1use ratatui::{prelude::*, widgets::*};
2
3use crate::format;
4use crate::game::fingerer::{self, FINGERERS};
5use crate::game::state::{
6 GREEN_COIN_ROW_FLASH_TICKS, GameState, PURCHASE_FLASH_TICKS, UNLOCK_FLASH_TICKS,
7};
8use crate::i18n::t;
9use crate::ui::border;
10
11const ROWS_PER_FINGERER: u16 = 4;
12const FLASH_TINT: (f32, f32, f32) = (40.0, 230.0, 80.0);
13const UNAFFORDABLE_TINT: (f32, f32, f32) = (255.0, 60.0, 60.0);
14const UNLOCK_TINT: (f32, f32, f32) = (120.0, 255.0, 140.0);
18const GREEN_COIN_ROW_TINT: (f32, f32, f32) = (255.0, 215.0, 0.0);
22const FLASH_REST: (f32, f32, f32) = (200.0, 200.0, 210.0);
25const FLASH_CARRIER: (f32, f32, f32) = (255.0, 255.0, 255.0);
28const FLASH_CYCLE: f32 = 11.0;
29
30pub fn draw(
35 frame: &mut Frame,
36 area: Rect,
37 state: &GameState,
38 mouse_pos: Option<(u16, u16)>,
39) -> Vec<(usize, Rect)> {
40 let lang = t();
41 let mut lines: Vec<Line> = Vec::new();
42 let visible: Vec<usize> = (0..FINGERERS.len())
43 .filter(|&i| fingerer::visible(i, state.fingerer_count_idx(i), state.lifetime_cuques))
44 .collect();
45
46 for (slot, &i) in visible.iter().enumerate() {
47 if slot >= 10 {
48 break;
49 }
50 let hotkey = if slot == 9 {
51 '0'
52 } else {
53 (b'1' + slot as u8) as char
54 };
55 let k = &FINGERERS[i];
56 let owned = state.fingerer_count_idx(i);
57 let cost = state.cost(i);
58 let affordable = state.can_buy(i);
59 let cost_style = if affordable {
60 Style::default()
61 .fg(Color::Rgb(0, 255, 80))
62 .add_modifier(Modifier::BOLD)
63 } else {
64 Style::default().fg(Color::Rgb(220, 70, 70))
65 };
66 let name = lang.fingerer_names.get(i).copied().unwrap_or("?");
67 lines.push(Line::from(vec![
68 Span::styled(format!("[{}] ", hotkey), Style::default().fg(Color::Yellow)),
69 Span::raw(k.icon),
70 Span::raw(" "),
71 Span::styled(
72 name.to_string(),
73 Style::default().add_modifier(Modifier::BOLD),
74 ),
75 ]));
76 lines.push(Line::from(vec![
77 Span::raw(format!(" {}: {} ", lang.owned, owned)),
78 Span::styled(format!("{} {}", lang.cost, format::big(cost)), cost_style),
79 ]));
80 let mult = state.fingerer_mult(i);
81 let effective = k.fps_per_unit * mult;
82 let mult_tag = if mult > 1.0001 {
83 format!(" (x{:.1})", mult)
84 } else {
85 String::new()
86 };
87 let perm_pct: f64 = state
93 .fingerers_state
94 .get(k.id)
95 .map(|st| {
96 st.modifiers
97 .iter()
98 .filter(|m| {
99 matches!(
100 m.duration,
101 crate::game::modifier::ModifierDuration::Permanent
102 )
103 })
104 .flat_map(|m| m.effects.iter())
105 .filter_map(|e| match e {
106 crate::game::modifier::ModifierEffect::AddPercent(v) => Some(*v),
107 _ => None,
108 })
109 .sum()
110 })
111 .unwrap_or(0.0);
112 let mut spans = vec![Span::raw(format!(
113 " +{} {}{}",
114 format::rate(effective),
115 lang.fps_each,
116 mult_tag,
117 ))];
118 if perm_pct > 0.0001 {
119 spans.push(Span::styled(
