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cursive_split_panel/
view.rs

1use super::{actions::*, after::*, split_panel::*, which::*};
2
3use {
4    cursive::{direction::*, event::*, theme::*, view::*, *},
5    std::cmp::*,
6};
7
8const TYPE_NAME: &str = "SplitPanel";
9
10const TOP_LEFT: &str = "┌";
11const BOTTOM_LEFT: &str = "└";
12const TOP_RIGHT: &str = "┐";
13const BOTTOM_RIGHT: &str = "┘";
14const VERTICAL: &str = "│";
15const VERTICAL_THICK: &str = "┃";
16const HORIZONTAL: &str = "─";
17const HORIZONTAL_THICK: &str = "━";
18const TOP_HINGE: &str = "┰";
19const BOTTOM_HINGE: &str = "┸";
20const LEFT_HINGE: &str = "┝";
21const RIGHT_HINGE: &str = "┥";
22
23impl View for SplitPanel {
24    fn type_name(&self) -> &'static str {
25        TYPE_NAME
26    }
27
28    fn focus_view(&mut self, selector: &Selector) -> Result<EventResult, ViewNotFound> {
29        // TODO: we are losing the focus_view callback
30        if self.front.view.focus_view(selector).is_ok() {
31            Ok(self.set_focus(Some(WhichPane::Front)))
32        } else if self.back.view.focus_view(selector).is_ok() {
33            Ok(self.set_focus(Some(WhichPane::Back)))
34        } else {
35            Err(ViewNotFound)
36        }
37    }
38
39    fn take_focus(&mut self, source: Direction) -> Result<EventResult, CannotFocus> {
40        match source.relative(self.orientation).unwrap_or(Relative::Front) {
41            Relative::Front => match self.front.view.take_focus(source) {
42                Ok(event_result) => Ok(event_result),
43                Err(_) => self.back.view.take_focus(source),
44            },
45
46            Relative::Back => match self.back.view.take_focus(source) {
47                Ok(event_result) => Ok(event_result),
48                Err(_) => self.front.view.take_focus(source),
49            },
50        }
51    }
52
53    fn needs_relayout(&self) -> bool {
54        self.needs_relayout || self.front.view.needs_relayout() || self.back.view.needs_relayout()
55    }
56
57    fn layout(&mut self, mut size: Vec2) {
58        self.size = Some(size);
59
60        // Extent (not including border)
61        if self.border {
62            size = size - (2, 2);
63        }
64        let extent = *size.get(self.orientation);
65
66        // Divider
67        let divider = self.layout_divider(extent);
68
69        // Front
70        self.front.start = 0;
71        self.front.extent = divider;
72
73        // Back
74        self.back.start = divider + 1;
75        if self.back.start >= extent {
76            // No room for back, so we will effectively disable it
77            self.back.start = 0;
78            self.back.extent = 0;
79        } else {
80            self.back.extent = extent - self.back.start;
81        }
82
83        self.front.layout(size, self.orientation);
84        self.back.layout(size, self.orientation);
85
86        self.needs_relayout = false;
87    }
88
89    fn required_size(&mut self, constraint: Vec2) -> Vec2 {
90        let front = self.front.view.required_size(constraint);
91        let back = self.back.view.required_size(constraint);
92
93        let size = Vec2::from(match self.orientation {
94            Orientation::Horizontal => (front.x + back.x, max(front.y, back.y)),
95            Orientation::Vertical => (max(front.x, back.x), front.y + back.y),
96        });
97
98        if self.border {
99            // Add border and divider
100            size + match self.orientation {
101                Orientation::Horizontal => (3, 2),
102                Orientation::Vertical => (2, 3),
103            }
104        } else {
105            // Add divider
106            size + match self.orientation {
107                Orientation::Horizontal => (1, 0),
108                Orientation::Vertical => (0, 1),
109            }
110        }
111    }
112
113    fn important_area(&self, size: Vec2) -> Rect {
114        match self.focus {
115            Some(WhichPane::Front) => self.front.important_area(size, self.orientation, self.border),
116            Some(WhichPane::Back) => self.back.important_area(size, self.orientation, self.border),
117            None => Rect::from_size((0, 0), size),
118        }
119    }
120
121    fn on_event(&mut self, event: Event) -> EventResult {
122        match if self.movable_divider { self.actions.get(&event) } else { None } {
123            Some(action) => match action {
124                Action::MoveDividerToFront => self.move_divider(-1),
125                Action::MoveDividerToBack => self.move_divider(1),
126            },
127
128            None => match event {
129                Event::Mouse { offset, position, event } => {
130                    if self.moving_divider {
131                        // Moving divider
132
133                        if matches!(event, MouseEvent::Release(_)) {
134                            // End moving divider
135                            self.moving_divider = false;
136                        } else if let Some(position) = position.checked_sub(offset) {
137                            let mut divider = *position.get(self.orientation);
138
139                            if self.border && divider != 0 {
