Expand description
G-Buffer pass - Renders scene geometry to intermediate buffers. Used for deferred lighting, SSAO, and motion vector computation.
Structs§
- GBuffer
Node - G-Buffer rendering node.
Constants§
- RES_
GBUFFER_ ALBEDO - Resource IDs for the G-Buffer textures.
- RES_
GBUFFER_ MOTION - RES_
GBUFFER_ NORMAL