cuda_rust_wasm/runtime/
stream.rs

1//! CUDA stream abstraction for asynchronous operations
2
3use crate::Result;
4use std::sync::Arc;
5use super::Device;
6
7/// Stream for asynchronous GPU operations
8pub struct Stream {
9    device: Arc<Device>,
10    // Backend-specific stream handle would go here
11}
12
13impl Stream {
14    /// Create a new stream
15    pub fn new(device: Arc<Device>) -> Result<Self> {
16        Ok(Self { device })
17    }
18    
19    /// Get the device associated with this stream
20    pub fn device(&self) -> Arc<Device> {
21        self.device.clone()
22    }
23    
24    /// Synchronize the stream
25    pub fn synchronize(&self) -> Result<()> {
26        // TODO: Implement stream synchronization
27        Ok(())
28    }
29    
30    /// Check if stream is complete
31    pub fn is_complete(&self) -> bool {
32        // TODO: Implement completion check
33        true
34    }
35}