140                                divider -= 1;
141                            }
142
143                            self.set_divider(divider);
144                        }
145
146                        EventResult::consumed()
147                    } else if self.is_start_moving_divider(offset, position, event) {
148                        // Start moving divider
149
150                        self.moving_divider = true;
151                        EventResult::consumed()
152                    } else if let Some((offset, position)) =
153                        self.front.mouse_event(offset, position, self.orientation, self.border, self.size)
154                    {
155                        // In front pane
156
157                        let prior = if event.grabs_focus() {
158                            self.set_focus(Some(WhichPane::Front))
159                        } else {
160                            EventResult::Ignored
161                        };
162
163                        self.front.view.on_event(Event::Mouse { offset, position, event }).after(prior)
164                    } else if let Some((offset, position)) =
165                        self.back.mouse_event(offset, position, self.orientation, self.border, self.size)
166                    {
167                        // In back pane
168
169                        let prior = if event.grabs_focus() {
170                            self.set_focus(Some(WhichPane::Back))
171                        } else {
172                            EventResult::Ignored
173                        };
174
175                        self.back.view.on_event(Event::Mouse { offset, position, event }).after(prior)
176                    } else {
177                        EventResult::Ignored
178                    }
179                }
180
181                event => match self.focus {
182                    Some(WhichPane::Front) => self.front.view.on_event(event),
183                    Some(WhichPane::Back) => self.back.view.on_event(event),
184                    None => {
185                        // We'll default to focusing on the front pane
186                        let prior = self.set_focus(Some(WhichPane::Front));
187                        self.front.view.on_event(event).after(prior)
188                    }
189                },
190            },
191        }
192    }
193
194    fn call_on_any(&mut self, selector: &Selector, callback: AnyCb) {
195        self.front.view.call_on_any(selector, callback);
196        self.back.view.call_on_any(selector, callback);
197    }
198
199    fn draw(&self, printer: &Printer) {
200        let mut _shrinked = None;
201        let printer = if self.draw_lines(printer) {
202            _shrinked = Some(printer.shrinked_centered((2, 2)));
203            &_shrinked.expect("shrinked")
204        } else {
205            printer
206        };
207
208        self.front.draw(printer, self.orientation, self.is_focused(WhichPane::Front));
209        self.back.draw(printer, self.orientation, self.is_focused(WhichPane::Back));
210    }
211}
212
213impl SplitPanel {
214    // Whether a pane is focused.
215    fn is_focused(&self, which: WhichPane) -> bool {
216        self.focus.map(|focus| focus == which).unwrap_or_default()
217    }
218
219    // Set the focused pane (and un-focus the old one).
220    fn set_focus(&mut self, focus: Option<WhichPane>) -> EventResult {
221        let old_focus = self.focus;
222        self.focus = focus;
223        if self.focus != old_focus
224            && let Some(old_focus) = old_focus
225        {
226            return match old_focus {
227                WhichPane::Front => self.front.view.on_event(Event::FocusLost),
228                WhichPane::Back => self.back.view.on_event(Event::FocusLost),
229            };
230        }
231
232        EventResult::consumed()
233    }
234
235    // Whether we click on the divider to start moving it.
236    fn is_start_moving_divider(&self, offset: Vec2, position: Vec2, event: MouseEvent) -> bool {
237        if event.button().is_none() || self.moving_divider || !self.movable_divider {
238            return false;
239        }
240
241        if let Some(mut divider) = self.divider
242            && let Some(size) = self.size
243            && size.x != 0
244            && size.y != 0
245            && let Some(position) = position.checked_sub(offset)
246        {
247            if self.border {
248                divider += 1;
249                let corner = size - (1, 1);
250                match self.orientation {
251                    Orientation::Horizontal => position.y > 0 && position.y < corner.y && position.x == divider,
252                    Orientation::Vertical => position.x > 0 && position.x < corner.x && position.y == divider,
253                }
254            } else {
255                match self.orientation {
256                    Orientation::Horizontal => position.x == divider,
257                    Orientation::Vertical => position.y == divider,
258                }
259            }
260        } else {
261            false
262        }
263    }
264
265    // Move the divider (if allowed).
