[−][src]Crate cv
cv
Batteries-included pure-Rust computer vision crate
All of the basic computer vision types are included in the root of the crate. Modules are created to store algorithms and data structures which may or may not be used. Almost all of the things in these modules come from optional libraries. These modules comprise the core functionality required to perform computer vision tasks.
Some crates are re-exported to ensure that you can use the same version of the crate
that cv
is using.
Modules
camera
- camera models to convert image coordinates into bearings (and back)consensus
- finding the best estimated model from noisy datageom
- computational geometry algorithms used in computer visionestimate
- estimation of models from datafeature
- feature extraction and descriptionknn
- searching for nearest neighbors in small or large datasetsoptimize
- optimizing models to best fit the data
Modules
camera | Camera models |
consensus | Consensus algorithms |
estimate | Estimation algorithms |
feature | Feature detection and description algorithms |
geom | Computational geometry algorithms |
knn | Algorithms for performing k-NN searches |
nalgebra | nalgebra |
optimize | Optimization algorithms |
sample_consensus |
Structs
BitArray | A constant sized array of bits. |
CameraPoint | A 3d point which is relative to the camera's optical center and orientation where
the positive X axis is right, positive Y axis is down, and positive Z axis is forwards
from the optical center of the camera. The unit of distance of a |
CameraToCamera | This contains a relative pose, which is a pose that transforms the |
CameraToWorld | This contains a camera pose, which is a pose of the camera relative to the world.
This transforms camera points (with depth as |
FeatureMatch | Normalized keypoint match |
FeatureWorldMatch | Normalized keypoint to world point match |
KeyPoint | A point on an image frame. This type should be used when the point location is on the image frame in pixel coordinates. This means the keypoint is neither undistorted nor normalized. |
Skew3 | Contains a member of the lie algebra so(3), a representation of the tangent space of 3d rotation. This is also known as the lie algebra of the 3d rotation group SO(3). |
WorldPoint | A point in "world" coordinates. This means that the real-world units of the pose are unknown, but the unit of distance and orientation are the same as the current reconstruction. |
WorldToCamera | This contains a world pose, which is a pose of the world relative to the camera.
This maps |
Traits
Bearing | Describes the direction that the projection onto the camera's optical center
came from. It is implemented on projection items from different camera models.
It is also implemented for |
CameraModel | Allows conversion between the point on an image and the internal projection which can describe the bearing of the projection out of the camera. |
Consensus | A consensus algorithm extracts a consensus from an underlying model of data. This consensus includes a model of the data and which datapoints fit the model. |
Estimator | An |
ImagePoint | Allows the retrieval of the point on the image the feature came from. |
MetricPoint | This trait is implemented by points inside of a metric space. |
Model | A model is a best-fit of at least some of the underlying data. You can compute residuals in respect to the model. |
MultiConsensus | See |
Pose | This trait is implemented by all the different poses in this library: |
Projective | This trait is implemented for homogeneous projective 3d coordinate. |
TriangulatorObservances | This trait is for algorithms which allow you to triangulate a point from two or more observances.
Each observance is a |
TriangulatorRelative | This trait allows you to take one relative pose from camera |