cuda_rust_wasm/transpiler/
mod.rs

1//! CUDA to Rust transpilation module
2
3pub mod ast;
4pub mod kernel_translator;
5pub mod memory_mapper;
6pub mod type_converter;
7pub mod builtin_functions;
8pub mod code_generator;
9pub mod wgsl;
10
11#[cfg(test)]
12mod tests;
13
14use crate::{Result, translation_error};
15use crate::parser::ast::Ast;
16
17/// Main transpiler for converting CUDA AST to Rust code
18pub struct Transpiler {
19    // Transpiler configuration
20}
21
22/// High-level CUDA transpiler interface
23pub struct CudaTranspiler {
24    inner: Transpiler,
25}
26
27impl Transpiler {
28    /// Create a new transpiler instance
29    pub fn new() -> Self {
30        Self {}
31    }
32    
33    /// Transpile CUDA AST to Rust code
34    pub fn transpile(&self, ast: Ast) -> Result<String> {
35        let mut code_gen = code_generator::CodeGenerator::new();
36        code_gen.generate(ast)
37    }
38    
39    /// Transpile CUDA AST to WebGPU Shading Language (WGSL)
40    pub fn to_wgsl(&self, ast: Ast) -> Result<String> {
41        let mut wgsl_gen = wgsl::WgslGenerator::new();
42        wgsl_gen.generate(ast)
43    }
44}
45
46impl Default for Transpiler {
47    fn default() -> Self {
48        Self::new()
49    }
50}
51
52impl Default for CudaTranspiler {
53    fn default() -> Self {
54        Self::new()
55    }
56}
57
58impl CudaTranspiler {
59    /// Create a new CUDA transpiler
60    pub fn new() -> Self {
61        Self {
62            inner: Transpiler::new(),
63        }
64    }
65    
66    /// Transpile CUDA source code to Rust
67    pub fn transpile(&self, cuda_source: &str, _optimize: bool, _detect_patterns: bool) -> Result<String> {
68        use crate::parser::CudaParser;
69        let parser = CudaParser::new();
70        let ast = parser.parse(cuda_source)?;
71        self.inner.transpile(ast)
72    }
73    
74    /// Generate WebGPU shader from CUDA source
75    #[cfg(feature = "webgpu-only")]
76    pub fn generate_wgsl(&self, cuda_source: &str) -> Result<String> {
77        use crate::parser::CudaParser;
78        let parser = CudaParser::new();
79        let ast = parser.parse(cuda_source)?;
80        self.inner.to_wgsl(ast)
81    }
82    
83    /// Generate WebGPU shader from CUDA source (fallback)
84    #[cfg(not(feature = "webgpu-only"))]
85    pub fn generate_wgsl(&self, _cuda_source: &str) -> Result<String> {
86        Ok("// WGSL generation requires webgpu-only feature".to_string())
87    }
88}