Every major pub fn, unsafe block, and non-trivial algorithm in every .rs/.ts/.h/.wgsl file MUST have a descriptive doc comment. Comments describe WHY and WHAT CONTRACT, not HOW mechanically. 7. MONITOR LOOPS – Check every tool call / command for progress every 30 seconds. After 3 consecutive identical failures, stop, write BLOCKED.md, and move to unblocked work. Never silently accept a broken state.

Sources: CVKG Spatial Indexing — shared spatial data structures for all graph layers.

§Why this exists

Finding #5 from the crosscrate audit: spatial indexing was absent or duplicated across Scene, Physics, Flow, and Layout. This crate provides one canonical implementation of each structure used platform-wide.

Re-exports§

pub use bvh::Bvh;
pub use bvh::BvhNode;
pub use frustum::Frustum;
pub use quadtree::Quadtree;
pub use spatial_hash::SpatialHash;

Modules§

bvh
CVKG Agentic Development Guidelines (v1.2)
frustum
quadtree
CVKG Agentic Development Guidelines (v1.2)
spatial_hash
CVKG Agentic Development Guidelines (v1.2)