Expand description
Point cloud post-processing: Sim3 transform, proximity masking against the refined cloud, 1/N thinning, snapshot composition.
Structs§
- Snapshot
Options - Snapshot composition options.
Functions§
- compose_
snapshot - Snapshot = all refined zones + the preview zones (not overlapping refined points), then 1/N thinning. All inputs must already be in the same coordinate frame.
- decimate
- Takes every stride-th point (indices 0, stride, 2·stride, …). Unchanged if stride ≤ 1.
- merge_
clouds - Concatenation. If only some clouds have normals/colors, the missing ones are filled with (0,0,0) normals / white. Keys are kept only if every non-empty cloud has them.
- remove_
near - Point cloud without the points within distance ≤ radius of
reference(removes preview points that overlap refined points). - select
- New point cloud keeping only the points where
mask[i]is true. - transform_
cloud - Applies a Sim3 to points and normals (points: sRx+t, normals: Rn). Computed in f64.