Skip to main content

cvkg_cli/
ws_server.rs

1//! WebSocket Server
2//! Multiplexed WebSocket server for runtime communication, DevTools, hot reload, and agent streams
3
4use axum::{
5    Router,
6    extract::ws::{Message, WebSocket, WebSocketUpgrade},
7    response::IntoResponse,
8    routing::get,
9};
10use futures_util::StreamExt;
11use std::net::SocketAddr;
12use tracing::{error, info};
13
14use serde::{Deserialize, Serialize};
15use std::sync::Arc;
16use tokio::sync::broadcast;
17
18/// Shared application state for the WebSocket server
19#[derive(Clone)]
20pub struct AppState {
21    pub patch_tx: broadcast::Sender<WsMessage>,
22}
23
24/// WebSocket message types
25#[derive(Debug, Clone, Serialize, Deserialize)]
26pub enum WsMessage {
27    Patch(super::patch_engine::RuntimePatch),
28    State(super::dev_runtime::RuntimeStateSnapshot),
29    Event(super::dev_runtime::RuntimeEvent),
30    Devtools(serde_json::Value),
31}
32
33/// WebSocket handler for runtime communication
34async fn runtime_ws(
35    axum::extract::State(_state): axum::extract::State<AppState>,
36    ws: WebSocketUpgrade,
37) -> impl IntoResponse {
38    ws.on_upgrade(handle_runtime_socket)
39}
40
41/// WebSocket handler for DevTools
42async fn devtools_ws(
43    axum::extract::State(_state): axum::extract::State<AppState>,
44    ws: WebSocketUpgrade,
45) -> impl IntoResponse {
46    ws.on_upgrade(handle_devtools_socket)
47}
48
49/// WebSocket handler for hot reload
50async fn hotreload_ws(
51    axum::extract::State(state): axum::extract::State<AppState>,
52    ws: WebSocketUpgrade,
53) -> impl IntoResponse {
54    ws.on_upgrade(move |socket| handle_hotreload_socket(socket, state))
55}
56
57/// WebSocket handler for agent streams
58async fn agent_ws(
59    axum::extract::State(_state): axum::extract::State<AppState>,
60    ws: WebSocketUpgrade,
61) -> impl IntoResponse {
62    ws.on_upgrade(handle_agent_socket)
63}
64
65/// Handle runtime WebSocket connection
66async fn handle_runtime_socket(mut ws: WebSocket) {
67    info!("Runtime WebSocket client connected");
68
69    // Send initial handshake
70    let _ = ws
71        .send(Message::Text(
72            serde_json::to_string(&serde_json::json!({
73                "type": "handshake",
74                "payload": {
75                    "client": "runtime",
76                    "capabilities": ["patch", "state", "event"]
77                }
78            }))
79            .unwrap(),
80        ))
81        .await;
82
83    while let Some(result) = ws.next().await {
84        match result {
85            Ok(Message::Text(text)) => {
86                // Handle incoming runtime messages
87                if let Ok(message) = serde_json::from_str::<serde_json::Value>(&text) {
88                    // Process runtime messages
89                    info!("Received runtime message: {}", message);
90                }
91            }
92            Ok(Message::Binary(bin)) => {
93                // Handle binary messages if needed
94                info!("Received binary message of {} bytes", bin.len());
95            }
96            Ok(Message::Close(_)) => {
97                info!("Runtime WebSocket client disconnected");
98                break;
99            }
100            Err(e) => {
101                error!("WebSocket error: {}", e);
102                break;
103            }
104            _ => {}
105        }
106    }
107}
108
109/// Handle DevTools WebSocket connection
110async fn handle_devtools_socket(mut ws: WebSocket) {
111    info!("DevTools WebSocket client connected");
112
113    while let Some(result) = ws.next().await {
114        match result {
115            Ok(Message::Text(text)) => {
116                // Handle DevTools messages
117                if let Ok(message) = serde_json::from_str::<serde_json::Value>(&text) {
118                    info!("Received DevTools message: {}", message);
119                }
120            }
121            Ok(Message::Close(_)) => {
122                info!("DevTools WebSocket client disconnected");
123                break;
124            }
125            Err(e) => {
126                error!("DevTools WebSocket error: {}", e);
127                break;
128            }
129            _ => {}
130        }
131    }
132}
133
134/// Handle hot reload WebSocket connection
135async fn handle_hotreload_socket(mut ws: WebSocket, state: AppState) {
136    info!("Hot reload WebSocket client connected");
137
138    let mut patch_rx = state.patch_tx.subscribe();
139
140    loop {
141        tokio::select! {
142            // Listen for broadcasted patches from the build pipeline
143            Ok(msg) = patch_rx.recv() => {
144                if let Ok(serialized) = serde_json::to_string(&msg)
145                    && let Err(e) = ws.send(Message::Text(serialized)).await {
146                        error!("Failed to send patch to client: {}", e);
147                        break;
148                }
149            }
150            // Listen for client messages or disconnects
151            Some(result) = ws.next() => {
152                match result {
153                    Ok(Message::Close(_)) => {
154                        info!("Hot reload WebSocket client disconnected");
155                        break;
156                    }
157                    Err(e) => {
158                        error!("Hot reload WebSocket error: {}", e);
159                        break;
160                    }
161                    _ => {}
162                }
163            }
164        }
165    }
166}
167
168/// Handle agent stream WebSocket connection
169async fn handle_agent_socket(mut ws: WebSocket) {
170    info!("Agent stream WebSocket client connected");
171
172    while let Some(result) = ws.next().await {
173        match result {
174            Ok(Message::Text(text)) => {
175                // Handle agent stream messages
176                if let Ok(message) = serde_json::from_str::<serde_json::Value>(&text) {
177                    info!("Received agent message: {}", message);
178                }
179            }
180            Ok(Message::Close(_)) => {
181                info!("Agent stream WebSocket client disconnected");
182                break;
183            }
184            Err(e) => {
185                error!("Agent stream WebSocket error: {}", e);
186                break;
187            }
188            _ => {}
189        }
190    }
191}
192
193/// Create the WebSocket router with all endpoints
194pub fn create_router(state: AppState) -> Router {
195    Router::new()
196        .route("/ws/runtime", get(runtime_ws))
197        .route("/ws/devtools", get(devtools_ws))
198        .route("/ws/hotreload", get(hotreload_ws))
199        .route("/ws/agent", get(agent_ws))
200        .with_state(state)
201}
202
203/// Start the WebSocket server
204pub async fn start_server(addr: SocketAddr) -> Result<(), Box<dyn std::error::Error>> {
205    let (tx, _) = broadcast::channel(100);
206    let state = AppState {
207        patch_tx: tx.clone(),
208    };
209
210    // Start the build pipeline watcher
211    let tx_clone = tx.clone();
212    let patch_engine = Arc::new(tokio::sync::Mutex::new(
213        super::patch_engine::PatchEngine::new(),
214    ));
215
216    super::build_pipeline::BuildPipeline::watch_changes(".", move |artifact| {
217        let mut engine = patch_engine.blocking_lock();
218        let patch = engine.generate_patch(artifact);
219        let _ = tx_clone.send(WsMessage::Patch(patch));
220    });
221
222    let app = create_router(state);
223    info!("Starting WebSocket server on {}", addr);
224
225    let listener = tokio::net::TcpListener::bind(addr).await?;
226    axum::serve(listener, app).await?;
227
228    Ok(())
229}