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use crate::{Bearing, CameraPoint, CameraToCamera, Pose, WorldPoint, WorldToCamera};
pub trait TriangulatorObservances {
    fn triangulate_observances<B: Bearing>(
        &self,
        pairs: impl IntoIterator<Item = (WorldToCamera, B)>,
    ) -> Option<WorldPoint>;
}
pub trait TriangulatorRelative {
    fn triangulate_relative<A: Bearing, B: Bearing>(
        &self,
        relative_pose: CameraToCamera,
        a: A,
        b: B,
    ) -> Option<CameraPoint>;
}
impl<T> TriangulatorRelative for T
where
    T: TriangulatorObservances,
{
    fn triangulate_relative<A: Bearing, B: Bearing>(
        &self,
        CameraToCamera(pose): CameraToCamera,
        a: A,
        b: B,
    ) -> Option<CameraPoint> {
        use core::iter::once;
        
        
        
        
        self.triangulate_observances(
            once((WorldToCamera::identity(), a.bearing()))
                .chain(once((WorldToCamera(pose), b.bearing()))),
        )
        .map(|p| CameraPoint(p.0))
    }
}