Expand description
Curves.
§Examples
Trace a Bézier curve:
use curve::bezier::Linear;
use curve::Trace;
let curve = (Linear::new(1.0, 5.0), Linear::new(2.0, 3.0));
let points = Trace::new(curve, 3).collect::<Vec<_>>();
assert_eq!(points, vec![(1.0, 2.0), (3.0, 2.5), (5.0, 3.0)]);
Approximate a cubic Bézier curve with a sequence of quadratic:
use curve::bezier::goodness::CrudeIndependentAbsolute;
use curve::bezier::Cubic;
use curve::Approximation;
let goodness = CrudeIndependentAbsolute::new(1.0, f64::MAX, usize::MAX);
let cubic = (Cubic::new(0.0, 0.0, 90.0, 100.0), Cubic::new(0.0, 50.0, 0.0, 0.0));
let quadratics = Approximation::new(cubic, goodness).collect::<Vec<_>>();
assert_eq!(quadratics.len(), 4);
Modules§
- bezier
- Bézier curves.
Structs§
- Approximation
- An approximation of a curve.
- Trace
- A trace of a curve.
Traits§
- Align
- A curve whose endpoints can be aligned with the ones of another curve.
- Evaluate
- A curve that can be evaluated.
- Expand
- A curve that can be expanded into a higher-order one.
- Goodness
- A goodness of fit.
- Reduce
- A curve that can be reduced into a lower-level one.
- Subdivide
- A curve that can be subdivided into two.