Expand description
The main SurtrRenderer struct and core frame lifecycle.
Structs§
- Hologram
Instance - Per-hologram instance data submitted during the frame. Consumed by VolumetricNode::execute to parameterize the volumetric shader.
- Surtr
Renderer - P1-1 fix: configurable SurtrRenderer parameters.
Enums§
- Quality
Level - P1-10: Quality level for adaptive rendering on different GPU tiers.
Traits§
- Clear
Into - Trait for types that can be cleared in place. Implemented for the collection types used as cache values (HashMap, Vec).