120 format!(" +{:.0}%", perm_pct * 100.0),
121 Style::default()
122 .fg(Color::Rgb(120, 230, 140))
123 .add_modifier(Modifier::BOLD),
124 ));
125 }
126 lines.push(Line::from(spans));
127 lines.push(Line::raw(""));
128 }
129 let p = Paragraph::new(lines).block(Block::bordered().title(lang.fingerers_title));
130 frame.render_widget(p, area);
131
132 paint_flashes(frame, area, state, &visible);
133
134 let any_purchase = visible
138 .iter()
139 .filter_map(|&i| state.fingerer_flash_ticks.get(i).copied())
140 .max()
141 .unwrap_or(0);
142 let any_unaff = visible
143 .iter()
144 .filter_map(|&i| state.fingerer_unaffordable_flash.get(i).copied())
145 .max()
146 .unwrap_or(0);
147 let purchase_strength = border::plateau_fade(any_purchase, PURCHASE_FLASH_TICKS);
151 let unaff_strength = border::plateau_fade(any_unaff, PURCHASE_FLASH_TICKS / 2);
152 if unaff_strength > 0.001 {
158 border::paint_border_flash(
159 frame,
160 area,
161 state,
162 border::PANEL_UNAFFORDABLE_TINT,
163 border::PANEL_UNAFFORDABLE_CYCLE,
164 unaff_strength,
165 );
166 } else if purchase_strength > 0.001 {
167 border::paint_border_flash(
168 frame,
169 area,
170 state,
171 border::PANEL_PURCHASE_TINT,
172 border::PANEL_PURCHASE_CYCLE,
173 purchase_strength,
174 );
175 }
176
177 if area.width < 3 || area.height < 3 {
178 return Vec::new();
179 }
180 let inner_x = area.x + 1;
181 let inner_y = area.y + 1;
182 let inner_w = area.width.saturating_sub(2);
183 let inner_h = area.height.saturating_sub(2);
184 let mut rows: Vec<(usize, Rect)> = Vec::new();
185 for (slot, &i) in visible.iter().enumerate() {
186 if slot >= 10 {
187 break;
188 }
189 let row_top = slot as u16 * ROWS_PER_FINGERER;
190 if row_top >= inner_h {
191 break;
192 }
193 let height = (ROWS_PER_FINGERER - 1).min(inner_h - row_top);
195 rows.push((
196 i,
197 Rect {
198 x: inner_x,
199 y: inner_y + row_top,
200 width: inner_w,
201 height,
202 },
203 ));
204 }
205 paint_hover(frame, &rows, mouse_pos);
206 rows
207}
208
209fn paint_hover(frame: &mut Frame, rows: &[(usize, Rect)], mouse_pos: Option<(u16, u16)>) {
215 let Some((mx, my)) = mouse_pos else { return };
216 let Some(&(_, r)) = rows
217 .iter()
218 .find(|&&(_, r)| mx >= r.x && mx < r.x + r.width && my >= r.y && my < r.y + r.height)
219 else {
220 return;
221 };
222 let buf = frame.buffer_mut();
223 for dy in 0..r.height {
224 let y = r.y + dy;
225 if y >= buf.area.y + buf.area.height {
226 break;
227 }
228 for dx in 0..r.width {
229 let x = r.x + dx;
230 if x >= buf.area.x + buf.area.width {
231 break;
232 }
233 let cell = &mut buf[(x, y)];
234 if let Color::Rgb(r, g, b) = cell.fg {
238 cell.set_fg(Color::Rgb(
239 (r as u16 + 30).min(255) as u8,
240 (g as u16 + 30).min(255) as u8,
241 (b as u16 + 30).min(255) as u8,
242 ));
243 }
244 cell.modifier.insert(Modifier::BOLD);
