Struct cursive::vec::Vec4 [] [src]

pub struct Vec4 {
    pub left: usize,
    pub right: usize,
    pub top: usize,
    pub bottom: usize,
}

Four values representing each direction.

Fields

left: usize

Left margin

right: usize

Right margin

top: usize

Top margin

bottom: usize

Bottom margin

Methods

impl Vec4
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fn new(left: usize, right: usize, top: usize, bottom: usize) -> Self

Creates a new Vec4.

fn horizontal(&self) -> usize

Returns left + right.

fn vertical(&self) -> usize

Returns top + bottom.

fn combined(&self) -> Vec2

Returns (left+right, top+bottom).

fn top_left(&self) -> Vec2

Returns (left, top).

fn bot_right(&self) -> Vec2

Returns (right, bottom).

Trait Implementations

impl Copy for Vec4
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impl Clone for Vec4
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fn clone(&self) -> Vec4

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl From<(usize, usize, usize, usize)> for Vec4
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fn from((left, right, top, bottom): (usize, usize, usize, usize)) -> Vec4

Performs the conversion.

impl From<(i32, i32, i32, i32)> for Vec4
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fn from((left, right, top, bottom): (i32, i32, i32, i32)) -> Vec4

Performs the conversion.

impl<T: Into<Vec4>> Add<T> for Vec4
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type Output = Vec4

The resulting type after applying the + operator

fn add(self, other: T) -> Vec4

The method for the + operator

impl<T: Into<Vec4>> Sub<T> for Vec4
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type Output = Vec4

The resulting type after applying the - operator

fn sub(self, other: T) -> Vec4

The method for the - operator

impl Div<usize> for Vec4
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type Output = Vec4

The resulting type after applying the / operator

fn div(self, other: usize) -> Vec4

The method for the / operator

impl Mul<usize> for Vec4
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type Output = Vec4

The resulting type after applying the * operator

fn mul(self, other: usize) -> Vec4

The method for the * operator