cuda_rust_wasm/runtime/stream.rs
1//! CUDA stream abstraction for asynchronous operations
2
3use crate::Result;
4use std::sync::Arc;
5use super::Device;
6
7/// Stream for asynchronous GPU operations
8pub struct Stream {
9 device: Arc<Device>,
10 // Backend-specific stream handle would go here
11}
12
13impl Stream {
14 /// Create a new stream
15 pub fn new(device: Arc<Device>) -> Result<Self> {
16 Ok(Self { device })
17 }
18
19 /// Get the device associated with this stream
20 pub fn device(&self) -> Arc<Device> {
21 self.device.clone()
22 }
23
24 /// Synchronize the stream
25 pub fn synchronize(&self) -> Result<()> {
26 // TODO: Implement stream synchronization
27 Ok(())
28 }
29
30 /// Check if stream is complete
31 pub fn is_complete(&self) -> bool {
32 // TODO: Implement completion check
33 true
34 }
35}