245 cell.set_bg(Color::Rgb(28, 28, 36));
247 }
248 }
249}
250
251fn paint_flashes(frame: &mut Frame, area: Rect, state: &GameState, visible: &[usize]) {
252 if area.width < 3 || area.height < 3 {
253 return;
254 }
255 let phase = state.steady_phase as f32;
259 let inner_x = area.x + 1;
260 let inner_y = area.y + 1;
261 let inner_right = area.x + area.width - 1;
262 let inner_bottom = area.y + area.height - 1;
263 let bulk_amp = state.purchase_flash_strength.clamp(1.0, 3.0);
268 let buf = frame.buffer_mut();
269
270 for (slot, &fingerer_idx) in visible.iter().enumerate() {
271 if slot >= 10 {
272 break;
273 }
274 let purchase_ticks = state
275 .fingerer_flash_ticks
276 .get(fingerer_idx)
277 .copied()
278 .unwrap_or(0);
279 let unaff_ticks = state
280 .fingerer_unaffordable_flash
281 .get(fingerer_idx)
282 .copied()
283 .unwrap_or(0);
284 let unlock_ticks = state
285 .fingerer_unlock_flash
286 .get(fingerer_idx)
287 .copied()
288 .unwrap_or(0);
289 let green_coin_ticks = state
290 .fingerer_green_coin_flash
291 .get(fingerer_idx)
292 .copied()
293 .unwrap_or(0);
294 let (strength, tint, amp) = if purchase_ticks > 0 {
302 (
303 smoothstep(purchase_ticks as f32 / PURCHASE_FLASH_TICKS as f32),
304 FLASH_TINT,
305 bulk_amp,
306 )
307 } else if unaff_ticks > 0 {
308 (
309 smoothstep(unaff_ticks as f32 / (PURCHASE_FLASH_TICKS as f32 / 2.0)),
310 UNAFFORDABLE_TINT,
311 1.0,
312 )
313 } else if green_coin_ticks > 0 {
314 (
315 smoothstep(green_coin_ticks as f32 / GREEN_COIN_ROW_FLASH_TICKS as f32),
316 GREEN_COIN_ROW_TINT,
317 1.0,
318 )
319 } else if unlock_ticks > 0 {
320 (
321 smoothstep(unlock_ticks as f32 / UNLOCK_FLASH_TICKS as f32),
322 UNLOCK_TINT,
323 1.0,
324 )
325 } else {
326 continue;
327 };
328 if strength <= 0.001 {
329 continue;
330 }
331 let row_start = inner_y + slot as u16 * ROWS_PER_FINGERER;
332 let carrier_r = FLASH_REST.0 + (FLASH_CARRIER.0 - FLASH_REST.0) * strength;
335 let carrier_g = FLASH_REST.1 + (FLASH_CARRIER.1 - FLASH_REST.1) * strength;
336 let carrier_b = FLASH_REST.2 + (FLASH_CARRIER.2 - FLASH_REST.2) * strength;
337 for dy in 0..3u16 {
340 let row = row_start + dy;
341 if row >= inner_bottom {
342 break;
343 }
344 for col in inner_x..inner_right {
345 let rel = (col - area.x) as f32;
346 let wave01 =
347 (((rel + phase) * std::f32::consts::TAU / FLASH_CYCLE).sin() + 1.0) * 0.5;
348 let contribution = (wave01 * strength * amp).min(1.0);
349 let r = carrier_r + (tint.0 - carrier_r) * contribution;
350 let g = carrier_g + (tint.1 - carrier_g) * contribution;
351 let b = carrier_b + (tint.2 - carrier_b) * contribution;
352 let cell = &mut buf[(col, row)];
353 cell.set_fg(Color::Rgb(r as u8, g as u8, b as u8));
354 cell.modifier.insert(Modifier::BOLD);
355 }
356 }
357 }
358}
359
360fn smoothstep(t: f32) -> f32 {
361 let t = t.clamp(0.0, 1.0);
362 t * t * (3.0 - 2.0 * t)
363}