List of all items
Structs
- app::App
- bignum::Mag
- game::achievement::AchievementKind
- game::fingerer::FingererStats
- game::modifier::FingererAggregate
- game::modifier::Modifier
- game::powerup::Powerup
- game::state::EdgeUnlockAnim
- game::state::FingererState
- game::state::GameState
- game::state::MisclickParticle
- game::state::Particle
- game::tree::aggregate::FingererTreeContrib
- game::tree::aggregate::TreeAggregate
- game::tree::coord::TreeCoord
- game::tree::node::NodeSpec
- game::tree::primitive::Primitive
- game::tree::rng::SplitMix64
- game::tree::state::UpgradeTreeState
- i18n::Lang
- input::InputContext
- input::Modifiers
- input::TreeRenderState
- input::UiState
- platform::Capabilities
- platform::InstanceLock
- platform::Persistence
- save::versions::v1::GameStateV1
- save::versions::v2::FingererStateV2
- save::versions::v2::GameStateV2
- save::versions::v2::ModifierV2
- save::versions::v3::GameStateV3
- save::versions::v4::GameStateV4
- save::versions::v5::GameStateV5
- sim::SimGeometry
- ui::DrawOutput
- ui::prestige::PrestigeRects
- ui::tree::TreeDrawOutput
Enums
- game::modifier::ModifierDuration
- game::modifier::ModifierEffect
- game::modifier::ModifierSource
- game::powerup::PowerupKind
- game::state::Buff
- game::state::ParticleKind
- game::tree::node::Rarity
- game::tree::primitive::Op
- game::tree::primitive::Target
- input::InputEvent
- input::KeyCode
- input::MouseButton
- input::WheelDelta
- save::versions::v1::BuffV1
- save::versions::v2::BuffV2
- save::versions::v2::ModifierDurationV2
- save::versions::v2::ModifierEffectV2
- save::versions::v2::ModifierSourceV2
- sim::Action
- sim::BuyQty
- ui::HelpAction
- ui::Mode
- ui::TreeButtonAction
Functions
- app::build_demo_state
- build_info::is_dev_build
- format::alpha_suffix
- format::big
- format::big_mag
- format::duration
- format::flat_magnitude
- format::mul_magnitude
- format::percent_magnitude
- format::rate
- game::achievement::count
- game::fingerer::count
- game::fingerer::visible
- game::powerup::next_cooldown
- game::state::biscuit_frac_to_screen
- game::state::screen_to_biscuit_frac
- game::tree::naming::make_title
- game::tree::naming::primitive_blurb
- game::tree::node::anchor_of
- game::tree::node::bresenham_path
- game::tree::node::count_leading_in_rect
- game::tree::node::count_trailing_in_rect
- game::tree::node::diagonal_route_via
- game::tree::node::edge_exists
- game::tree::node::edge_path_cells
- game::tree::node::is_king_neighbor
- game::tree::node::neighbors_of
- game::tree::node::neighbors_with_nodes
- game::tree::node::node_at
- game::tree::node::reaches_origin
- game::tree::node::roll_cost
- game::tree::noise::fbm_2d
- game::tree::noise::value_noise_2d
- game::tree::rng::mix_u64
- game::tree::seed::fnv1a_64
- i18n::init
- i18n::t
- input::process_input_event
- save::load_from_str
- save::migrate::peek_version
- save::save_to_string
- self_cmd::update
- sim::apply_action
- sim::sim_tick
- ui::achievements::draw
- ui::biscuit::draw
- ui::biscuit::draw_powerup
- ui::biscuit::focal_point
- ui::biscuit::level_count
- ui::biscuit::level_label
- ui::border::draw_animated
- ui::border::paint_border_flash
- ui::border::plateau_fade
- ui::debug_pane::draw
- ui::draw
- ui::effects::draw_misclicks
- ui::effects::draw_particles
- ui::hands::draw
- ui::hands::occupied_at
- ui::prestige::draw
- ui::sidebar::draw
- ui::stats::draw
- ui::toast::draw
- ui::tree::draw
Type Aliases
Constants
- build_info::GIT_BRANCH
- build_info::VERSION
- game::achievement::ACHIEVEMENTS
- game::fingerer::FINGERERS
- game::powerup::N_KINDS
- game::state::ACHIEVEMENT_FLASH_TICKS
- game::state::CLENCH_SQUASH_TICKS
- game::state::CLENCH_TICKS
- game::state::EDGE_UNLOCK_CELLS_PER_TICK
- game::state::GREEN_COIN_ADD_PERCENT
- game::state::GREEN_COIN_FLASH_TICKS
- game::state::GREEN_COIN_ROW_FLASH_TICKS
- game::state::HUD_FLASH_TICKS
- game::state::LUCKY_FLASH_TICKS
- game::state::MISCLICK_LIFE
- game::state::PURCHASE_FLASH_TICKS
- game::state::TICK_DT
- game::state::TICK_HZ
- game::state::TOAST_TICKS
- game::state::TREE_REFUND_FRACTION
- game::state::UNLOCK_FLASH_TICKS
- game::tree::node::LOT_H
- game::tree::node::LOT_W
- game::tree::node::NODE_BASE_COST
- game::tree::node::NODE_COST_GROWTH
- game::tree::node::NODE_COST_MULT
- game::tree::seed::TREE_SEED
- game::tree::seed::TREE_SEED_LITERAL
- i18n::EN
- i18n::PT_BR
- platform::CAPABILITIES
- save::CURRENT_VERSION
- ui::border::PANEL_ACHIEVEMENT_CYCLE
- ui::border::PANEL_ACHIEVEMENT_TINT
- ui::border::PANEL_PURCHASE_CYCLE
- ui::border::PANEL_PURCHASE_TINT
- ui::border::PANEL_UNAFFORDABLE_CYCLE
- ui::border::PANEL_UNAFFORDABLE_TINT
- ui::debug_pane::DEBUG_KEYS