266    fn move_divider(&mut self, delta: isize) -> EventResult {
267        if !self.movable_divider {
268            return EventResult::Ignored;
269        }
270
271        match self.divider {
272            Some(divider) => {
273                if delta > 0 {
274                    self.set_divider(divider + delta as usize);
275                } else if let Some(divider) = divider.checked_add_signed(delta) {
276                    self.set_divider(divider);
277                }
278            }
279
280            None => self.set_divider(0),
281        }
282
283        EventResult::consumed()
284    }
285
286    // Layout the divider.
287    fn layout_divider(&mut self, extent: usize) -> usize {
288        match self.divider {
289            Some(divider) => {
290                if divider >= extent {
291                    if extent == 0 {
292                        // There won't immediately be room for front and back
293                        self.set_divider(0);
294                    } else {
295                        // There won't immediately be room for back
296                        self.set_divider(extent - 1);
297                    }
298                }
299            }
300
301            // Default to middle
302            None => self.set_divider(extent / 2),
303        }
304
305        self.divider.expect("divider")
306    }
307
308    // Draw border and divider.
309    //
310    // Returns true if a border was drawn.
311    fn draw_lines(&self, printer: &Printer) -> bool {
312        let Some(mut divider) = self.divider else {
313            // This would only happen if we try to draw before layout
314            return false;
315        };
316
317        if printer.size.x == 0 || printer.size.y == 0 {
318            return false;
319        }
320
321        let corner = printer.size - (1, 1);
322
323        if self.border {
324            divider += 1;
325
326            // Border corners
327            printer.print((0, 0), TOP_LEFT);
328            printer.print((corner.x, 0), TOP_RIGHT);
329            printer.print((0, corner.y), BOTTOM_LEFT);
330            printer.print(corner, BOTTOM_RIGHT);
331
332            let mut _divider_printer = None;
333            let divider_printer = if self.moving_divider {
334                let mut divider_printer = printer.clone();
335                divider_printer.set_effect(Effect::Reverse);
336                _divider_printer = Some(divider_printer);
337                &_divider_printer.expect("divider_printer")
338            } else {
339                printer
340            };
341
342            match self.orientation {
343                Orientation::Horizontal => {
344                    // Hinges
345                    printer.print((divider, 0), TOP_HINGE);
346                    printer.print((divider, corner.y), BOTTOM_HINGE);
347
348                    if let Some(length) = divider.checked_sub(1) {
349                        // Top border
350                        printer.print_hline((1, 0), length, HORIZONTAL);
351                        // Bottom border
352                        printer.print_hline((1, corner.y), length, HORIZONTAL);
353                    }
354
355                    if let Some(length) = corner.x.checked_sub(divider + 1) {
356                        // Top border
357                        printer.print_hline((divider + 1, 0), length, HORIZONTAL);
358                        // Bottom border
359                        printer.print_hline((divider + 1, corner.y), length, HORIZONTAL);
360                    }
361
362                    if let Some(length) = corner.y.checked_sub(1) {
363                        // Left border
364                        printer.print_vline((0, 1), length, VERTICAL);
365                        // Divider
366                        divider_printer.print_vline((divider, 1), length, VERTICAL_THICK);
367                        // Right border
368                        printer.print_vline((corner.x, 1), length, VERTICAL);
369                    }
370                }
371
372                Orientation::Vertical => {
373                    // Hinges
374                    printer.print((0, divider), LEFT_HINGE);
375                    printer.print((corner.x, divider), RIGHT_HINGE);
376
377                    if let Some(length) = divider.checked_sub(1) {
378                        // Left border
379                        printer.print_vline((0, 1), length, VERTICAL);
380                        // Right border
381                        printer.print_vline((corner.x, 1), length, VERTICAL);
382                    }
383
384                    if let Some(length) = corner.y.checked_sub(divider + 1) {
385                        // Left border
386                        printer.print_vline((0, divider + 1), length, VERTICAL);
387                        // Right border
388                        printer.print_vline((corner.x, divider + 1), length, VERTICAL);
389                    }
390
391                    if let Some(length) = corner.x.checked_sub(1) {
392                        // Top border
393                        printer.print_hline((1, 0), length, HORIZONTAL);
394                        // Divider
395                        divider_printer.print_hline((1, divider), length, HORIZONTAL_THICK);
396                        // Bottom border
397                        printer.print_hline((1, corner.y), length, HORIZONTAL);
398                    }
399                }
400            }
401
402            true
403        } else {
404            match self.orientation {
405                Orientation::Horizontal => printer.print_vline((divider, 0), corner.y, VERTICAL),
406                Orientation::Vertical => printer.print_vline((divider, 0), corner.y, VERTICAL),
407            }
408
409            false
410        }
411    }
412}